Celerity wrote: Rorex wrote: The Cloak of Shadows idea looks good. Any sort of damage mitagation would be acceptable if it seems at least somewhat relevant to the character. Its really about how the Hood acts in the comics. Take when he first gets the hood and boots for example. He comes across a couple of thugs, what does he do? Does he stand his ground and fight? No he runs, finds out the boots let him walk on air and gets away. My point being he is very much a hit and run fighter. Also that the majority of his powers are related to stealth and avoidance. He is more an assasain not the King Pin they have him made out to be. To be honest I didn't have trouble beating The Hood in thick as thieves and also as a note your were likely fighting a level 230 The Hood which is like fighting him with a 50% buff at max level. I am pretty sure I just stun locked him with Spidey. Obviously thats kind of a bad example of how easy his to beat as that ability is overpowered and undoubtably going to be changed in the near future. But essentially any decent stun or good board control is going to be the end of him. I mean even getting off MBW stun (the five turn) or Classic Storms (4 turn) will likely kill him. When fighting Hood, right away you're forced to focus heavily on one color in order to gain any ground. If you get unlucky and that color starts getting split, you will eventually lose all of it and focus another color. Meanwhile, every incidental AP you gain from 4-matches is stolen. The only character I've ever found more dangerous on defense was Ragnarok, pre-nerf. And I do think this method of defense gives him an "elusive" quality in line with the comics.
Rorex wrote: The Cloak of Shadows idea looks good. Any sort of damage mitagation would be acceptable if it seems at least somewhat relevant to the character. Its really about how the Hood acts in the comics. Take when he first gets the hood and boots for example. He comes across a couple of thugs, what does he do? Does he stand his ground and fight? No he runs, finds out the boots let him walk on air and gets away. My point being he is very much a hit and run fighter. Also that the majority of his powers are related to stealth and avoidance. He is more an assasain not the King Pin they have him made out to be. To be honest I didn't have trouble beating The Hood in thick as thieves and also as a note your were likely fighting a level 230 The Hood which is like fighting him with a 50% buff at max level. I am pretty sure I just stun locked him with Spidey. Obviously thats kind of a bad example of how easy his to beat as that ability is overpowered and undoubtably going to be changed in the near future. But essentially any decent stun or good board control is going to be the end of him. I mean even getting off MBW stun (the five turn) or Classic Storms (4 turn) will likely kill him.
Puritas wrote: On offense just stick him in when you hit five blue Otherwise around 100? Just realized today that hood won't really work with patch, cause it drops patchs best there is down to 2 colors Somewhat upset.
eidehua wrote: Well if you keep patch ahead in levels he should get yellow back unless you were saying something else? . 2 colors isn't that terrible with 5 red, either.
Nonce Equitaur 2 wrote: Hood works rather well with Daredevil. That covers 5 colors. But how should green be covered? Everyone with a green power, except for C.Storm, also has a red power.
mischiefmaker wrote: At the risk of increasing competition for his covers in next week's LRs, I'm really warming up to the idea of working Hood into my regular rotation. I'm not sure exactly how, since I loves me some Patch, and as pointed out above, Hood would have to be at <L100 to not be tanking yellow, which is squishy even by 2* standards, but the AP steal and generation look awesome. Plus he's not that well-known and not very intimidating, so maybe he gets you some wins on defense until people wise up?
NorthernPolarity wrote: What do people think about this guy as a core team member in the current meta? With everything slowing down, he seems to be well positioned to steal a ton of AP. I'm debating whether or not to level this as my 3rd level 141 character: Hulk/Punisher is my current lineup, and I'm trying to figure out if there are any other 3* characters that I should focus on instead.