Irgy wrote: They've finally fixed the start of the event, this is a great way to fix the end of the event. In fact they should apply it to every event, not just the boss timer events. Stop replenishing before the end of the event, give everyone some time to finish. It will be a little bit annoying for delaying the reward but really as keen as everyone is there's no big rush to get it. I think in that regard though 12 hours is a little too long, 8 hours would generally be enough.
hawkyh1 wrote: I'm guessing the problem was more players joined in than anticipated. maybe event bosses could have a self heal of max progress + a bit for each new player that joins in. so in this case it might be self heal of 500 ribbons for each new player entering the event. that way everybody is allocated their progress bar. HH