Pmaster47 wrote: My understanding is that Saheeli Rai will only be available via winning her in PVP correct? No other means to acquire her? If true does that mean its their new policy to deliberately withhold game content from any player that encounters frequent bugs and only reward their bug free players? - I'm not here to file a bug report - already did that and plenty of others people have too - Also not here to complain about the bugs themselves - I work in the software industry myself so I'm not mad at the devs and the game has alot of complex interactions so in general I find the bugs frustrating but I'm a realist But I am here to question their policy of providing exclusive content you can only win through competition when they cannot (yet) provide a consistently fair playing field for that competition Would anyone find it acceptable to show up at an actual MTG sanctioned tournament where the judges selected random players and removed cards from their deck? Or showing up at a sanctioned Madden Tournament where the judges picked random players and took their controllers away? As much as I enjoy the game and as patient as I'm willing to be while they try to stabilize the game if they start withholding content from me just because I encounter bugs that's probably the last straw and I cant imagine I'm the only one who feels this way.
Pqmtg- wrote: Correct me if I'm wrong, but the freeze bugs are universal and experienced by everyone when they come upon it.
shteev wrote: Pqmtg- wrote: Correct me if I'm wrong, but the freeze bugs are universal and experienced by everyone when they come upon it. I agree. I think the game would be even more fair if it froze up more regularly.
Pqmtg- wrote: shteev wrote: Pqmtg- wrote: Correct me if I'm wrong, but the freeze bugs are universal and experienced by everyone when they come upon it. I agree. I think the game would be even more fair if it froze up more regularly. You fail even basic reading comprehension, and I'm glad I'm not the only one now who's noticed you're a sad troll.
shteev wrote: I agree. I think the game would be even more fair if it froze up more regularly.
Morphis wrote: Pqmtg- wrote: shteev wrote: Pqmtg- wrote: Correct me if I'm wrong, but the freeze bugs are universal and experienced by everyone when they come upon it. I agree. I think the game would be even more fair if it froze up more regularly. You fail even basic reading comprehension, and I'm glad I'm not the only one now who's noticed you're a sad troll. Ok so your logic is it affects everyone "equally" so it's not a big problem. So I am wondering why devs do care about trying to make a game somehow balanced when the solution is simple. Decide the outcome of any match with the roll of a dice. It's fair and completely balanced.
Morphis wrote: Any statistic reasoning is based on "infinite" scenario. 1 out of 6 dice roll will get a 6 as result for istance does not mean is impossible to roll 100 times and not get even a single 6. For our event: Out of just what... 50 match in total?(not willing to calculate here) it can easily happen that some will get 0 crash and some(it has already been reported) will get like 5 crash/freezes. That's a huge difference for score. If all would be guaranteed to get the exact same number of crashes it would have probably a marginal impact(since barrelrolla reasoning is valid too).
Barrelrolla wrote: It's not fair even if the game freezes the same time for every player. Let's say I am a player going for a perfect run, but the game freezes 5 times, now I lost 5 games. Another player is not so competitive, he's just giving his best. He also has 5 freezes, but the game freezes during games that were not going in his favor anyway and he manages to win the rest. This is an extreme scenario, but it is possible. So it pretty much is like throwing a dice and that's not fair.
Pqmtg- wrote: Morphis wrote: Any statistic reasoning is based on "infinite" scenario. 1 out of 6 dice roll will get a 6 as result for istance does not mean is impossible to roll 100 times and not get even a single 6. For our event: Out of just what... 50 match in total?(not willing to calculate here) it can easily happen that some will get 0 crash and some(it has already been reported) will get like 5 crash/freezes. That's a huge difference for score. If all would be guaranteed to get the exact same number of crashes it would have probably a marginal impact(since barrelrolla reasoning is valid too). Expected value. That's all that determines the fairness. Again, that's why I asked the question. Is freezing a constant for everyone? Or do some freeze and others never do? That's all that matters. Your arguments boils down to an increase in volatility, but that has nothing to do with fairness. I know it sounds like it's unfair, but it's about as unfair as you and I betting on 100 tosses of an even coin, and you coming out ahead.
Morphis wrote: Pqmtg- wrote: Morphis wrote: Any statistic reasoning is based on "infinite" scenario. 1 out of 6 dice roll will get a 6 as result for istance does not mean is impossible to roll 100 times and not get even a single 6. For our event: Out of just what... 50 match in total?(not willing to calculate here) it can easily happen that some will get 0 crash and some(it has already been reported) will get like 5 crash/freezes. That's a huge difference for score. If all would be guaranteed to get the exact same number of crashes it would have probably a marginal impact(since barrelrolla reasoning is valid too). Expected value. That's all that determines the fairness. Again, that's why I asked the question. Is freezing a constant for everyone? Or do some freeze and others never do? That's all that matters. Your arguments boils down to an increase in volatility, but that has nothing to do with fairness. I know it sounds like it's unfair, but it's about as unfair as you and I betting on 100 tosses of an even coin, and you coming out ahead. Freezing is not equal for everyone. Also it looks like you miss the point here. Let's say there is an archery competition. We are not even in the finals, we are qualifying. There are many favored for medals, many that will "surely" not even pass the turn. During the match strong wind starts to blow completely at random in an unpredictable way. Who do you think have more chances of getting benefit from it? Who do you think has more chances to get screwed by it?
Pqmtg- wrote: Volatility is a ****, but she's an equal opportunity screw upper. The game would be better without the unintended volatility freezing screwing it up, but it's fair.