Vhailorx wrote: Possibly redundant, but I beat iceman alwith 1/2/1 @ 90 last cycle. Strategy is boosting match damage, chasing blue as fast as possible, and then waiting until there are several blue matches on the board before using the stun.
Cousin Simpson wrote: Yes, that build looks redundant, but don't worry Vhailorx, you're otherwise well-represented in this list! Do you have bad luck getting covers, or do you just like the challenge of seeing how low you can go?
Vhailorx wrote: Redundant, but 2/1/0 miles @ 70. No boosts, first try. Just go invis, protect the tile, deny purple, and be patient. That's really all there is to it.
monsieurmojo wrote: Vhailorx wrote: Redundant, but 2/1/0 miles @ 70. No boosts, first try. Just go invis, protect the tile, deny purple, and be patient. That's really all there is to it. Even if he cascades enough purple for Sleight of Hand, at level 70 you can survive a couple. The AoE damage isn't huge. Finished him off 1/2/0 level 90...invisibility tiles are the great LT engine for low level Crashes.
AceJordin wrote: Haxis and I both managed to beat Nova's crash at 2/0/1 level 90. Ties the existing one at 2/1/0 level 90.https://d3go.com/forums/viewtopic.php?f=20&t=50764#p567779https://d3go.com/forums/viewtopic.php?f=20&t=50764&start=20#p567818