notamutant wrote: We need to start running the full numbers to see if it really is worth it in terms of iso flow to remake 2 stars that don't give covers for good 3 stars. We get to add 50 champion levels to a 2 star, which means 4 x 50 = 200 xp for one 2 star champ maxed. Obviously, that 200 xp is worth different amounts depending on what shield rank you are, both because rewards go up, and xp required to level up increase. But just to simplify matters, we can use at rank 65 you get 30k for your next level up for around 2k xp. So, that means your 200 xp / 2000 is 10% of 30k iso, or 3k iso. So basically, looking at really simplified and not necessarily consistent numbers, you get 3k per 2 star you remake and champ. If anyone can find the old calculations people did showing your total return on 2 star champs, that would be very helpful. I believe the old calculations said it was a net iso loss, but you got hp and command points instead, so it depended what you wanted more. I think the net loss was around 7k, so it would be helpful to be able to see the numbers again and determine what the new system changes.
an1979 wrote: Compared to selling 63 covers of a 2*. -7.779 ISO to get 350 HP, 5 CP, 3 3* covers and 5 heroics tokens and 63*4XP+20XP=272XP (?) (?) - Unless the first cover has different XP value - I rostered Bagman and he gave me 2XP Now 49 to 50 level 1400XP - gives you 22,500ISO 50 to 51 level 1450XP - gives you 22,500ISO
an1979 wrote: Now 49 to 50 level 1400XP - gives you 22,500ISO 50 to 51 level 1450XP - gives you 22,500ISO
notamutant wrote: I think we need a separate post calculating the iso gain from champing 2 stars now. It is too complicated to throw in with everything else here. It needs a whole page to show the different iso gain for each rank.