Jazzpha wrote: glggwp wrote: need this card so bad Oh. Oh maaaaaaaannnnnnnnnnn. That's going to be absolutely bonkers.
glggwp wrote: need this card so bad
Plastic wrote: chispito wrote: Has anyone posted the deck options yet? (creatures/spells/supports) He seems solid, if slow. The only real complaint I would have is... destroy my precious white supports? 10/3/3
chispito wrote: Has anyone posted the deck options yet? (creatures/spells/supports) He seems solid, if slow. The only real complaint I would have is... destroy my precious white supports?
Jazzpha wrote: A typical Sorin endgame board.
madwren wrote: Don't get me wrong, it's awesome that he works so well for you, but I'd posit that any planeswalker does well with multiple strong mythic creatures.
knthrak wrote: I suspect Sorin will be plenty overpowered. Not because the abilities are any good, but because access to 2 colors and a net +8 mana production (with two +4 colors) will be good enough on their own.
Morphis wrote: knthrak wrote: I suspect Sorin will be plenty overpowered. Not because the abilities are any good, but because access to 2 colors and a net +8 mana production (with two +4 colors) will be good enough on their own. I disagree. Access to two colors is good for variety but is great only if they sinergize. White and black sinergize on lifegain and that's it. What you can get out of this sinergy is fine but not overpowered. In my opinion after a skill buff/change he can reach Koth potential(not as fast but more reliable win). Kiora level is out of discussion here unless they make some of his skills ridiculously overpowered.
Morphis wrote: knthrak wrote: I suspect Sorin will be plenty overpowered. Not because the abilities are any good, but because access to 2 colors and a net +8 mana production (with two +4 colors) will be good enough on their own. I disagree. Access to two colors is good for variety but is great only if they sinergize.
Malcrof wrote: 2: Regenerate - cost: 12 1 - Gain life equal to the amount of supports you control times 2, then Destroy each support you control 2 - Gain life equal to the amount of supports you control times 4, then Destroy each support you control 3 - Gain life equal to the amount of supports you control times 6, then Destroy each support you control 4 - Gain life equal to the amount of supports you control times 8, then Destroy each support you control
HomeRn wrote: Using supports you actually "want" to blow up with Sorin's second ability can be a very interesting way to getting around the spell limitation.