mixed bag wrote: The way my deck is set up is to abuse his 3rd ability - Forbidden Knowledge. Then you can use his 1st ability. Creatures 1. Kothophed, Soul Hoarder - good body and draws a card when a creature dies. Spells 2. Unholy Hunger - Destroy target creature 3. Grip of Desolation - Destroy target creature 4. Scour from Existence - Destroy target creature 5. Painful Truths - Card draw and burn 6. Evolving Wilds - Mana ramp Supports 7. Demonic Pact - Card draw, opponent card denial and burn. 8. Sunken Hollow - Mana ramp 9. Smoldering Marsh - Mana ramp 10. Shivan Reef - Mana ramp I use the supports and Evolving Wilds to mana ramp. When I have Forbidden Knowledge on the board, having the other supports on the board stops the AI from destroying it as they cannot individually target particular supports. By that time, I hope to have Kothophed out and then I just pick off the AI creatures with the three destroy creature spells. This uses Kothopheds ability along with Forbidden Knowledge. Demonic Pact (whilst volatile) and Painfull Truths provide additional damage with Forbidden Knowledge. The day they allow targeting to destroy a particular support, this deck will be horrible.
mixed bag wrote: I also took out Demonic Pact. Understandably it is very effective for what it does but for a high mana cost. Plus it does have a major downside if it is destroyed. I decided to replace it with Orbs of Warding. It slows down your opponents damage as well as nullifying any damage from Read the Bones, Kothophed's ability, or Ob's 1st ability.