ronin-san wrote: Maybe his immobilizer deals flat damage like a mini Daredevil. The fact you can choose where to place it suggests it will bounce around more often.
GundamY wrote: ronin-san wrote: Maybe his immobilizer deals flat damage like a mini Daredevil. The fact you can choose where to place it suggests it will bounce around more often. Still, I wouldn't count on MODOK for dishing out the punishment in terms of direct damage. I still think of MODOK as somebody who would make his teammates do all the dirty work while he finished off the opponent and take all of the credit for himself as for the ATTACK! ability, i'm thinking if you got all 30 tiles of its color, maybe it can insta-kill one target?
ronin-san wrote: GundamY wrote: ronin-san wrote: Maybe his immobilizer deals flat damage like a mini Daredevil. The fact you can choose where to place it suggests it will bounce around more often. Still, I wouldn't count on MODOK for dishing out the punishment in terms of direct damage. I still think of MODOK as somebody who would make his teammates do all the dirty work while he finished off the opponent and take all of the credit for himself as for the ATTACK! ability, i'm thinking if you got all 30 tiles of its color, maybe it can insta-kill one target? .....a pipe dream. Venom does that for much less. And Doom has a "surprise, DOOMFACE" attack. So I think traps, that ping pong around and deal damage could be fun. It doesn't have to be a lot of damage, but if it were 5 AP and he gets to bounce them around>? Because you get to choose where the trap goes off, it's going to proc a LOT.