DaveyPitch wrote: I imagine they'll nerf his stun and bring it back to 5AP at level 5, and maybe reduce the amount of healing he does per web tile. If they do that, he'll still be a very useful character IMO.
Bainee wrote: I hope they completely remove his heal, as well as OBW. Health Packs can be the next money sink for tourneys.
Phantron wrote: All healing effects should be changed to 'prevent next X damage'. If you give people the option to turtle and grind it out, they will do that (and complain your game is too grindy in the process).
Phantron wrote: People need to really look at the damage their character takes. If Spiderman is matching all his colors, it's not unusual for him to be down to 50% or less HP after each fight. Right now, it doesn't matter because you throw a Web Bandages at the end and you're back to 100%. If healing is changed to prevent damage, if he took 50% damage he'd end the fight with 50% HP. Now the next fight you're no longer certain you can get off a Web Bandages at all before you die so you either have to heal or maybe use someone else, or take a risk that Spiderman gets downed and possibly your whole team gets downed (if you're dependent on him for the stun, which is likely the reason you had him in the first place).
DaveyPitch wrote: MissMarvelBoobs wrote: sorry, i mean"if they got spiderman nerfed too"/ that'll be sucks . my first lv100 hero just got him for 2 weeks. sure thor wolvie can end the battle sooner. but spidey is guaranteed to win undamaged though so sloooow. is spiderman already changed months ago? if they nerfed his healing point, no problem. at least 3 ap is acceptable. or change it like venom stun. stun all team for 4-5 ap venom only need 3 ap Venom needs 4AP at level 4 to stun an opponent, not 3AP Also, it seems like the devs are aiming for 5AP to be the minimum required for powers to be activated (judging from recent characters and changes), so that's my basis for thinking Spidey will need 5AP to stun someone.
MissMarvelBoobs wrote: sorry, i mean"if they got spiderman nerfed too"/ that'll be sucks . my first lv100 hero just got him for 2 weeks. sure thor wolvie can end the battle sooner. but spidey is guaranteed to win undamaged though so sloooow. is spiderman already changed months ago? if they nerfed his healing point, no problem. at least 3 ap is acceptable. or change it like venom stun. stun all team for 4-5 ap venom only need 3 ap
Bucky76 wrote: Bainee wrote: I hope they completely remove his heal, as well as OBW. Health Packs can be the next money sink for tourneys. and they'd be removing a chunk of players as well
hatesuite wrote: DaveyPitch wrote: MissMarvelBoobs wrote: sorry, i mean"if they got spiderman nerfed too"/ that'll be sucks . my first lv100 hero just got him for 2 weeks. sure thor wolvie can end the battle sooner. but spidey is guaranteed to win undamaged though so sloooow. is spiderman already changed months ago? if they nerfed his healing point, no problem. at least 3 ap is acceptable. or change it like venom stun. stun all team for 4-5 ap venom only need 3 ap Venom needs 4AP at level 4 to stun an opponent, not 3AP Also, it seems like the devs are aiming for 5AP to be the minimum required for powers to be activated (judging from recent characters and changes), so that's my basis for thinking Spidey will need 5AP to stun someone. Really the reason Rags got nerfed was that he did damage, converted Red to Green super easy AND gave you AP. As for this whole "they want all powers to be 5 or more" that is based on Rags again for the same reasons - anything less than 6 basically meant people would still use him for the same things. Finally, he was a tank as he had so many HP. He was the strongest combo of tank, cannon and producer and yet people are still shocked he got hit so bad.
Common wrote: hatesuite wrote: DaveyPitch wrote: MissMarvelBoobs wrote: sorry, i mean"if they got spiderman nerfed too"/ that'll be sucks . my first lv100 hero just got him for 2 weeks. sure thor wolvie can end the battle sooner. but spidey is guaranteed to win undamaged though so sloooow. is spiderman already changed months ago? if they nerfed his healing point, no problem. at least 3 ap is acceptable. or change it like venom stun. stun all team for 4-5 ap venom only need 3 ap Venom needs 4AP at level 4 to stun an opponent, not 3AP Also, it seems like the devs are aiming for 5AP to be the minimum required for powers to be activated (judging from recent characters and changes), so that's my basis for thinking Spidey will need 5AP to stun someone. Really the reason Rags got nerfed was that he did damage, converted Red to Green super easy AND gave you AP. As for this whole "they want all powers to be 5 or more" that is based on Rags again for the same reasons - anything less than 6 basically meant people would still use him for the same things. Finally, he was a tank as he had so many HP. He was the strongest combo of tank, cannon and producer and yet people are still shocked he got hit so bad. Everyone would use rag if it was 5 ap?.. Doubt that. There were always a larger amount of spiderman than there ever was ragnorak in tourney. Its been a week and i havent seen a single ragnorak user thats in top 5. I implore you to try ragnorak now and check for urself of he has ANY use. Let me know where you get ranked and ares' ruins touney