Aluminium_Man wrote: Might have to try Thor and Storm, don't have Spider-Man so I've been using a slightly different strategy. I start with 66 Hawkeye, 43 Hulk, and 50 Captain America, and use a +3 all, +3 yellow/red, and +3 blue/purple boosts. At the start of the match I go for blue and red, only takes 1-2 matches of each to get Hawkeye's abilities ready. It's important to remember that 1 turn after I fire them, I need to switch to whomever I want his blue countdown to hit. Then his tiles get destroyed and I die horribly.
Phantron wrote: Spiderman is an enabler but he's hardly a guaranteed against guys who can randomly do a one turn kill on your guys. Honestly the 240X3 is more about having board control and denial. Ares is extremely problematic because he covers 3 colors, including one (yellow) that the Dark Avengers didn't cover before. The only color the Dark Avengers don't have is blue, but you need blues for your own stun locks, so that leaves purple as the only safe color to give to the other team and that's only if Moonstone is there (Gravity Warp has priority over Symbiotic Snare assuming they have at least 8 purple).
Spoit wrote: Phantron wrote: Spiderman is an enabler but he's hardly a guaranteed against guys who can randomly do a one turn kill on your guys. Honestly the 240X3 is more about having board control and denial. Ares is extremely problematic because he covers 3 colors, including one (yellow) that the Dark Avengers didn't cover before. The only color the Dark Avengers don't have is blue, but you need blues for your own stun locks, so that leaves purple as the only safe color to give to the other team and that's only if Moonstone is there (Gravity Warp has priority over Symbiotic Snare assuming they have at least 8 purple). And even gravity warp can smart something fierce, if you don't have a special tile out
soenottelling wrote: Once I got mag blue to 5 I haven't lost a single round when I start with +3 all +3 blue. His blue is just so devastating @5 ap and a bit of thought before making matches. Yet, if it drops below 6 (7+) then the move is crippled and not that great. So I am waiting for the mag changes with baited breath. Kill order is always "tile b*tch", heavy hitter, extra. Extra is usually yelena or venom. Mag + thor or mag+hulk. Funny thing...is will these lvl 240 even be doable after all the nerfs? Thor/wolvie/mag/spidey are part of every team that works except for the event boosted characters. That's rather boring forcing ppl to play with only 1-2 character to be able to win. Maybe the goal is to force ppl to buy the +100% boosts that always bug out lol. Or to buy covers for event characters? Lots of new little nickel dime starts coming in and its making me antsy...
Celerity wrote: If you don't have Spidey, OBW + boosted Captain America is enough lockdown to clear the 240's reliably. It's slow, but it works. Steal a lot and make protect tiles as soon as possible so you don't take match damage; kill Ares first, deny black and kill Venom next, you can easily heal through everything Ragnarok does. Boosted Cap can tank one Devour or Sunder if the AI gets lucky. It hasn't failed for me yet.
Emeryt wrote: Celerity wrote: If you don't have Spidey, OBW + boosted Captain America is enough lockdown to clear the 240's reliably. It's slow, but it works. Steal a lot and make protect tiles as soon as possible so you don't take match damage; kill Ares first, deny black and kill Venom next, you can easily heal through everything Ragnarok does. Boosted Cap can tank one Devour or Sunder if the AI gets lucky. It hasn't failed for me yet. yeah, but who levels Cap anyway? Not me, not for one single event. I have him at 3/4/4 (wanting 5/4/4) and lvl10. And I wish I'd get those 9lvls worth of ISO back