Spider-Man (Classic) 3 Star Rarity (Rare) Web Bandages - Yellow 13 AP Spider-Man makes make-shift slings of webbing for his friends. Removes all Web tiles, and all allies heal 118 health for every Web tile removed (minimum 118, maximum 1892). Level Upgrades Level 2: Costs 1 AP less. Level 3: Costs 1 AP less. Level 4: Costs 1 AP less. Level 5: Costs 1 AP less. All Tied Up - Blue 6 AP Spider-Man wraps up the target in webbing, adding a new Yellow Web tile to the board and then stunning the enemy for 1 turn for each Web tile on the board (to a maximum of 5 turns). Level Upgrades Level 2: Costs 1 AP less. Level 3: Costs 1 AP less. Level 4: Costs 1 AP less. Level 5: Costs 1 AP less. Spider-Sense - Purple Passive (PASSIVE) Spider-Man's senses tingle and he moves to protect his team. If there aren't any friendly Purple Protect tiles, he creates one when his team matches Purple tiles. New Protect tile Strength is based on the number of Web tiles in play. Level Upgrades Level 2: Creates up to 2 Purple Protect tiles. Level 3: Increases base Protect Strength by 25% Level 4: Creates up to 3 Purple Protect tiles. Level 5: Increases base Protect Strength by 25%.
Alienrespawn wrote: Studying the three spider man skills it seems like the purple is very situational and weaker than the other two. I have mine a 3 from rewards and was thinking of not adding any more. The primary route eventually would be 5/5/3 as the yellow and blue are really good. Is there any other thoughts on benefits of the purple skill I am missing?
fatcatfan wrote: Does the healing ability scale with level?
Bainee wrote: He heals for 741 per web tile at lvl 141
Mommson wrote: Ok, I don't know if this sounds extremly silly but after this heroic event I actually think about going 4/5/4 (or even 3/5/5) if I have the choice (atm i'm at 2/2/3). The passive saved my day with the maggia goons a few times (the first time not on purpose ). Because i often had two countdown tiles I couldn't clear and the blue ae was counting to zero, the other countdown was cleared by spider sense. I only was able to clear the last yelena mission because of this ability. Ok, I see that it's exclusively for PvE at the moment (or perhaps against daken or wolverines) but I also have no real need for the heal to go down to 9 AP. usually I don't want to heal right away but at the middle/end of the fight where 10/11 AP is not much. On the other hand if I ever get the blue skill to 4 or 5 then I will have a easy time having nearly always 3 web tiles on the field and the passive triggers anyway...But still a reason to max what you get first and don't let these covers go to waste. Any thoughts about this? ^^
Polkio wrote: 5/5/3 is the ONLY build Passive saved your day? Just stun maggia goons and clock on tiles will also freeze so why you need purple? To activate purple spidey needs to take damage so this is .... strange tactics