Cryptobrancus wrote: We have falcon and he can inspire his allies to great heights. Boosting Attack, strike and protect tiles each time friendly yellows are matched. What the game needs now, in a time where heroes for hire can effortlessly protect and attack, where thirst runs rampant, and birdmen can inspire; is a villain who can demoralize the heroes sucking the wind from their sails and ruining their carefully laid plans. Suggestion for a new power Black passive: Defile: Any time a black match is made reduce the power of up to 3 enemy strike/attack/protect tiles by X amount to a minimum of 1. Not evil enough? Ok, at 5 covers gains the ability to destroy one enemy AP of a random color each time black is matched. Probably should make that only on friendly black matches to be balanced, but feeling particularly meddlesome today so deal with it.
Cryptobrancus wrote: I want something that can take the teeth out of Iron Fist and Luke Cage, if the power removed the tiles completely then those two would repop a new tile at full strength the next turn eliminating the benefit of suppressing the special tile in the first place.