CrookedKnight wrote: He'll get a bump from the Goddess of Thunder, though.
jralbino wrote: I think the problem here is that this Hood debate is the classic sports MVP discussion. Are we talking about the "best" or most valuable? For me, if you forced me to start shedding characters, one by one, starting with Yelena and moving up, I promise you Hood would still be left when I had 3 characters left. That means he has very high "value" for me. Meanwhile, if you just look at his "stats" so to speak, he's a .280 hitter, with 3 home runs, 65 stolen bases, and 120 runs scored. No one would call that the best player in the game, but your team is going to have a much tougher time winning without him. To take it further, if I'm building my line up, I'm putting him and a solid 3 and 4 hitter in my lineup and worrying about the rest later.
Disembiggen wrote: jralbino wrote: I think the problem here is that this Hood debate is the classic sports MVP discussion. Are we talking about the "best" or most valuable? For me, if you forced me to start shedding characters, one by one, starting with Yelena and moving up, I promise you Hood would still be left when I had 3 characters left. That means he has very high "value" for me. Meanwhile, if you just look at his "stats" so to speak, he's a .280 hitter, with 3 home runs, 65 stolen bases, and 120 runs scored. No one would call that the best player in the game, but your team is going to have a much tougher time winning without him. To take it further, if I'm building my line up, I'm putting him and a solid 3 and 4 hitter in my lineup and worrying about the rest later. You may need some pitching. Also, statistically speaking, you want to put your best overall hitter second in the order.
eidehua wrote: CrookedKnight wrote: He'll get a bump from the Goddess of Thunder, though. Hard to say whose a better partner, xforce just from being great anyways (plus sometime synergy with charge tile gain) or patch with the synergy ( but requiring 9 green and 12 yellow). The former provides good to great active abilities in green/red/blue/yellow/black while the latter only does that for green/red/blue/yellow
fakeaseizure wrote: eidehua wrote: CrookedKnight wrote: He'll get a bump from the Goddess of Thunder, though. Hard to say whose a better partner, xforce just from being great anyways (plus sometime synergy with charge tile gain) or patch with the synergy ( but requiring 9 green and 12 yellow). The former provides good to great active abilities in green/red/blue/yellow/black while the latter only does that for green/red/blue/yellow When you can use all 3 Patch, Goddess, and Deadpool are fun! All those Rage tiles get turned into Whales!!!! Let's be honest whales is pretty much everyone's favorite animation, and it's no slouch even without using Deadpool Pts. That's my PvE dream team. All I really took away from this set of rankings is I should put some iso into XForce and cap him with my 2*s for now. He's 222, but sounds like he's fun even without the right build.
eidehua wrote: fakeaseizure wrote: All I really took away from this set of rankings is I should put some iso into XForce and cap him with my 2*s for now. He's 222, but sounds like he's fun even without the right build. I don't think you should push him past 222 (maybe its too late already) but at 221 3*s highest color will be stronger than Xforce's which is usually good in mirror matchup so you don't give an enemy xforce green from surgical strike. And the damage difference between 221 and 270 isn't that great, and it's not worth the tons of iso that is better put in 3*s (like the other top 10 ranked). Especially since you say you are still using 2*s. Most of Xforce damage comes from covers
fakeaseizure wrote: All I really took away from this set of rankings is I should put some iso into XForce and cap him with my 2*s for now. He's 222, but sounds like he's fun even without the right build.
by locked » Thu Oct 30, 2014 3:42 am Just tested RoTP against the Grand Scheme node in Prologue (DA chapter). They have equal level Commander (yellow) and Spy (purple). First I killed them when both were alive and they got 5 purple, Spy is in the center so understandable. Next I killed Spy first and on being RoTPed they received 5 yellow for Commander taking priority.
onimus wrote: I go with 4/4/5 and I'll tell you why. That is my logic for avoiding 5 green.
onimus wrote: Let's face it. Sentry is NOT a climber. You will never ever ever ever see a Sentry at 200 or 300 points.
Budget Player Cadet wrote: onimus wrote: Let's face it. Sentry is NOT a climber. You will never ever ever ever see a Sentry at 200 or 300 points. Wat I use sentry that low all the time. Whenever I see a hard node that I really want to beat, doesn't matter how far down, I'll bust out sentry. I'm not gonna climb all day with him (although I start using him really extensively around 500 or 600), but people who just don't use sentry below 900 r doin it rong.
AdrianoD wrote: Sentry is so good that I can start with 4 hours left and still do 900 points like it was nothing ... xforce may be better for 1 pvp, for a lot of quick wins sentry is just awesome