sparksue wrote: Curiosity - does it make a huge difference between a 4 purple to 5 purple?
sparksue wrote: Plus to create purple protection tiles - you have create yourself which is v. Unlikely that u can create all three tiles @ same time . without destroying them.
Zathrus wrote: sparksue wrote: Curiosity - does it make a huge difference between a 4 purple to 5 purple? Yes. Max purple is now around 250 defense tile. Without that L5 you're talking only 200. If you think 150 damage reduction isn't much, then consider the flip side -- is putting out two of Wolvie's strike tiles worthwhile or not? sparksue wrote: Plus to create purple protection tiles - you have create yourself which is v. Unlikely that u can create all three tiles @ same time . without destroying them. I have 3 out a lot of the time without even trying. Here's the better question -- how often are you going to have 10 yellow AP, but not 11? The difference between 1 yellow and 2 yellow is pretty big (13 AP vs 12 AP; 5 match 3s vs 4 match 3s). The difference between 2 and 3? Not much. 3 and 4? Even less.
nicholasjohnconger wrote: Interesting reading your guys' views on spidey. I'm currently 3/5/3 with 1 yellow waiting and am still deciding if I want to hold out for 2 purples
Zathrus wrote: nicholasjohnconger wrote: Interesting reading your guys' views on spidey. I'm currently 3/5/3 with 1 yellow waiting and am still deciding if I want to hold out for 2 purples The answer is yes.
PhantomFO wrote: Honestly, I'm having second thoughts on Spidey's purple. Most of my games with him have had the enemy in a permanent state of stunlock, and being able to top my team off at 9 Yellow instead of 11 seems better for chaining games together. Who cares about mitigating 700 damage when you aren't getting hit?
rabscutle wrote: PhantomFO wrote: Honestly, I'm having second thoughts on Spidey's purple. Most of my games with him have had the enemy in a permanent state of stunlock, and being able to top my team off at 9 Yellow instead of 11 seems better for chaining games together. Who cares about mitigating 700 damage when you aren't getting hit? I felt the same way... and then the blue matches started to dry up just enough and the game started to get out of control. His purple supplements his blue without costing the web tiles the way the yellow does. That's what makes it so good. I'm 3/5/5 and very happy with it. I don't have to heal all that much because no one is taking much damage... even if I lose control of the stun lock.
jozier wrote: I'm having to junk so many yellow Spidey covers. It's painful, but I'm committed to 3/5/5 I think.
bongo king wrote: Is it a viable tactict to just use stun and not heal with spidey?
sparksue wrote: So to go for a Max defense tile, we will have to get 5 web tiles.Am I right? What's the current web tiles each for L5 skill? Do you have any idea on it? Understand that someone has actually posted the last web tile protection but they have actually nerf the defense point. Will be good that we have a updated one so that we can have a good look on the current defense tile we can get based on the no. of web tiles we have. 1 web tiles = ?? Protection 2 web Tiles = ?? Protection Also I am right to say that only the increase in strength is based on the no. of web tiles before any protection is cast on it? it will not change the current protection even there's a increase/decease of web tiles in the game play?