Psykopathic wrote: When pushing from 900-1100 in the last pvp tourney I had 3/3 defensive wins. I get defensive wins daily. It may not matter nearly as much as offense but turning a -45 into a +10 2-3 times a tourney is a pretty big deal to me.
dlaw008 wrote: Psykopathic wrote: When pushing from 900-1100 in the last pvp tourney I had 3/3 defensive wins. I get defensive wins daily. It may not matter nearly as much as offense but turning a -45 into a +10 2-3 times a tourney is a pretty big deal to me. I don't know your exact situation, but I have had similar things happen, but usually when I have tanked extra well and I am seeing a lot of 3x85 teams. I get defensive wins all the time when I am well tanked. When I am fighting in a fair MMR zone, though, it's usually more like 1 in 10, as Phantron indicated.
Jeremychen wrote: There's also the annoying OBW/hood/m.storm combo where you die by endless cascades and not having any ap to use.
pasa_ wrote: Jeremychen wrote: There's also the annoying OBW/hood/m.storm combo where you die by endless cascades and not having any ap to use. Is that actually working for anyone? I'd probably seek out that team. Pack a few damage boosts I have 30, put storm in front and sit back. Especially with a Patch team. Storm will die 6-8 turns to tiles, then how they win? No damage dealing. They can collect any AP but then what? If patch taking most colors I fail to see possibility to be under full health for more than 2 turns ever.
Phantron wrote: dlaw008 wrote: Psykopathic wrote: When pushing from 900-1100 in the last pvp tourney I had 3/3 defensive wins. I get defensive wins daily. It may not matter nearly as much as offense but turning a -45 into a +10 2-3 times a tourney is a pretty big deal to me. I don't know your exact situation, but I have had similar things happen, but usually when I have tanked extra well and I am seeing a lot of 3x85 teams. I get defensive wins all the time when I am well tanked. When I am fighting in a fair MMR zone, though, it's usually more like 1 in 10, as Phantron indicated. It's only 1 in 10 against guys equally strong, but you sure aren't winning twice as fast as someone that's equally strong, so 10% chance is still better than nothing. And that's a pretty favorable +15 versus -30. If it's say +10 versus -40, you'd have to win 4 times as fast and you'd probably need hacks to do that!
Nemek wrote: pasa_ wrote: Jeremychen wrote: There's also the annoying OBW/hood/m.storm combo where you die by endless cascades and not having any ap to use. Is that actually working for anyone? I'd probably seek out that team. Pack a few damage boosts I have 30, put storm in front and sit back. Especially with a Patch team. Storm will die 6-8 turns to tiles, then how they win? No damage dealing. They can collect any AP but then what? If patch taking most colors I fail to see possibility to be under full health for more than 2 turns ever. I'm sure it works decently enough. I know I've retreated out of a couple of OBW/M Storm fights when it gets to something ridiculous like I have zero total AP and they have 10+ in every color. Just not worth the time...
dlaw008 wrote: As to the clearing twice as fast, it is easily possible, twice may even be undervaluing it when I am playing Patch and CMags and my opponent is playing something like Hulk and IM40 because he wants people to have to chew through HP on defense. What I'm suggesting is that offense trumps all defensive considerations.