A bunch of buffs happened

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Comments

  • Painmonger
    Painmonger Posts: 215 Tile Toppler

    @LavaManLee said:
    I think with some of these buffs, 5Sunspot might get a second look. His passive when Moonstone or HE (or anyone) match their purple could be huge at 550. Just not sure if anyone has him at 550 yet to know what his passive damage does. And I'm too lazy to look it up on the forum (if his numbers were listed).

    I was coming back to say exactly this. I paired my 266 HE with 542 Sunspot & 1a4 Storm on SCL10 hard nodes (except with Strange) & worked great. Still no supports on them since I'm just to lazy to move them & no AP boost, but as soon as you have the purple AP for HE you've already won.

  • Painmonger
    Painmonger Posts: 215 Tile Toppler

    @BriMan2222 said:

    @Painmonger said:
    I thought HE isn't entirely reliable since you need to always have a purple match available, but it's more consistent than I expected when I tried it. Throw in someone like 3 or 5 Storm for extra utility on green & yellow & it keeps rolling.

    I only have a 1a3 HE at 266 & dupe at 255, but tested on all the DDQ nodes I could & even without boosts/supports it worked well. Once I could fire purple I rarely had to give the other team a turn.

    I'm using 550 Hawkeye boosted to 672 with soul stone support which returns 5 ap in your strongest color every time you down an enemy, which is purple in this case. Then iron may with quantum realm and Falcon with widow batons and then also ap boosts. Most matches I'm starting with 16 purple ap.

    It's extremely reliable. The only issue is the very rare occasion where both ap supports fail to fire.

    I never bothered leveling my stones so my Soul doesn't have that rank unlocked, but I put the power stone on him for the chance to get an extra purple AP with every match. Low chance since it's R3, but still helped a lot since you're firing purple all the time. May average out the same as 10 purple in 3v3 with Soul Stone.

    I threw QR & Batons on the other two (Sunspot & 1a4 Storm) for the CN. Easily won first turn. Extra damage from Sunspot helped speed things up, and 1a4 Storm destroys 26 tiles with her green & her yellow triggers the Sunspot passive, too. One thing that gets annoying sometimes is his purple can't be placed on a TU, but Storm's yellow clears those out anyway. Storm & HE seems to be a very strong pair to support each other.

  • JoeHandle
    JoeHandle Posts: 788 Critical Contributor
    edited 19 October 2025 06:02

    @entrailbucket said:

    @JoeHandle said:

    @BriMan2222 said:

    @Painmonger said:
    I thought HE isn't entirely reliable since you need to always have a purple match available, but it's more consistent than I expected when I tried it. Throw in someone like 3 or 5 Storm for extra utility on green & yellow & it keeps rolling.

    I only have a 1a3 HE at 266 & dupe at 255, but tested on all the DDQ nodes I could & even without boosts/supports it worked well. Once I could fire purple I rarely had to give the other team a turn.

    I'm using 550 Hawkeye boosted to 672 with soul stone support which returns 5 ap in your strongest color every time you down an enemy, which is purple in this case. Then iron may with quantum realm and Falcon with widow batons and then also ap boosts. Most matches I'm starting with 16 purple ap.

    It's extremely reliable. The only issue is the very rare occasion where both ap supports fail to fire.

    Even w/o the Soul stone, the revised 1HE is a machine. Played 100 matches. Terrible boards, supports let me down, didn't matter. Can't miss.

    I haven't tried yet, but is he slow against enemies with high health? Are you doing anything to ramp up the damage?

    I wouldn't say so. Sure, you can pile on dmg boosts in his colors a/o for crit, pile on Iron May, and sure, these can save shots needed vs high-level nodes. I wouldn't say it takes him from slow to fast, more like from fast enough to faster still :D

  • captainheath
    captainheath Posts: 274 Mover and Shaker
    edited 19 October 2025 11:49

    I don't think there's a way 1HE stays this way. Maybe it is just because he's boosted, in both my PVP and PVE clears today the other team never got a turn. I ran Onslaught with Quantum Realm(5), either May or Namor with Black Widow's Batons(5), and HE (550) with Soul Stone (5).

    Namor is nice since you also can do the critical with his black. The only teams in PVP that were long slogs were those with ascended Juggernaut. __