New Character - Moonstone (Meteorite) 4*

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Comments

  • Blackstone
    Blackstone Posts: 694 Critical Contributor

    @Daniel2121 said:
    I have no idea why the yellow AP pool fluctuates so much just when making random cascades though. Like, you start with 10 yellow AP, cast her yellow, get a few cascades, yellow AP pool varies wildly with each tile match. You may get it up to 14 yellow AP while tiles are falling and being matched, but then it all settles down you're standing at 6 yellow AP. Why does she drain her own yellow AP just from random color matches? I don't remember any of her skill descriptions saying she drains yellow AP from making matches. Just from using her red or purple powers.

    Anyways, that's why she still needs a little yellow AP boost per ability cast, so Cart it is for me.

    KGB answered your question with succinctness, so I'm going to address something else.

    In your example, you started with ten, got up to 14, then ended with six... The 14 would suggest you got two matches that would grant yellow AP... Or perhaps you made one black match 4 that granted 2 yellow via her passive and two more by destroying the row... Then the cost of firing yellow caught up to subtract the 5 yellow leaving you with...6?

    I understand you approximated your numbers, but that's why it's important to test things when you have questions.

    Next time you use her yellow, take note of how many yellow you have before using the power and how many yellow you have when everything stops.

    Don't worry about the spike in yellow in between.

    If you start with ten yellow, you should end with at least 7 yellow (10-5+2=7) and that's assuming you make exactly one match that grants yellow AP.

    You'll also notice you end with more yellow AP if you make more black matches than if you only make one match 5.

    The more specific you are in noticing these things the better you'll understand what's happening. And, if something else is draining your yellow, the minor details can help figure out the issue.

  • MegaBee
    MegaBee Posts: 1,128 Chairperson of the Boards

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I don't have her champed yet...

  • Blackstone
    Blackstone Posts: 694 Critical Contributor
    edited 22 May 2025, 15:09

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I can't imagine any reason to do anything other than 535. No reason to use her purple (beyond completing the event) but if you do use it, you don't want to stun your own ally more than necessary. You only need one yellow cover, but the damage increase goes up so no reason not to have it at 5 since it's the primary ability. And red gets 5 because those extra covers need to go somewhere.

    Just my opinion.

    *Edited to correct auto-correct.

  • BriMan2222
    BriMan2222 Posts: 1,557 Chairperson of the Boards

    @Blackstone said:

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I can't imagine any reason to do anything other than 535. No reason to use her people (beyond completing the event) but off you do use it, you don't want to stun your own ally more than necessary. You only need one yellow cover, but the damage increase goes up so no reason not to have it at 5 since it's the primary ability. And red gets 5 because those extra covers need to go somewhere.

    Just my opinion.

    That's exactly what I did too

  • WhiteBomber
    WhiteBomber Posts: 659 Critical Contributor

    @MegaBee said:

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I don't have her champed yet...

    1/1/0 is all that I care about, but I don't plan on throwing her red until she is ascended, so probably 5/5/3 until then.

  • MCPenance
    MCPenance Posts: 16 Just Dropped In

    Thanks all, for the replies. I'm almost ready to champ her, and was curious how you all have her set up.

    I haven't used her red much, as I've been pairing her with 5* Namor and MThor who have better uses for red AP than hers, currently. I'll throw out her purple just for laughs when the match is already in my favour.

    Has anyone tested her with 5* Black Panther yet? Just for stun fun antics?

  • entrailbucket
    entrailbucket Posts: 6,569 Chairperson of the Boards

    @MCPenance said:
    Thanks all, for the replies. I'm almost ready to champ her, and was curious how you all have her set up.

    I haven't used her red much, as I've been pairing her with 5* Namor and MThor who have better uses for red AP than hers, currently. I'll throw out her purple just for laughs when the match is already in my favour.

    Has anyone tested her with 5* Black Panther yet? Just for stun fun antics?

    I wouldn't bother. Even at 672, his passive doesn't hit hard enough to be worthwhile, and he doesn't actually do anything else. Besides that, there's only a 50% chance she'll even stun him! I suppose this could be some sort of fun meme challenge, but you'd be crippling yourself trying it in a normal event.

    Now there's someone who could really use a buff...

  • WhiteBomber
    WhiteBomber Posts: 659 Critical Contributor

    @MCPenance said:
    Thanks all, for the replies. I'm almost ready to champ her, and was curious how you all have her set up.

    I haven't used her red much, as I've been pairing her with 5* Namor and MThor who have better uses for red AP than hers, currently. I'll throw out her purple just for laughs when the match is already in my favour.

    Has anyone tested her with 5* Black Panther yet? Just for stun fun antics?

    Definitely a fun concept, but yeah, even I didn't dare touch him. Coincidentally, if they do buff him, it's also like buffing 5 character specific supports too! Win win win win

  • Grantosium
    Grantosium Posts: 5 Just Dropped In

    @WhiteBomber said:

    NOTE:

    • Black needs to be the strongest (for Lucky), so Namor needs to be ascended / stronger than the other 2.

    https://youtube.com/shorts/KfMA0RCdbkg?feature=share

    I never paid any attention to that ability of Lucky's. Inspired by this I have paired Moonstone with Electro as an Omega Red counter. Very effective. (Low Level AI is the one non Infinity Stone support I don't have so Electro's make 1 strike is relevant.)

    I've also started testing with Kingpin but this starts with minimum 2 strikes.

  • Daniel2121
    Daniel2121 Posts: 233 Tile Toppler
    edited 23 May 2025, 07:18

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I haven't champed her yet but I'm thinking 3/5/5. Honestly, you only want yellow to keep casting it and rolling the winfinites and/or setting things up. Her red seems to do pathetic damage, and you probably won't/shouldn't use it but more damage on that is gonna be better than less. Same logic goes for her purple.

    I'm just loving to use her with Taskmaster right now. He seems a very good partner for her, if not the best there is.

    I've been using Sniper Rifle for his black (maxed out), Oldest Trick in the Book for his red and Daredevil's stun for his blue. The point of Sniper Rifle is for AOE damage and clearing the board out of bad board situations (not favorable black tiles placing, Cart countdowns or other special tiles clogging it up, etc). Oldest Trick in the Book takes advantage of the Cart countdowns piling up, Daredevil's blue gives a decent stun and adds up another countdown to the board when needed.

    In fact, Taskmaster has never been this fun to use before! Oh and he is a Thunderbolts member too, so that kinda helps as well :)

  • Daniel2121
    Daniel2121 Posts: 233 Tile Toppler
    edited 23 May 2025, 08:50

    @Blackstone said:

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I can't imagine any reason to do anything other than 535. No reason to use her purple (beyond completing the event) but if you do use it, you don't want to stun your own ally more than necessary. You only need one yellow cover, but the damage increase goes up so no reason not to have it at 5 since it's the primary ability. And red gets 5 because those extra covers need to go somewhere.

    Just my opinion.

    *Edited to correct auto-correct.

    You know... I thought there was a point in going 3/5/5 but there isn't actually any. But there IS a point in going 5/5/3 if you're using stun-immune allies for her.

    So I now think 5/5/3 is her best build, or at least a situationally valid option. Yeah... use stun immune guys, they won't be eating stuns from her purple. And the benefits from Blinding Flash going from level 4 to 5 do go up A LOT.

    Unfortunately though there are no Thunderbolts members immune to stuns yet.

  • PiMacleod
    PiMacleod Posts: 1,865 Chairperson of the Boards

    @WhiteBomber said:

    @Daniel2121 said:

    @WhiteBomber said:
    Seriously asking:
    What other characters/duo can 100% start the match with an infinite without AP boosts? As far as I know, the other safest turn 1 infinite is Agatha5 with Blue Mutants (blutants if you will), but even she has a chance of not triggering on turn 1. You could try using starting AP supports, but the only one that's guaranteed to start w/ is Krakoa (which Moon and Agatha need for theirs).

    For 4* Moonstone, you don't always start with 6 yellow AP though. You also need Korg to trigger.

    And here I got Korg but Krakoa failed me for some reason.

    Edit: alright, nevermind. My Korg is not at level 4 yet, so Xavier's strongest color is still blue instead of yellow, so Krakoa gave me 2 blue AP instead of 2 yellow AP.

    Consider swapping out both Professor and Kamala.

    Khan only provides value in 1 color that doesn't require more turns to pass (green), and with Moonstone, there is only 1 turn, so Khans value is very minimal. Both Emma3 and Darkveil4 provide more value while still guaranteeing you win on the first turn with Krakoa.

    Professor will always run the risk of taking some of your starting yellow, on top of not being good for damage (if for fun, that's coo though). Namor3 is surely her current best 3rd, but only if at least 1 person is 5star.

    Basically anyone with a good black or yellow makes a good partner, but here are some of the more fun and effective teams I've tried:

    Known BFF's:

    • Darkveil4
    • Emma3
    • Electro5
    • Namor3/5

    Eat or Shred Some Fatties:

    • Goose5
    • GhostRider2099

    Generally good:

    • Wintersoldier5
    • Juggernaut1
    • Yelena1
    • Kang5

    Puzzle Fun:

    • DocOk4
    • Cyclops (any)
    • ShangChi5
    • Coulson ascended w/ Car (can keep reducing his own countdowns on same turn match)
    • Onslaught5
    • Storm5

    Allow me to clear the air on the decision of 5Kamala and 4Prof in this team... its not that tricky, honestly, but the numbers matter.

    (also, sorry for the delay... silly other interests/responsibilities! lol)

    4Prof makes +4 AP in your strongest color with a match 5, not to mention that passive nuke. And obviously, we want yellow as our strongest, so that this just rinse/repeats itself. Also, free AP is a good thing, and Krakoa is nice for that. BUT, we would need to put that on a mutant, and Chuck is already a mutant, but blue is his strongest. SOOOOO...

    I put Korg on Chuck to make yellow his strongest. Plus the extra chance at starting yellow AP isnt bad either.

    Then, I needed to pick out a mutant that has YELLOW as its strongest, but doesn't match so many of Chuck's affiliations (since that's what determines how many AP you get from the start). That basically means I can't pick an "X-Men" affiliated character... tried it with a few, always to end up shorter than what I wanted. Enter Kamala.

    Kamala really only matches Chuck on a couple affiliations... and there's plenty of others between them that are unique. So, since her strongest is yellow, and Chuck's strongest is yellow... that's a good chunk of guaranteed yellow to start with, not to mention the chance of Korg firing off, and any AP boosts.

    Kamala ALSO brings in the option of actually putting all those ProfX SAP tiles to use by matching/destroying them away for more damage. So, the match 5s give +4 Yellow, as well as the passive nuke from Prof, and if you're smart about your placement, you can totally destroy/cascade plenty of specials, triggering Kamala's passive over and over as well.

    .......

    phew. I hope I cleared the air here. Kamala was NOT chosen for any passive AP generation. The enemy doesn't need to take an action, and the main purpose is just being a non-xmen-mutant with yellow as the strongest... the passive SAP tile destruction damage passive is just gravy.

    ...but reading through everything to this point so far, I see a few other things I might wanna play with. :D

    Oh -- and regarding character balance? Man, that was thrown out the window SO long ago. Now, I let my play do the talking. We all know the devs (for ANY online game) see the stats of who gets used, and how much, and this/that/etc... so, after being irritated about balance for a bit, I came to the conclusion in my own head that if I want something to change, then its up to ME to use it (or not use it, if its horrible) as well. Add to the stats. Make it painfully obvious that this thing here is busted by adding your voice to the chorus -- the more that chosen thing shows up, the more the devs know its being used, and eventually they'll investigate and see why. From there, its up to them to decide if that's "as intended" or if its too "OP". Just my lazy 2 cents on it.

  • MegaBee
    MegaBee Posts: 1,128 Chairperson of the Boards

    Ghost really needs to have the Thunderbolts affiliation added...

  • Blackstone
    Blackstone Posts: 694 Critical Contributor

    @Daniel2121 said:

    @Blackstone said:

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I can't imagine any reason to do anything other than 535. No reason to use her purple (beyond completing the event) but if you do use it, you don't want to stun your own ally more than necessary. You only need one yellow cover, but the damage increase goes up so no reason not to have it at 5 since it's the primary ability. And red gets 5 because those extra covers need to go somewhere.

    Just my opinion.

    *Edited to correct auto-correct.

    You know... I thought there was a point in going 3/5/5 but there isn't actually any. But there IS a point in going 5/5/3 if you're using stun-immune allies for her.

    So I now think 5/5/3 is her best build, or at least a situationally valid option. Yeah... use stun immune guys, they won't be eating stuns from her purple. And the benefits from Blinding Flash going from level 4 to 5 do go up A LOT.

    Unfortunately though there are no Thunderbolts members immune to stuns yet.

    You don't even understand how her powers work (evidenced by your multiple posts that outright make claims that are objectively wrong) so i don't see any need to take your suggestions seriously.

    Feel free to troll someone else.

  • WhiteBomber
    WhiteBomber Posts: 659 Critical Contributor
    edited 23 May 2025, 17:32

    @Grantosium said:

    @WhiteBomber said:

    NOTE:

    • Black needs to be the strongest (for Lucky), so Namor needs to be ascended / stronger than the other 2.

    https://youtube.com/shorts/KfMA0RCdbkg?feature=share

    I never paid any attention to that ability of Lucky's. Inspired by this I have paired Moonstone with Electro as an Omega Red counter. Very effective. (Low Level AI is the one non Infinity Stone support I don't have so Electro's make 1 strike is relevant.)

    I've also started testing with Kingpin but this starts with minimum 2 strikes.

    Her and Electro are just great partners also, which is very nice. I started with Kingpin, but trying to boost his strongest color to black just wasn't worth it. Fortunately Namor is already her dominant partner (IMO), so AI saved the day by starting the match with that 1 strike. Only bummer being you need to ascend him to be stronger than the other 2, but everyone should be doing that anyway.

  • Daniel2121
    Daniel2121 Posts: 233 Tile Toppler
    edited 24 May 2025, 12:40

    @Blackstone said:

    @Daniel2121 said:

    @Blackstone said:

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I can't imagine any reason to do anything other than 535. No reason to use her purple (beyond completing the event) but if you do use it, you don't want to stun your own ally more than necessary. You only need one yellow cover, but the damage increase goes up so no reason not to have it at 5 since it's the primary ability. And red gets 5 because those extra covers need to go somewhere.

    Just my opinion.

    *Edited to correct auto-correct.

    You know... I thought there was a point in going 3/5/5 but there isn't actually any. But there IS a point in going 5/5/3 if you're using stun-immune allies for her.

    So I now think 5/5/3 is her best build, or at least a situationally valid option. Yeah... use stun immune guys, they won't be eating stuns from her purple. And the benefits from Blinding Flash going from level 4 to 5 do go up A LOT.

    Unfortunately though there are no Thunderbolts members immune to stuns yet.

    You don't even understand how her powers work (evidenced by your multiple posts that outright make claims that are objectively wrong) so i don't see any need to take your suggestions seriously.

    Feel free to troll someone else.

    Why so hostile, dude? Did you not find your box of chill pills? Did your cat piss on your tea cup today? Not my fault. And hey, don't have to take my suggestion if you don't want to.
    But please go take that verbal hostility of yours where it fits you best. Sure you got a nerve to call me out about trolling when you're currently the one trying to instigate a forum fight just because someone gave you a suggestion you didn't like.

    Chill.

  • ThisisClemFandango
    ThisisClemFandango Posts: 1,023 Chairperson of the Boards

    pops head round door "everything good yeah?"
    I don't bother getting into these debates as I always have something entirely frivolous in my head that keeps me occupied.

  • Daniel2121
    Daniel2121 Posts: 233 Tile Toppler
    edited 24 May 2025, 14:00

    @PiMacleod said:

    @WhiteBomber said:

    @Daniel2121 said:

    @WhiteBomber said:
    Seriously asking:
    What other characters/duo can 100% start the match with an infinite without AP boosts? As far as I know, the other safest turn 1 infinite is Agatha5 with Blue Mutants (blutants if you will), but even she has a chance of not triggering on turn 1. You could try using starting AP supports, but the only one that's guaranteed to start w/ is Krakoa (which Moon and Agatha need for theirs).

    For 4* Moonstone, you don't always start with 6 yellow AP though. You also need Korg to trigger.

    And here I got Korg but Krakoa failed me for some reason.

    Edit: alright, nevermind. My Korg is not at level 4 yet, so Xavier's strongest color is still blue instead of yellow, so Krakoa gave me 2 blue AP instead of 2 yellow AP.

    Consider swapping out both Professor and Kamala.

    Khan only provides value in 1 color that doesn't require more turns to pass (green), and with Moonstone, there is only 1 turn, so Khans value is very minimal. Both Emma3 and Darkveil4 provide more value while still guaranteeing you win on the first turn with Krakoa.

    Professor will always run the risk of taking some of your starting yellow, on top of not being good for damage (if for fun, that's coo though). Namor3 is surely her current best 3rd, but only if at least 1 person is 5star.

    Basically anyone with a good black or yellow makes a good partner, but here are some of the more fun and effective teams I've tried:

    Known BFF's:

    • Darkveil4
    • Emma3
    • Electro5
    • Namor3/5

    Eat or Shred Some Fatties:

    • Goose5
    • GhostRider2099

    Generally good:

    • Wintersoldier5
    • Juggernaut1
    • Yelena1
    • Kang5

    Puzzle Fun:

    • DocOk4
    • Cyclops (any)
    • ShangChi5
    • Coulson ascended w/ Car (can keep reducing his own countdowns on same turn match)
    • Onslaught5
    • Storm5

    Allow me to clear the air on the decision of 5Kamala and 4Prof in this team... its not that tricky, honestly, but the numbers matter.

    (also, sorry for the delay... silly other interests/responsibilities! lol)

    4Prof makes +4 AP in your strongest color with a match 5, not to mention that passive nuke. And obviously, we want yellow as our strongest, so that this just rinse/repeats itself. Also, free AP is a good thing, and Krakoa is nice for that. BUT, we would need to put that on a mutant, and Chuck is already a mutant, but blue is his strongest. SOOOOO...

    I put Korg on Chuck to make yellow his strongest. Plus the extra chance at starting yellow AP isnt bad either.

    Then, I needed to pick out a mutant that has YELLOW as its strongest, but doesn't match so many of Chuck's affiliations (since that's what determines how many AP you get from the start). That basically means I can't pick an "X-Men" affiliated character... tried it with a few, always to end up shorter than what I wanted. Enter Kamala.

    Kamala really only matches Chuck on a couple affiliations... and there's plenty of others between them that are unique. So, since her strongest is yellow, and Chuck's strongest is yellow... that's a good chunk of guaranteed yellow to start with, not to mention the chance of Korg firing off, and any AP boosts.

    Kamala ALSO brings in the option of actually putting all those ProfX SAP tiles to use by matching/destroying them away for more damage. So, the match 5s give +4 Yellow, as well as the passive nuke from Prof, and if you're smart about your placement, you can totally destroy/cascade plenty of specials, triggering Kamala's passive over and over as well.

    .......

    phew. I hope I cleared the air here. Kamala was NOT chosen for any passive AP generation. The enemy doesn't need to take an action, and the main purpose is just being a non-xmen-mutant with yellow as the strongest... the passive SAP tile destruction damage passive is just gravy.

    ...but reading through everything to this point so far, I see a few other things I might wanna play with. :D

    Oh -- and regarding character balance? Man, that was thrown out the window SO long ago. Now, I let my play do the talking. We all know the devs (for ANY online game) see the stats of who gets used, and how much, and this/that/etc... so, after being irritated about balance for a bit, I came to the conclusion in my own head that if I want something to change, then its up to ME to use it (or not use it, if its horrible) as well. Add to the stats. Make it painfully obvious that this thing here is busted by adding your voice to the chorus -- the more that chosen thing shows up, the more the devs know its being used, and eventually they'll investigate and see why. From there, its up to them to decide if that's "as intended" or if its too "OP". Just my lazy 2 cents on it.

    Funny, I didn't notice my Korg support was at 3 stars only, not 4. I swapped Korg on Xavier with Star-Lord's guns (Elemental Blasters or whatever its name is), that improves yellow match damage as well. Though I need to boost yellow AP before the battle starts in order to start out with 5 yellow AP, but hey, it gets the winfinite working from the first turn

  • Blackstone
    Blackstone Posts: 694 Critical Contributor

    @Daniel2121 said:

    @Blackstone said:

    @Daniel2121 said:

    @Blackstone said:

    @MCPenance said:
    How is everyone running her abilities?

    3/5/5, 5/4/4 or?

    I can't imagine any reason to do anything other than 535. No reason to use her purple (beyond completing the event) but if you do use it, you don't want to stun your own ally more than necessary. You only need one yellow cover, but the damage increase goes up so no reason not to have it at 5 since it's the primary ability. And red gets 5 because those extra covers need to go somewhere.

    Just my opinion.

    *Edited to correct auto-correct.

    You know... I thought there was a point in going 3/5/5 but there isn't actually any. But there IS a point in going 5/5/3 if you're using stun-immune allies for her.

    So I now think 5/5/3 is her best build, or at least a situationally valid option. Yeah... use stun immune guys, they won't be eating stuns from her purple. And the benefits from Blinding Flash going from level 4 to 5 do go up A LOT.

    Unfortunately though there are no Thunderbolts members immune to stuns yet.

    You don't even understand how her powers work (evidenced by your multiple posts that outright make claims that are objectively wrong) so i don't see any need to take your suggestions seriously.

    Feel free to troll someone else.

    Why so hostile, dude? Did you not find your box of chill pills? Did your cat piss on your tea cup today? Not my fault. And hey, don't have to take my suggestion if you don't want to.
    But please go take that verbal hostility of yours where it fits you best. Sure you got a nerve to call me out about trolling when you're currently the one trying to instigate a forum fight just because someone gave you a suggestion you didn't like.

    Chill.

    No one's trying to instigate a fight with you. I simply pointed out why you can't be taken seriously.

    You claim she only gains 2 yellow no matter how you place the black tiles which is objectively wrong. And that's just an example.

    You ignore anyone trying to correct you or help you understand better. Then you attack me when I point out your irrational behavior.

    You've quite literally done everything you just accused me of doing... Repeatedly.

    You're either trolling or you're just not as clever as you believe yourself to be.

    Either way, your opinion has lost any relevance because you can't be bothered check things before spewing false ideas.

    That's not an attack, it's just an observation.

    Your response here is like someone getting upset when being called out for lying.

    But feel free to get as upset as you want. I understand you need to justify your behavior because actually going back and recognizing where you're wrong... And changing your behavior... Is too much to expect.

    Anyway... To reiterate: I'm not starting a fight with you. I'm critiquing you and informing you why I don't care about your opinion. Do with that what you will.

    At least try to be original when you make attempts to belittle me... Each of your rhetorical insults meant to devalue me has been copied to the point of being useless if you're going for shock... And references to urination is always crude at best.

    You can do better.

    Have a great day.

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,553 Chairperson of the Boards

    OK, I'm going to call an end to the disagreement and ask that we all move on.

    It's fine to have different opinions and if someone gets something wrong it's fine to correct them but try to do so kindly - let's not get personal.