gamar wrote: I'm a longtime FF fan, and with the release of HT I've been thinking of concepts for the remaining two, especially my favorite char, The Thing! Mr Fantastic - 4* Blue/Purple/Black so he doesn't play well with Doom high crit, high environment12 Blue - Invention Creates a strength 40 Strike tile, then locks it (big damage strike tile, but someone has to match it [invent it] before it takes effect)8 Purple - Tactical Genius For each colored special tile on the field, steal one AP of that color 8 Black - Stretch Punch Deals [X] damage to a random non-active opponent (lets the AI attack a character you're trying to tank for on defense!) Thing - 3* Tanks for the FF, but competes with Torch12 Red - Clobberin' Time Does [Big] Damage. Turns a random red tile into a 3-turn Countdown tile that does [Big] Damage6 Green- Revoltin' Development Destroys two random 2x2 Blocks of tiles, does not generate AP (destroys bigger/more blocks on cover-ups)Blue [Passive] - Rocky Skin Each turn in which there are more than 11 Yellow tiles on the board, turn a random Yellow tile into a protect tile