OpenDDQ/Full Time Lightning Rounds/Sandbox: Would really help with seasonal quests
Comments
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@KGB said:
Prohibiting running the same team X number of times in a row will probably never happen. That's because many (most?) players have narrow rosters. If someone went all in for 3 550s and suddenly they couldn't use them they'd be screwed unless they could also suddenly queue opponents of much lower levels when the 550s were locked out. I suspect narrow rosters are much worse for new players who target the Dr Stranges and Polaris's during early roster building. I see that with new players in my alliance.
KGB
That's why it would be GREAT if they did this -- it's a big flashing red sign that says "don't build a super narrow roster!"
But the backlash if they did it now would be very intense, because the narrow roster crowd are the most...let's say...engaged, online.
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What about if your team gets beaten on defence or you lose on offence they are knocked out of the tournament? Ha ha, that would make you think about who you want to try and leave out! No more health packs means no more using the dead characters for that event! Or maybe until they revive so 24 hours or something - I can be reasonable!
I would be so bad at the above as I always take risky chances with my characters health pools that often leads to disaster!
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I have thought it would be helpful, if these quests reset at the same time as the Deadpool Daily.
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@Seph1roth5 said:
I think the reasons they gave was that it would be too easy to heal your people up w/ true heal, and because of the way loaners worked they couldn't just give you those.
Then make it so you can't win or lose life after the match. No rewards. Nothing. Just nodes to let us play. At this point it's the highest requested mode for the past decade.
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