In the Era of OBW (OPW, amirite), worth leveling C Storm?
Comments
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Spend ALL the ISO on standard token. This should bag a couple of valuable 3* covers which will help you towards that 3* transition.
P.S. I don't wholeheartedly support my own message but it is really fun to play the lottery. (Until you have no more ISO and you've won nothing - then it sucks)
P.S.2 I **** love C.Storm, so YES, go ahead and PUMP HER!!!0 -
Agreed. Raging Tempest isn't a real threat if you target CStorm first. By the time you match-damage her to half-health, you've probably got enough AP for some sort of killing blow. On offense, though, I can see the AI triggering a meaningful Raging Tempest when 2-3 team members are below half-health. 1700-damage AoE is a nice late-game counter to a rogue cascade.Phantron wrote:HailMary wrote:
He's probably referring to cascades causing match-5/6/7 crits. I occasionally get hit by Raging Tempest this way.Phantron wrote:Cascade damage is not added together for the purpose of triggering Raging Tempest.
That kind of a first-world problem though. It's not like Raging Tempest does that much damage if you didn't hit the 'all below 50%' mark. Taking 2 to kill Storm is quite acceptable and that's actually pretty hard to do even if you tried.
"I am Haaans, and he is Fraaanz, and we ah heah, to PUMP... you AHP!"Milkrain wrote:P.S.2 I tinykitty love C.Storm, so YES, go ahead and PUMP HER!!!0 -
HailMary wrote:
Agreed. Raging Tempest isn't a real threat if you target CStorm first. By the time you match-damage her to half-health, you've probably got enough AP for some sort of killing blow. On offense, though, I can see the AI triggering a meaningful Raging Tempest when 2-3 team members are below half-health. 1700-damage AoE is a nice late-game counter to a rogue cascade.Phantron wrote:HailMary wrote:
He's probably referring to cascades causing match-5/6/7 crits. I occasionally get hit by Raging Tempest this way.Phantron wrote:Cascade damage is not added together for the purpose of triggering Raging Tempest.
That kind of a first-world problem though. It's not like Raging Tempest does that much damage if you didn't hit the 'all below 50%' mark. Taking 2 to kill Storm is quite acceptable and that's actually pretty hard to do even if you tried.
I've been known to use a "just let the flamethrower tile activate
" strategy on some of the "lvl 230 DA + 2 goons" nodes in PvE. Not sure how leveled cStorm has to be to survive the flamethrower, though 0 -
Yeah, I've never done it on purpose, but it's always amusing to watch a Pyro drop a grenade at his team's feet when he hits CStorm (esp. buffed CStorm in one of the recent-but-not-as-recent PvEs). If you're going up against L150+ goons, I'm guessing that you need at least L50-60 to reliably take a big hit.gamar wrote:I've been known to use a "just let the flamethrower tile activate
" strategy on some of the "lvl 230 DA + 2 goons" nodes in PvE. Not sure how leveled cStorm has to be to survive the flamethrower, though0 -
Milkrain wrote:Spend ALL the ISO on standard token. This should bag a couple of valuable 3* covers which will help you towards that 3* transition.
I saw your thread extolling this casino-style depravity! My personal theory is that you're evangelizing this free-spending mindset with your guileless charm so as to weaken all other alliances. Well done, as I'm now tempted to throw good ISO after bad/bag.0 -
Max OBW because there are only 2 characters in the game that can heal and that alone will make her valuable for a long long time. Storm is ok and featured in many different events but OBW is still a better investment up to 85. She's squishy as is so I wouldn't stop at 60 or 70 either. OBW's purple also can swing a battle 180 degrees and shouldn't be underestimated0
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