What does your ascension list look like?

Just curious what everyone's 4star priorities are / were. OR, if you were fortunate enough to ascend most of them early on, which are your favorites?
My example top 20:
Favorited and ascended ASAP - Complete
1. Karnak - slight ascenders remorse
2. Deathlok
3. Beast
4. Coulson
5. Multiman
6. Mbaku
7. Juggernaut (happened without favoriting)
8. Blob
9. Black King - slight ascenders remorse
10. NorthStar
11. Ikaris
Next to Favor
1. Moondragon
2. Magik
3. Avon
4. Betsy
5. SpiderIndia
6. Silk
7. Moonstone
8. Aikku
9. Luna
Comments
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Question 1 will take me awhile to answer but I'll try to do something. I can maybe contribute something actually useful here instead of just starting fights.
Next to favorite:
1. Maker (he's actually ready now, just not eligible to be ascended yet)
2. Zola1 -
@entrailbucket said:
Question 1 will take me awhile to answer but I'll try to do something. I can maybe contribute something actually useful here instead of just starting fights.Next to favorite:
1. Maker (he's actually ready now, just not eligible to be ascended yet)
2. ZolaYeah, you are one of the few reasons I had to put the "OR". Hopefully this one is so engrained in personal preference it won't spin in to an argument/debate, but be damn sure we will try!
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I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.
Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
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@BriMan2222 said:
I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
Thanks for the heads up on Multiple Man!
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@BriMan2222 said:
I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
Luckily he only asked about 4*, or I'd never be able to answer!
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@MegaBee said:
@BriMan2222 said:
I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
Thanks for the heads up on Multiple Man!
If you only use him for the instawin yes -- at 5* the threshold goes up.
He actually sorta turns into a nightmare at 5* though. The dupes are all pretty nasty effects, he heals, creates dupes passively, and resists damage.
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@entrailbucket said:
@MegaBee said:
@BriMan2222 said:
I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
Thanks for the heads up on Multiple Man!
If you only use him for the instawin yes -- at 5* the threshold goes up.
He actually sorta turns into a nightmare at 5* though. The dupes are all pretty nasty effects, he heals, creates dupes passively, and resists damage.
I only use him for the instawin 😇
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@MegaBee said:
@entrailbucket said:
@MegaBee said:
@BriMan2222 said:
I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
Thanks for the heads up on Multiple Man!
If you only use him for the instawin yes -- at 5* the threshold goes up.
He actually sorta turns into a nightmare at 5* though. The dupes are all pretty nasty effects, he heals, creates dupes passively, and resists damage.
I only use him for the instawin 😇
Yeah, I don't even know what he does aside from fire yellow repeatedly- win game.
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@BriMan2222 said:
@MegaBee said:
@entrailbucket said:
@MegaBee said:
@BriMan2222 said:
I've got most tiers fully ascended now, my 3 stars need the most work. I'm working on Magik now.Multiple Man is with iron may on my never ascend list since he gets nerfed after ascension.
Thanks for the heads up on Multiple Man!
If you only use him for the instawin yes -- at 5* the threshold goes up.
He actually sorta turns into a nightmare at 5* though. The dupes are all pretty nasty effects, he heals, creates dupes passively, and resists damage.
I only use him for the instawin 😇
Yeah, I don't even know what he does aside from fire yellow repeatedly- win game.
This is lvl480 no boost, and remember the special tiles all count as SAP for buffing etc, and can't be matched unless a match-4.
Plus every time he takes damage he creates a dupe (prioritizing enemy SAP).
The instawin is still good obviously, but this is a different good character.
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MM is amazing at 5 star, easily one of my favorite ascended thus far. He is one of the most versatile characters in the game, and does it while being a top tier character. If anyone cares enough, we can start another thread on him and his value and or do videos. I understand the win condition mindset, but I enjoy using him for too many other teams.
4 -
My current list of favorited/to ascend:
Close to ascending Polaris. Next up is:
Juggernaut
Coulson
M'Baku
Rocket & Groot
AmericaFor 3*s, I'm going for
Namor (because he and 4Moonstone are my PVP team)
May up to 4 but not to 5Anybody good I'm forgetting?
3 -
Ascended 4a5:
America Chavez
Cyclops
Rocket/Groot
Polaris
Deathlok
Mordo
Juggernaut
Captain Marvel
Deadpool
Karnak
Gamora
Nick Fury
Sabretooth
Medusa
Rogue
WolverineWorking on:
Coulson dupe.
Available to ascend with fully covered dupe if I had the iso:
Valkyrie
ShuriCan't really see me using those two much but as can see from my random list above I will consider ascending anybody.
My highest ascended 3a4 is Deadpool at 321
My highest ascended 2a4 is Hawkeye at 363
My highest ascended 1a4 is Spider-Man at 3631 -
I can't wait to see how many ascended characters get nerfed because they could steamroll new SCL 10.
Like Multiple Man and asc Coulson win on turn 2, every time. Will that stand?
Such suspense!
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@bluewolf said:
I can't wait to see how many ascended characters get nerfed because they could steamroll new SCL 10.Like Multiple Man and asc Coulson win on turn 2, every time. Will that stand?
Such suspense!
Coulson can't now because of the max damage per turn limit. So all bonus damage will just be wasted.
KGB
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TBH my main focus is getting 3-star Magneto ascended to 5-star because he hits like a freight train in villain Lightning Rounds. I have the vast majority of the 4-stars ascended; my favorites are...
- Juggernaut (highest level 4a5 because he was targeted for a long while)
- Agent Coulson
- Polaris
- America Chavez
- Deadpool
- Wolverine
- Ikaris
My dupe Wolfsbane is at 271, and I have her targeted so I can get Sunspot covers. I'll ascend her once she's max/max.
Highest level 4a5 is Juggernaut at 510
Highest level 3a5 is Deadpool at 491. I had three copies when ascension started, so I got him to 5-star quick.
Highest 2a5 is Electro at 521
Highest 1a5s are Juggernaut and Spider-Man at 5501 -
See this is exactly the sort of thing that happens to me - as soon as I get Coulson ascended something will happen to make him immediately useless like he is only allowed to fight 6* or they are nerfing all countdown tiles or he only works with ascended Puck!
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@KGB said:
@bluewolf said:
I can't wait to see how many ascended characters get nerfed because they could steamroll new SCL 10.Like Multiple Man and asc Coulson win on turn 2, every time. Will that stand?
Such suspense!
Coulson can't now because of the max damage per turn limit. So all bonus damage will just be wasted.
KGB
MM and Coulson isn't about damage, it's the insta win. bring ap boosts in all colors. Fire MM yellow on every color. There are now a ton of CD tiles from Coulson and Coulson generates ap every time a CD expires.
Let the enemy take a turn and wait for your CD's to resolve. You now have a giant pile of ap and can fire MM yellow until you have enough MM tiles to insta win the match.
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I have to admit that Multiple Man is one of those characters I have never seemed able to get to work.
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@BriMan2222 said:
@KGB said:
@bluewolf said:
I can't wait to see how many ascended characters get nerfed because they could steamroll new SCL 10.Like Multiple Man and asc Coulson win on turn 2, every time. Will that stand?
Such suspense!
Coulson can't now because of the max damage per turn limit. So all bonus damage will just be wasted.
KGB
MM and Coulson isn't about damage, it's the insta win. bring ap boosts in all colors. Fire MM yellow on every color. There are now a ton of CD tiles from Coulson and Coulson generates ap every time a CD expires.
Let the enemy take a turn and wait for your CD's to resolve. You now have a giant pile of ap and can fire MM yellow until you have enough MM tiles to insta win the match.
Ah, yeah, I never use him for that win condition because like Daz I can never get it to work (probably because my characters are still 4 stars and can't survive much damage).
All these (MM and other such wins) could be trivially fixed by just putting a simple clause on the insta-win that says it can't trigger before turn X (could be turn 5, turn 10 etc). No need to nerf anything else about either character other than delaying the auto-win to a specified turn count.
KGB
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@KGB said:
@BriMan2222 said:
@KGB said:
@bluewolf said:
I can't wait to see how many ascended characters get nerfed because they could steamroll new SCL 10.Like Multiple Man and asc Coulson win on turn 2, every time. Will that stand?
Such suspense!
Coulson can't now because of the max damage per turn limit. So all bonus damage will just be wasted.
KGB
MM and Coulson isn't about damage, it's the insta win. bring ap boosts in all colors. Fire MM yellow on every color. There are now a ton of CD tiles from Coulson and Coulson generates ap every time a CD expires.
Let the enemy take a turn and wait for your CD's to resolve. You now have a giant pile of ap and can fire MM yellow until you have enough MM tiles to insta win the match.
Ah, yeah, I never use him for that win condition because like Daz I can never get it to work (probably because my characters are still 4 stars and can't survive much damage).
All these (MM and other such wins) could be trivially fixed by just putting a simple clause on the insta-win that says it can't trigger before turn X (could be turn 5, turn 10 etc). No need to nerf anything else about either character other than delaying the auto-win to a specified turn count.
KGB
For MM you want to keep him at 4 star because the threshold for his insta win goes up when he is ascended. Coulson doesn't have to be ascended, but it will be much easier if he is as he will create 5 CD tiles per ally power fired instead of just 1. Add 5* hawkeye or kang as a third to generate even more ap on CD's resolving.
0
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