Dev Update #6 - MPQ Unity Launch Pt 3

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Comments

  • DAZ0273
    DAZ0273 Posts: 11,565 Chairperson of the Boards

    @WilliamK1983 said:
    Two items

    1- wasn't getting this pop up last night when opening support tokens. This is a screenshot from before I updated so you know the pop up I'm referring to.

    2- not sure where we left off in the dumpster fire that's supports in pvp but my fantasticar isn't working in shield sim. Was working fine yesterday(I was updated then) and today it's busted.

    Samsung s25+

    Fantasticar is meant to be on list of Supports we can't use in PvP. Of course who actually knows?

  • entrailbucket
    entrailbucket Posts: 7,105 Chairperson of the Boards

    @revskip said:

    @RTA3000 said:
    Please can you stop the over heating/battery issue. I played 15mins of PVE and my battery dropped about 40%! Plus now when I check my battery usage it puts the game on the restart menu!

    They'll have that fixed by the end of August. They had the much more important extra token bug to deal with which got an immediate hot fix. Pun completely intentional.

    Isn't this exactly the sort of thing @Scofie called out the other day?

  • Chipster22
    Chipster22 Posts: 303 Mover and Shaker

    The Game Booster app that Samsung put on my phone lets me limit the refresh rate in game to 48Hz. Since doing this my highest temperature has been about 104 Fahrenheit compared to 109 before.

  • Hellblazer666
    Hellblazer666 Posts: 330 Mover and Shaker

    Just go back to the old engine at this point. Unity was a terrible idea.

  • DyingLegend
    DyingLegend Posts: 1,213 Chairperson of the Boards

    This update is brutal . Game is playing way slower, texts and banners on top of each other, sizing is all off, can't exit the game, but then it crashes.

  • UnityGamer
    UnityGamer Posts: 60 Match Maker
    edited 14 July 2025, 01:55

    The game lag was so bad, I actually had to turn off a few graphic-intensive features like "Character Effects", "Play Effects Once Per Match" and "Tile Physics" just to improve the experience. You can find these in the home page by tapping the gear icon on the top left of the screen or, if you're in the middle of a match, by hitting the Pause icon at the top center of the screen and selecting "Options." Doesn't do much, but it softens the blow a bit.

    Some things I noticed with this update:

    1. The tiles are blank when you start a match. But they do load up the character icons/logos after all the tiles are neatly settled.
    2. In multi-enemy matches like "The Big Enchilada" in Deadpool Dailies (which has six enemies in one wave), one of the downed enemies stays visible in the lineup. Say the starting roster consists of two Sentinel Vanguards and one Sentinel Seeker. After you down the Seeker, the new enemy stepping in is Captain Marvel, but Seeker stays in the lineup even though it was just downed. The intended behavior would have been for Seeker to be erased from the lineup.
    3. Be very cautious with quick tapping. You may inadvertently go straight into a battle when you've yet to customize your roster. This has happened to me a couple times already, the first of which was with "Dat Required Character" from Deadpool Dailies. After tapping "Enter" a few times to get into the roster setup, the game strangely took me straight to the battlefield - I didn't even get a chance to review my roster, let alone change a character to allow them to slow-heal.
  • revskip
    revskip Posts: 1,153 Chairperson of the Boards
    edited 14 July 2025, 03:19

    @entrailbucket said:

    @revskip said:

    @RTA3000 said:
    Please can you stop the over heating/battery issue. I played 15mins of PVE and my battery dropped about 40%! Plus now when I check my battery usage it puts the game on the restart menu!

    They'll have that fixed by the end of August. They had the much more important extra token bug to deal with which got an immediate hot fix. Pun completely intentional.

    Isn't this exactly the sort of thing @Scofie called out the other day?

    If I missed a post that banned tongue in cheek posts that mildly lampoon the devs I heartily apologize. My eyes are a little strained from the lag.

    Thanks for playing hall monitor. Appreciate all you do.

  • trenchdigger
    trenchdigger Posts: 234 Tile Toppler

    Took about 15 mins to complete deadpools daily. Ipad too hot to continue, battery dropped from 100% to 84%. Hour later, 10 pve battles took 20 mins (used to complete 50 wins in 30 mins). Had to close game again, iPad burning up, battery now 64%.

  • WilliamK1983
    WilliamK1983 Posts: 1,238 Chairperson of the Boards

    @WilliamK1983 said:
    Two items

    1- wasn't getting this pop up last night when opening support tokens. I did receive the bonus shards, however. This is a screenshot from before I updated so you know the pop up I'm referring to.

    2- not sure where we left off in the dumpster fire that's supports in pvp but my fantasticar isn't working in shield sim. Was working fine yesterday(I was updated then) and today it's busted.

    Samsung s25+

    Disregard #2. I was running the same team I use for shield sim in the dp pve. My apologies.

  • Gymp28
    Gymp28 Posts: 183 Tile Toppler

    @UnityGamer please tell me this has been your forum tag for years and you now are unfortunate enough to bear the moniker of ‘it-that-shall-not-be-named’ 😂

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,653 Chairperson of the Boards

    @revskip said:

    @entrailbucket said:

    @revskip said:

    @RTA3000 said:
    Please can you stop the over heating/battery issue. I played 15mins of PVE and my battery dropped about 40%! Plus now when I check my battery usage it puts the game on the restart menu!

    They'll have that fixed by the end of August. They had the much more important extra token bug to deal with which got an immediate hot fix. Pun completely intentional.

    Isn't this exactly the sort of thing @Scofie called out the other day?

    If I missed a post that banned tongue in cheek posts that mildly lampoon the devs I heartily apologize. My eyes are a little strained from the lag.

    Thanks for playing hall monitor. Appreciate all you do.

    The first post I took in the way you intended. This final sentence response sounds more like what I was referencing though... 😐

  • BriMan2222
    BriMan2222 Posts: 1,722 Chairperson of the Boards

    Okay, so pvp is completely broken now. I'm in slice 2 and my alliance mates across all slices are reporting the same issue, the game will only show you teams worth a few points as if you've climbed really high and broken mmr, except this is happening almost immediately.

    It was a slog to climb to 500 points because the game will only show me 5 point teams and an occasional double digit team.

    I guess everyone will have to go for 50 wins, because nobody is climbing over 1200 with things how they are.

  • Chrynos1989
    Chrynos1989 Posts: 513 Critical Contributor

    @BriMan2222 said:
    Okay, so pvp is completely broken now. I'm in slice 2 and my alliance mates across all slices are reporting the same issue, the game will only show you teams worth a few points as if you've climbed really high and broken mmr, except this is happening almost immediately.

    It was a slog to climb to 500 points because the game will only show me 5 point teams and an occasional double digit team.

    I guess everyone will have to go for 50 wins, because nobody is climbing over 1200 with things how they are.

    Yup, if they can‘t fix or restart the event (2nd most likely not possible), it’s 50 wins

  • entrailbucket
    entrailbucket Posts: 7,105 Chairperson of the Boards

    @bluewolf said:
    We need the devs to be up front and tell us:

    Can they work on the battery issue? Is there some imminent fix, are they narrowing in? Is this a result of trying to force extremely old code into Unity and not being sure how to optimize it? Is this a months-long project?

    I am not being mean or whatever. I understand it's extremely easy to criticize someone's hours and hours of work when it's not up to your standards but this all seems quite concerning.

    I know that it's just a casual match 3 and some people (me) way over-invest in it but the community has kept this alive and having strong and clear communication around this specific issue is fair and essential. I know the game runs with a lot of uncertainty around character releases, and power levels, and all kinds of things that they don't tell us about to create a sense/need to spend when everything is limited and all that, but just keeping us in the dark about the hot device issue is patently unfair to us as people who deserve respect. We pay the bills. We are the customers.

    It sure would be nice if they'd stop by and say anything about any of this stuff. Are they giving updates on the discord or reddit or whatever?

  • bluewolf
    bluewolf Posts: 6,400 Chairperson of the Boards

    @entrailbucket said:

    @bluewolf said:
    We need the devs to be up front and tell us:

    Can they work on the battery issue? Is there some imminent fix, are they narrowing in? Is this a result of trying to force extremely old code into Unity and not being sure how to optimize it? Is this a months-long project?

    I am not being mean or whatever. I understand it's extremely easy to criticize someone's hours and hours of work when it's not up to your standards but this all seems quite concerning.

    I know that it's just a casual match 3 and some people (me) way over-invest in it but the community has kept this alive and having strong and clear communication around this specific issue is fair and essential. I know the game runs with a lot of uncertainty around character releases, and power levels, and all kinds of things that they don't tell us about to create a sense/need to spend when everything is limited and all that, but just keeping us in the dark about the hot device issue is patently unfair to us as people who deserve respect. We pay the bills. We are the customers.

    It sure would be nice if they'd stop by and say anything about any of this stuff. Are they giving updates on the discord or reddit or whatever?

    No. They do say one is coming…

  • Hellblazer666
    Hellblazer666 Posts: 330 Mover and Shaker

    @entrailbucket said:

    @bluewolf said:
    We need the devs to be up front and tell us:

    Can they work on the battery issue? Is there some imminent fix, are they narrowing in? Is this a result of trying to force extremely old code into Unity and not being sure how to optimize it? Is this a months-long project?

    I am not being mean or whatever. I understand it's extremely easy to criticize someone's hours and hours of work when it's not up to your standards but this all seems quite concerning.

    I know that it's just a casual match 3 and some people (me) way over-invest in it but the community has kept this alive and having strong and clear communication around this specific issue is fair and essential. I know the game runs with a lot of uncertainty around character releases, and power levels, and all kinds of things that they don't tell us about to create a sense/need to spend when everything is limited and all that, but just keeping us in the dark about the hot device issue is patently unfair to us as people who deserve respect. We pay the bills. We are the customers.

    It sure would be nice if they'd stop by and say anything about any of this stuff. Are they giving updates on the discord or reddit or whatever?

    Ya god forbid they keep the upset players up to speed