Unstable Iso-8 Changes

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Comments

  • entrailbucket
    entrailbucket Posts: 6,585 Chairperson of the Boards

    Fwiw it is absolutely possible for a player who turn0s everything right now to also want more challenge/interesting gameplay.

    Today your choice is "use this fast boring team or lose." I choose to lose, because I'd rather lose than be bored. Another player might make the opposite choice, and I don't fault them for it at all.

  • Pantera236
    Pantera236 Posts: 573 Critical Contributor

    @LavaManLee said:

    @Pantera236 said:
    Sidewinder on the CN in sub 2 also Mr negative on the 5E is a little tricky.

    Just came here to comment on that. Both of those are a bit of a "puzzle". Especially CN, I think targeting Ghost Rider first was the way to go. But am still not certain.

    On the CN with sidewinder if you use Chasm and can 1 shot sidewinder it becomes a little easier. As for the 5E with Mr negative you just have to calculate his health plus 30%.

  • KGB
    KGB Posts: 3,540 Chairperson of the Boards
    edited 31 May 2025, 18:17

    @Pantera236 said:

    @LavaManLee said:

    @Pantera236 said:
    Sidewinder on the CN in sub 2 also Mr negative on the 5E is a little tricky.

    Just came here to comment on that. Both of those are a bit of a "puzzle". Especially CN, I think targeting Ghost Rider first was the way to go. But am still not certain.

    On the CN with sidewinder if you use Chasm and can 1 shot sidewinder it becomes a little easier. As for the 5E with Mr negative you just have to calculate his health plus 30%.

    Compared to most posting here, my characters are very weak. Yet I found both nodes to be nothing at all. Polaris/BrB/Grocket (Lucky/Carol/Frog) just steam rolled though them (in the 5E I dropped Grocket but put Frog on Iron Man). Just stun whomever you think is the most important early and you should be able to stun lock quickly.

    Day 1's changes with OR in the 5E was orders of magnitude harder.

    KGB

  • revskip
    revskip Posts: 1,069 Chairperson of the Boards

    @entrailbucket said:
    Fwiw it is absolutely possible for a player who turn0s everything right now to also want more challenge/interesting gameplay.

    Today your choice is "use this fast boring team or lose." I choose to lose, because I'd rather lose than be bored. Another player might make the opposite choice, and I don't fault them for it at all.

    Pretty much the boat I am in. I want to keep earning top 10 rewards and ALSO want something that isn't boring. With tougher enemies in the CN and H3 nodes that can't just be steamrolled with the current meta PvE would become more of a puzzle again other than the very solved game it is now.

    I'd love to see the devs change those two nodes every single time and make them tough enough that non-meta solutions would be more appropriate which would give a nice boost to those who built out wide on their roster instead of just tall on the metas.

  • DAZ0273
    DAZ0273 Posts: 10,928 Chairperson of the Boards

    I enjoyed the new enemies. I don't have a 550 Aunt May or anything.

  • LavaManLee
    LavaManLee Posts: 1,612 Chairperson of the Boards

    I definitely enjoyed the new enemies. Very nice to see them in action. Makes me want to get my 2* Ghost Rider ascended!

  • entrailbucket
    entrailbucket Posts: 6,585 Chairperson of the Boards

    No changes so far in Webbed Wonder. I guess this was just a one off, or maybe an early release or something.

  • KGB
    KGB Posts: 3,540 Chairperson of the Boards

    @entrailbucket said:
    No changes so far in Webbed Wonder. I guess this was just a one off, or maybe an early release or something.

    Some of what they changed made sense (swapping the goon version of Gorgon for the 3* Gorgon Hand Leader, putting in character Bob who is technically a goon). But some of it didn't (Omega Red had nothing to do with that story line so why is he in a challenge node).

    Probably not much to change in Webbed Wonder that would make sense (maybe Bob again on day 2) story line wise as there aren't any new character that would 'fit'. It's why we need new PvEs with story lines that would make sense to use some different characters.

    KGB

  • ProfShoehorn
    ProfShoehorn Posts: 50 Match Maker

    @KGB said:
    But some of it didn't (Omega Red had nothing to do with that story line so why is he in a challenge node).

    KGB

    To be fair, Omega Red is Russian and that node might have been placed in the Siberian part of the Artic circle.

  • KGB
    KGB Posts: 3,540 Chairperson of the Boards

    @ProfShoehorn said:

    @KGB said:
    But some of it didn't (Omega Red had nothing to do with that story line so why is he in a challenge node).

    KGB

    To be fair, Omega Red is Russian and that node might have been placed in the Siberian part of the Artic circle.

    True. Though in the dialog Juggs specifically calls out working with Crimson Dynamo so to be even more realistic we need him added to the game.

    KGB