How long does MPQ have left?

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  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,469 Chairperson of the Boards

    @Timemachinego said:
    @Scofie Best to just close this thread, it was well intentioned but I can't with EB right now. I'd rather have to go back and try to have a conversation with Hounds at this point.

    It's a shame you edited the OP because I thought it was a good start of a discussion.

    I don't think EB was arguing in bad faith, and many others have made the point about claims made on the internet, so I'll not repeat those, though I do agree with them.

    I do think there is an interesting disconnect between the expectations of players who are upset about the monetization of the game and the need to do so due to the alleged decline in revenue (regardless of the scale). I guess the forum is not representative of the overall player base but I'm interested to know how it affects different people. Some in my alliance are less interested in the game because of the perceived need to spend. Others are more bothered by dilution of rewards making F2P more difficult to keep up.

    I've said before that I don't think that players with top rosters need to spend to keep up any more and without that revenue, it becomes a pyramid where far more people need to spend. It's a difficult balance to strike though because free stuff from playing keeps you playing for longer but means you spend less. Less free stuff reduces the velocity of your roster growth and that also reduces the impetus to spend. Add into that the global economic conditions over the last few years and I can absolutely believe that spending is down.

  • bluewolf
    bluewolf Posts: 5,991 Chairperson of the Boards

    I have been tracking the game's revenue on Sensor Tower off and on for years, and steadily since August 2023.

    I could share a screenshot of a spreadsheet I have made.

    It would verify what is said and would put in black and white the unfortunate truth.

    Do people want that? Would people like to see that the revenue is dwindling? That the last two months were the two lowest I have seen going back to June 2020?

    Would that hasten the end? would people spend less as a result of seeing that?

    My spreadsheet is based on what I can glean without being a premium member. It is an estimate rounded to the 100,000 mark. It does not include Steam.

    But it seems like it is a valid representation of a downward trend that has been exacerbated by the swap program change leading to buy clubs ending their practices.

  • entrailbucket
    entrailbucket Posts: 6,334 Chairperson of the Boards

    @bluewolf said:
    I have been tracking the game's revenue on Sensor Tower off and on for years, and steadily since August 2023.

    I could share a screenshot of a spreadsheet I have made.

    It would verify what is said and would put in black and white the unfortunate truth.

    Do people want that? Would people like to see that the revenue is dwindling? That the last two months were the two lowest I have seen going back to June 2020?

    Would that hasten the end? would people spend less as a result of seeing that?

    My spreadsheet is based on what I can glean without being a premium member. It is an estimate rounded to the 100,000 mark. It does not include Steam.

    But it seems like it is a valid representation of a downward trend that has been exacerbated by the swap program change leading to buy clubs ending their practices.

    I mean...yes? What is with you people? Why is this some kind of secret?

  • AdeptusRevolt
    AdeptusRevolt Posts: 122 Tile Toppler

    I was coming here to mention it's Sensor Tower as a source, not sure why it was being guarded as a secret.

    We love spreadsheets.

  • entrailbucket
    entrailbucket Posts: 6,334 Chairperson of the Boards

    Oh -- I assume all the folks who are super concerned about revenues falling have been spending extra to keep the game alive, right? The game you love to play? You're totally not cheering for the game to close down, and gleefully doomposting about it?

  • WhiteBomber
    WhiteBomber Posts: 533 Critical Contributor

    According to technology, we're looking good:

    chatgpt:
    As of March 6, 2025, there is no official announcement regarding the end of Marvel Puzzle Quest (MPQ). The game continues to receive updates and new content. For example, on December 17, 2024, the developers released the "2025 MPQ Roadmap," highlighting plans for the upcoming year, including the completion of Champions 2.0 and the introduction of new characters and features.
    MARVELPUZZLEQUEST.COM
    Additionally, a community poll was conducted in November 2024 to vote for a new 4-Star character to be added to the game in 2025.
    MARVEL.COM
    These developments suggest that MPQ will continue to operate throughout 2025 and beyond. For the most current information, it's recommended to follow official MPQ channels.

  • Borstock
    Borstock Posts: 2,872 Chairperson of the Boards
    edited 7 March 2025, 03:52

    They're in the finishing stages of releasing a new engine. It's true that reduced profits can certainly bring an end to the best of intentions for the future, but it would be crazy for them to end the game after spending so many months developing a new version from the ground up. And I've been personally assured that the new engine will NOT be repurposed as a sequel.

  • DAZ0273
    DAZ0273 Posts: 10,620 Chairperson of the Boards

    Can we use this as the new MPQ Logo?

  • AdeptusRevolt
    AdeptusRevolt Posts: 122 Tile Toppler

    @Borstock said:
    They're in the finishing stages of releasing a new engine. It's true that reduced profits can certainly bring an end to the best of intentions for the future, but it would be crazy for them to end the game after spending so many months developing a new version from the ground up. And I've been personally assured that the new engine will NOT be repurposed as a sequel.

    New engine is close, and has been a big project. Lately they have put more focus on finishing the engine, which enables more options in the game and more creativity. There probably will be a big push in marketing for the game once its done, but would not make sense to do that when you've got all hands on deck working on a major upgrade.

  • DAZ0273
    DAZ0273 Posts: 10,620 Chairperson of the Boards

    There is also a large amount of Marvel produce in 2025 with a lot of it in the highly anticipated zone. DD, Thunderbolts, Fantastic Four just 3 examples. We have enough tie-in stuff to get us easily through the year so unless things are literally at the point of going over a cliff this would be a very strange time to close the doors.

  • rainkingucd
    rainkingucd Posts: 1,482 Chairperson of the Boards

    @DAZ0273 said:
    There is also a large amount of Marvel produce in 2025 with a lot of it in the highly anticipated zone. DD, Thunderbolts, Fantastic Four just 3 examples. We have enough tie-in stuff to get us easily through the year so unless things are literally at the point of going over a cliff this would be a very strange time to close the doors.

    I'm looking forward to PearDevil, Buckwheat Barnes, and Red Leaf Richards this year

  • DAZ0273
    DAZ0273 Posts: 10,620 Chairperson of the Boards

    @rainkingucd said:

    @DAZ0273 said:
    There is also a large amount of Marvel produce in 2025 with a lot of it in the highly anticipated zone. DD, Thunderbolts, Fantastic Four just 3 examples. We have enough tie-in stuff to get us easily through the year so unless things are literally at the point of going over a cliff this would be a very strange time to close the doors.

    I'm looking forward to PearDevil, Buckwheat Barnes, and Red Leaf Richards this year

    Don't forget Invisible Wombat

  • entrailbucket
    entrailbucket Posts: 6,334 Chairperson of the Boards

    Yeah, so if their business model is now or ever was "hey, let's just let everyone play for free forever and win everything forever, and if they like us maybe they'll donate a few bucks" then they deserve to fail.

    Indie games with one or two developers can do pretty well just soliciting donations. Mobile games with ongoing development costs and a very expensive license can't.

  • Borstock
    Borstock Posts: 2,872 Chairperson of the Boards

    @DAZ0273 said:
    There is also a large amount of Marvel produce in 2025 with a lot of it in the highly anticipated zone. DD, Thunderbolts, Fantastic Four just 3 examples. We have enough tie-in stuff to get us easily through the year so unless things are literally at the point of going over a cliff this would be a very strange time to close the doors.

    Avengers Doomsday has a tentative release date of May 1st, 2026. If we use new MCU releases as the barometer, I would think MPQ is safe for a while.

  • DAZ0273
    DAZ0273 Posts: 10,620 Chairperson of the Boards

    @Borstock said:

    @DAZ0273 said:
    There is also a large amount of Marvel produce in 2025 with a lot of it in the highly anticipated zone. DD, Thunderbolts, Fantastic Four just 3 examples. We have enough tie-in stuff to get us easily through the year so unless things are literally at the point of going over a cliff this would be a very strange time to close the doors.

    Avengers Doomsday has a tentative release date of May 1st, 2026. If we use new MCU releases as the barometer, I would think MPQ is safe for a while.

    Doomsday... gulp

  • Phumade
    Phumade Posts: 2,535 Chairperson of the Boards

    Objectively they will get 6 months of the new engine and then there is a real decision point