Bah, humbug!

Hello WebCore,

This post is being published on behalf of leaders who represent some of the largest and best known player collectives (alliances) in Magic the Gathering: Puzzle Quest. These alliances contain the most competitive teams and players that take part in coalition events every weekend. We have collaborated in authoring this letter, and provide our signatures below. We write this with the hope that the players we represent can establish a meaningful way to communicate with you.

Thanks to your laudable efforts, MtG:PQ experienced many changes during 2024. Many of these were welcomed by the players and improved the overall game experience. However, there were others that had detrimental effects or were poorly implemented. Besides losing out on rewards and discounts, there have been quite a few negative changes, taking up development time, while many positive changes that would improve our experience are ignored.

The fundamental problem with the negative changes you have introduced is that they directly impact this game’s economy, so that players become progressively less rewarded for their efforts to expand their collections of cards and walkers. This creates an ever-increasing barrier for entry for newer players and reduces the incentive to play for long time players. We acknowledge the fact that you are seeking to rebalance this economy so that the game becomes more profitable. We need to point out, however, that a crucial element in keeping a game financially healthy is ensuring you can entice new players and retain existing ones. Many of us have devoted years to playing MtG:PQ and building communities where we share our thoughts and experiences. As we see more of our friends and teammates leave because of the negative changes you have introduced, the game becomes less meaningful for us.

Below is a non-exhaustive list of changes that have cost the players mana crystals, and while each individual change is a small amount, they add up to a significant change. This was particularly noticeable as we “celebrated” the holiday season this year.

  • The holiday event discounts were virtually non-existent. This was the first year that there was no discount on the Revolving Planeswalk and Trial of the Planes events, and that made a big difference. It saved us merely 16 crystals over 2 events (and note we were promised 4 events, but only 2 were actually scheduled - and those were the ones with the lowest entry fees). Did you see that you also mentioned an event here that doesn't even have an entrance fee? Yet you announced it as a celebration? It was delivered more as business as usual.

  • The change to the login rewards. While presented as improvements for the casual players, those players receive less for their effort, and invested players lose even more. You have told us that this is the first step in a larger overhaul, but it seems questionable that all players must endure a significant decrease in the daily rewards for some payoff that may or may not balance it later. We have repeatedly been burned in the past by unfulfilled promises that have never materialized.

  • We use our past experiences to educate newer players about the Planeswalker Sale prices. These players plan weeks in advance, sometimes longer, to maximize their holiday purchases. Cutting these prices by 98 crystals has disappointed these players (they could afford less than they planned). One of us has sat with at least 20 players to plan ahead their purchases. How many crystals do they need? Which events should they play to earn those crystals? Which essential Planeswalkers should be on their lists? This effort turned out to be bad advice and resulted in numerous disappointed players - both new and old. It makes accidental liars out of us as group leaders to prepare our "troops" based on incorrect information and assumptions of continuing practices that could have been prevented by simply telling us of things that are going to change.

These discounts have been the same since 2018 (and the VIP discount since its creation in 2019). Expecting consistency based on precedent is very reasonable - but while you have every right to reduce the discounts, the lack of upfront communication was a huge misstep. It disempowered the players and did not allow enough time to adjust their planning.

We have evidence that these changes drive players away - from VIP whales to dolphins to F2P. All of these players are crucial to the health of the game and fulfill numerous roles in keeping MtG:PQ breathing. If a newcomer picked up MtG:PQ today, would it be a welcoming environment that facilitates long-term success? Often they are lost until they find one of our established communities, where our veterans help them establish plans and priorities. Eventually, they become veterans, but this is only sustainable if the game isn’t hemorrhaging players due to negative experiences. The most important takeaway is that the fewer players you have, the less engaged the community there is - and the less opportunities for revenue exist.

Hopefully, you appreciate the amount of effort many players put in to help others on their way. This is a tremendous benefit to the developers. We go above and beyond to make sure everyone understands everything from basic deck building to complex card interactions. This rewards us as well! We enjoy seeing results when these players improve their skills, celebrating together when a player gets their first perfect score, and promoting these players to our flagship teams. Many of us even play events outside of our coalitions to make room for others.

While we understand you can’t disclose all information, it appears as if there are revenue issues, and the perceived solution was to make mana crystals scarce. Unfortunately, whether true or not, this is a significant red flag for both potential spenders and people just starting the game. Nobody wants to spend their money on something that may shut down at any time.

What solutions do we propose?

  • Hook new players to the game. For example, instead of new players earning a single Nissa deck, give them an avenue to earn a full collection of Origins cards and/or Planeswalkers. Flesh out story mode. Let them modify beginner/expert/master deck slots. All of these encourage them to build decks and invest in playing, which in turn encourages them to search out communities of like-minded players.

  • Ads: Why only 3? Why not make it 10 or more? Many players have said they would support this, benefiting WebCore while earning a small amount of resources.

  • And last but not least: provide an avenue for ongoing community feedback beyond the occasional Q&A, such as a Discord channel, a board of player delegates beyond content creators, or more active forum engagement. Our communities are usually well aware of bugs and issues, as well as how changes are actually being received. Players are your best resource, and creating an ongoing and inclusive dialogue would further the goal we both share: making this game thrive.

Any of these could facilitate discussion on a multitude of other topics, such as the recent power creep, the consistent errors on new or returning events, or features that have repeatedly been asked for (gamestate saves, animation speed, additional deck slots, etc.). Otherwise, there will just be yet another long forum post that results in nothing but bad feelings.

Despite the critical nature of this message, we all still love the game. However, we are sincerely worried about its future, particularly as recent changes indicate that MtG:PQ wants to go in a direction that isn’t sustainable. As mentioned in the fourth paragraph, the list is longer than just what’s written here. Please consider this a formal invite for a meaningful conversation about the success of the game, so that we all can enjoy 2025 as a good year. Ideally, we both have the same goal: a thriving game and community that rewards interest and investment.

Sincerely,

Opperstamper (Organizer)
Scydrex7 (BlackPhoenix representative)
Blighted (BlackPhoenix representative)
Madwren (FromTheAshes representative)
Machine (ThePower9 representative)
Bigbill1375 (GodsOfTheros representative)

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Comments

  • Tremayne
    Tremayne Posts: 1,720 Chairperson of the Boards

    I don’t get the title. What is that suppose to mean, particularly in the context of the rest of the post.
    I think the post is very well worded and I mainly agree with it.

  • Scrounger
    Scrounger Posts: 75 Match Maker

    Great post. I think the criticisms advanced in this post are valid and the proposed solutions have merit. We've got a deeply invested community that loves this game and wants it and WC to succeed. I think an idea of a player delegate board/council that has more contact with WC is a great idea.

    This is such a great game and there are so many great people in this community. I think that if WC dialogued more with community leaders, everyone could benefit, WC included.

  • Sarah
    Sarah Posts: 205 Tile Toppler

    Thank you for putting so much work into articulating all of this so clearly!

  • Blacktulip
    Blacktulip Posts: 2 Just Dropped In

    Thanks Opperstamper a.o. I totally agree

  • khurram
    khurram Posts: 1,097 Chairperson of the Boards

    Thank you for being the community's voice. This addresses all of the concerns that I've had with the recent changes. I couldn't have worded this better.

  • BrSchnitz
    BrSchnitz Posts: 16 Just Dropped In

    Excellent, well thought out post representing the thoughts of myself and other players that I've spoken with recently. We love the game, but are sincerely worried about the future of it. Also, the new player experience is definitely frustrating, as compared to 6 years ago when I started playing

  • Artemis07
    Artemis07 Posts: 2 Just Dropped In

    Very well said guys! The care for this game is very apparent and the community wants MPQ to thrive... I've played since 2016 and dealt w/ many of the issues, and I have to say, WC has done a good job implementing fixes/changes, but there is SO MUCH potential for this game if the right balance is found! I have faith in WC and pray they take this seriously and devote many resources to fixing these issues to ensure a successful and productive gaming experience for this wonderful community! We want you to thrive as well WC... They better the game does, the better for you! Thank you for listening!!

  • LoboX01
    LoboX01 Posts: 59 Match Maker

    Masterpiece summary of where things are. Not sure if devs are aware, but those coalition alliances listed in the signature represent the majority of the top players, top teams, and many more, including the new players joining them. If I were them i would pay very close attention to all what was said above, because this is a huge deal.

  • TheHunter
    TheHunter Posts: 331 Mover and Shaker

    Brilliantly well articulated and to the point, thank you for expressing the frustrations so many of us are feeling about unannounced or incomprehensible changes to the game we love so much. I'll look forward to Webcore's response.

  • _Valiant_
    _Valiant_ Posts: 46 Just Dropped In

    Absolutely agree!

    I'd really appreciate a faster and thorough follow-up and fix for the quite extensive bugs list that we've been building. To me, game bugs are the most frustrating thing.

    Thank you in advance for picking up this post and hopefully following up/responding to it. You'll find many people willing and capable if devs would like to reach out.

    Valiant