X-23 (Weapon Hex) 5*****
Health & Match Damage
Feeder Chart
Abilities
Ability: Scarlet Storm
Color: Red
AP Cost: 5
X-23 erupts with unrelenting rage. Create a 2-turn Scarlet Storm Countdown tile. While this tile is on the board, X-23 deals 90% increased damage, she gains 45% increased effect from Strike tiles, and at the start of her turn, drain 2 Red AP to create 1 strength 89 Strike tile. If your team does not have enough AP to drain, instead convert all Scarlet Storm tiles to Basic tiles.
(PASSIVE) If a Scarlet Storm tile exists, X-23’s matches deal damage twice.
450: Deal 90% increased damage. Gain 45% increased Strike effect. Create a strength 356 Strike tile.
550: Deal 90% increased damage. Gain 45% increased Strike effect. Create a strength 770 Strike tile.
Level 2: Deal 95% increased damage. Gain 55% increased Strike effect. Create a strength 111 Strike tile.
450: Deal 95% increased damage. Gain 55% increased Strike effect. Create a strength 445 Strike tile.
550: Deal 95% increased damage. Gain 55% increased Strike effect. Create a strength 963 Strike tile.
Level 3: Deal 100% increased damage. Gain 65% increased Strike effect. Create a strength 116 Strike tile.
450: Deal 100% increased damage. Gain 65% increased Strike effect. Create a strength 1001 Strike tile.
550: Deal 100% increased damage. Gain 65% increased Strike effect. Create a strength 463 Strike tile.
Level 4: Create a 3-turn Scarlet Storm tile. Deal 103% increased damage. Gain 70% increased Strike effect. Create a strength 118 Strike tile.
450: Create a 3-turn Scarlet Storm tile. Deal 103% increased damage. Gain 70% increased Strike effect. Create a strength 473 Strike tile.
550: Create a 3-turn Scarlet Storm tile. Deal 103% increased damage. Gain 70% increased Strike effect. Create a strength 1024 Strike tile.
Level 5: Create a 4-turn Scarlet Storm tile. Deal 110% increased damage. Gain 90% increased Strike effect. Create a strength 120 Strike tile.
450: Create a 4-turn Scarlet Storm tile. Deal 110% increased damage. Gain 90% increased Strike effect. Create a strength 481 Strike tile.
550: Create a 4-turn Scarlet Storm tile. Deal 110% increased damage. Gain 90% increased Strike effect. Create a strength 1040 Strike tile.
Ability: Living Weapon
Color: Green
AP Cost: 6
X-23 shreds her enemies with a flurry of deadly strikes. Deal two hits of 1107 damage to the target. Then, if possible, 576 damage to a second random target and 487 damage to a third target.
450: Deal two hits of 4451 damage, then a second attack for 2315 damage, then a third attack for 1959 damage.
550: Deal two hits of 9621 damage, then a second attack for 5003 damage, then a third attack for 4233 damage.
Level 2: Deal two hits of 1196 damage, then a second attack for 662 damage, then a third attack for 575 damage.
450: Deal two hits of 4807 damage, then a second attack for 2662 damage, then a third attack for 2312 damage.
550: Deal two hits of 10391 damage, then a second attack for 5753 damage, then a third attack for 4995 damage.
Level 3: Deal two hits of 1284 damage, then a second attack for 755 damage, then a third attack for 662 damage.
450: Deal two hits of 5163 damage, then a second attack for 3033 damage, then a third attack for 2664 damage.
550: Deal two hits of 11160 damage, then a second attack for 6554 damage, then a third attack for 5757 damage.
Level 4: Deal two hits of 1461 damage, then a second attack for 887 damage, then a third attack for 799 damage.
450: Deal two hits of 5875 damage, then a second attack for 3565 damage, then a third attack for 3213 damage.
550: Deal two hits of 12700 damage, then a second attack for 7750 damage, then a third attack for 6942 damage.
Level 5: Deal two hits of 1993 damage, then a second attack for 1106 damage, then a third attack for 1018 damage.
450: Deal two hits of 8012 damage, then a second attack for 4445 damage, then a third attack for 4094 damage.
550: Deal two hits of 17318 damage, then a second attack for 9606 damage, then a third attack for 8847 damage.
Ability: Hexagone
Color: Yellow
AP Cost: 6
X-23 uses her Chaos magic to protect her friends. Create 2 strength 106 Protect tiles. Then, heal your teammates for a burst of 664 health for each friendly Protect tile on the board.
(PASSIVE) Whenever a friendly Protect tile leaves the board, X-23 heals for 443 health.
450: Create strength 427 Protect tiles. Burst heal for 2671. Heal for 1781.
550: Create strength 924 Protect tiles. Burst heal for 5772. Heal for 3848.
Level 2: Create strength 110 Protect tiles. Burst heal for 797. Heal for 487.
450: Create strength 444 Protect tiles. Burst heal for 3205. Heal for 1959.
550: Create strength 961 Protect tiles. Burst heal for 6926. Heal for 4233.
Level 3: Create strength 122 Protect tiles. Burst heal for 930. Heal for 532.
450: Create strength 491 Protect tiles. Burst heal for 3739. Heal for 2137.
550: Create strength 1063 Protect tiles. Burst heal for 8081. Heal for 4618.
Level 4: Create strength 133 Protect tiles. Burst heal for 1062. Heal for 620.
450: Create strength 534 Protect tiles. Burst heal for 4274. Heal for 2493.
550: Create strength 1155 Protect tiles. Burst heal for 9235. Heal for 5387.
Level 5: Create 3 strength 143 Protect tiles. Burst heal for 1195. Heal for 665.
450: Create 3 strength 576 Protect tiles. Burst heal for 4808. Heal for 2672.
550: Create 3 strength 1247 Protect tiles. Burst heal for 10390. Heal for 5772.
Release Events
All times in Pacific
Story
Simulator
PVE SimChallenge Run 53 [3 day 5* X-23 First Playable - 1st Event]
January 11, 2024, 04:00am – January 14, 2024 11:00pm
X-23 (Weapon Hex) Shards and Event Token in Placement Rewards
X-23 (Weapon Hex) Event Token in Progression Rewards and Alliance Rewards
Deadpool vs. MPQ
PVE Deadpool Run 51 [4 day 5* X-23 First Playable - 2nd Event]
January 14, 2024, 04:00am – January 18, 2024, 11:00pm
X-23 (Weapon Hex) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
Honor Among Thieves
PVE Ep13 Run 41 [4 day 5* X-23 First Playable - 3rd Event]
January 18, 2024, 04:00am – January 22, 2024, 11:00pm
X-23 (Weapon Hex) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
Versus
Goggles: ON!
PVP Honey Badger (Gabby Kinney) Run 1 [3* 5* PVP event 1]
January 11, 2024, 05:00pm – January 15, 2024, 12:00am
X-23 (Weapon Hex) Shards in Placement Rewards, Event Token in Progression Rewards, Event Token in Alliance Rewards
23rd Time’s The Charm
PVP X-23 (Weapon Hex) Run 1 [3* 5* PVP event 2]
January 14, 2024, 05:00am – January 17, 2024, 12:00pm
X-23 (Weapon Hex) Event Token in Progression Rewards, Event Token in Alliance Rewards
Offers
Bones ‘n’ Claws Store
January 11, 2024, 04:00am – January 15, 2024, 11:00pm
Chance to get X-23 (Weapon Hex). Increased chances in 10x and 40x pulls
Sibling Rivalry Vault
January 18, 2024, 09:00am - January 21, 2024, 09:00pm
Chance to get X-23 (Weapon Hex). Increased chances in 10x and 40x pulls
40 Items:
- 1x The Kin of Wolverine Legendary Store Token
- 1x 4-Star X-23 (Weapon Hex) cover
- 3x Random 3-Star covers
- 6x Heroic tokens
- 4x 2500 Iso
- 6x 1000 Iso
- 5x 500 Iso
- 14x Two stars
The Kin of Wolverine Legendary Store
January 18, 2024, 09:00am - January 21, 2024, 09:00pm
15% chance to get X-23 (Weapon Hex) , Wolverine (Old Man Logan), and Scarlet Witch (WandaVision)
Additional Tokens can be purchased for 25 Command Points
Comments
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So are we just making new 5* based on puns now?
1 -
I like the 3* version's Purple power better: Create a 3-turn Little Sister Countdown tile. While this tile is on the board, any time a teammate damages an enemy, Honey Badger deals 173 damage to the same target.
I wonder if the heal strategy will work with BRB and Polaris.
0 -
@Borstock said:
I like the 3* version's Purple power better: Create a 3-turn Little Sister Countdown tile. While this tile is on the board, any time a teammate damages an enemy, Honey Badger deals 173 damage to the same target.I wonder if the heal strategy will work with BRB and Polaris.
The 5* one deals damage twice and also deals 110% increased damage so she'll be making most matches with it out.
0 -
@Pantera236 said:
@Borstock said:
I like the 3* version's Purple power better: Create a 3-turn Little Sister Countdown tile. While this tile is on the board, any time a teammate damages an enemy, Honey Badger deals 173 damage to the same target.I wonder if the heal strategy will work with BRB and Polaris.
The 5* one deals damage twice and also deals 110% increased damage so she'll be making most matches with it out.
I don't know if I want her to tank, though. I guess with the heal, maybe I do.
0 -
I wonder how her green works? Do you have to have 3 opponents to get the full effect or can the fourth blow hit one of the previous characters?
0 -
@DAZ0273 said:
So are we just making new 5* based on puns now?That was my second takeaway, right after “glad I ascended X-23 and don’t use her for anything”
I’m still fine either way if they retro this. I wasn’t expecting it for Nico and I don’t expect it for this.
3 -
No way!!!! In some ways that makes this even desperately worse!!!! I can forgive a games developer a terrible pun!
I mean...who looked at X-23 and thought "Nah, needs more magic!" or more likely "Need a new X-23, think, think...uhm...weapon X, X, sex? No too..porn. Uhm...Weapon Trek? Lady Wolverine Starfleet Officer! No...probably get sued...come on, deadline is in 5 minutes...wait, I have it. HEX! Send that to the artist right now!"
1 -
I can't tell if this character will be good or not, but I would kind of love it if we can have the 4* boosted around the same time so that we can evaluate a brand new 5 of a certain character against the ascended 4* version. Offhand, this character seems way better to me, but it is kind of hard sometimes to theater of the mind the performance.
1 -
I don't have an ascended X-23 but she always seemed to be a bit of a frustrating character to me. Her purple rarely ever gets tripped and her green doesn't do much and I can't imagine either scaled particularly much in an impressive manner. Happy of course to hear others saying she is the greatest thing ever and could only be improved by puns.
0 -
@DAZ0273 said:
I wonder how her green works? Do you have to have 3 opponents to get the full effect or can the fourth blow hit one of the previous characters?The inclusion of the wording "if possible" makes it seem likely that you'll need 3 active opponents to get both extra hits, and 2 opponents to get one extra hit.
I wonder what happens if the first hit downs the target, does the second primary hit hit the new target? Would you get a second and third hit in that case? Could you take out 4 low health enemies in a wave node with one cast?
0 -
@DAZ0273 said:
No way!!!! In some ways that makes this even desperately worse!!!! I can forgive a games developer a terrible pun!
I mean...who looked at X-23 and thought "Nah, needs more magic!" or more likely "Need a new X-23, think, think...uhm...weapon X, X, sex? No too..porn. Uhm...Weapon Trek? Lady Wolverine Starfleet Officer! No...probably get sued...come on, deadline is in 5 minutes...wait, I have it. HEX! Send that to the artist right now!"
A short time ago in a Disney meeting far far away from sanity someone was asking to be told more about the slicey golden mutant mashup bot X23-PO being proposed for the new pair of Star Claws trilogies codenamed Weapon Hexalogy.
0 -
@MoosePrime said:
@DAZ0273 said:
I wonder how her green works? Do you have to have 3 opponents to get the full effect or can the fourth blow hit one of the previous characters?The inclusion of the wording "if possible" makes it seem likely that you'll need 3 active opponents to get both extra hits, and 2 opponents to get one extra hit.
I wonder what happens if the first hit downs the target, does the second primary hit hit the new target? Would you get a second and third hit in that case? Could you take out 4 low health enemies in a wave node with one cast?
Yeah, it could be really good or very annoying. It reminds me a bit of Cable's green where you need to sort of wait for an optimal moment to get the best out of it.
0 -
Instead of whining about ascension vs rewards, can we go back to whining about how this toon kinda sucks?
4 -
Feels like a 5,5,3 to me. Although you need to keep matching red once that CD is on the board or else it goes away fast
0 -
@DrClever said:
@DAZ0273 said:
No way!!!! In some ways that makes this even desperately worse!!!! I can forgive a games developer a terrible pun!
I mean...who looked at X-23 and thought "Nah, needs more magic!" or more likely "Need a new X-23, think, think...uhm...weapon X, X, sex? No too..porn. Uhm...Weapon Trek? Lady Wolverine Starfleet Officer! No...probably get sued...come on, deadline is in 5 minutes...wait, I have it. HEX! Send that to the artist right now!"
A short time ago in a Disney meeting far far away from sanity someone was asking to be told more about the slicey golden mutant mashup bot X23-PO being proposed for the new pair of Star Claws trilogies codenamed Weapon Hexalogy.
"Use the X-Force!" said wise Professor Obi X Kenobi
"What happened to my father?" asked young hero Scott Skywalker
"He was consumed by the dark side of the X-Force, he got drawn by Rob Liefeld"
"Help me Obi X, yer my only hope, Bub" pleaded Princess Leiagan
"This is my most original work since The Brood!" Exclaimed a very pleased Chris Claremont
4 -
Featuring a cgi cameo from Stan Holo
2 -
Thinking 5/5/3 is definitely the way to go and maybe pair her with Wong and ascended Nico.
0 -
@allen_koholic said:
Instead of whining about ascension vs rewards, can we go back to whining about how this toon kinda sucks?I see a bunch of cheap multihit powers that are primed to be boosted by any of the various power boosters or strike tile guys -- I wouldn't say she "sucks" at all. Maybe others can do her particular job better, but having another choice for that role isn't a bad thing.
3 -
I'm looking forward to trying her. She is at least a decent 5*, vs many of the latest 5* releases over the past several months.
0
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