Balancing Changes
Comments
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Finally! Please add a count to Tainted Adversary as well!
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I have sent feedback multiple times about Ajani and Dakkon being 90% of the opponents for each event. Has anyone in development thought of giving bonus banner points to different planeswalkers to incentivize people to use other walkers. It would also make it less likely to lose all rewards if you miss a banner score because almost everyone has a perfect score
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Excellent start, look forward to seeing what the new team will continue to do to help retain, bring back, and add new players. Such as the previously talked about specific set Legacy crafting. Or maybe planeswalker restrictions in a coalition event sometimes 🤔 I am sure a weekend free of PMAjani's and Dakkon's would be a breath of fresh air.
Again, we all very much appreciate this. As you continue to work on these other problems others above have mentioned, we as a community will try and let you know what issues we are finding better as well now that we know our whining gets results 😅
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Good move Oktagon but I'd like a total ban on loop decks, these no strategy, low IQ decks have no place in the game.
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Please buff Godo+ Blade
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You mean Nerf? Definitely didn't need to be buffed
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@Mainloop25 said:
You mean Nerf? Definitely didn't need to be buffedThink he was being facetious.... but I hope the devs have enough common sense to realize that, but you never know these days.
Also, thank you Mainloop and Goz for the content y'all provided for this game.
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Ah you're probably right, thanks btw
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Prizes. The current prizes were initially designed for pods of 300 players, but that’s now been increased to 3000 players. This has led to the extreme tie situations that everyone knows and loves.
Bring back the 300 player pods. Increasing the competition tenfold for the same prizes was a tiny kitty move.
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Some more consistency in the weekend coalition event play times would be great. Some events start very early Friday morning.
Others, however (as is the case today) start much, much later. I get home from work excited to play, and find out I still have hours to wait.Alternatively, some events I finish early Saturday evening and then have too much time Sunday to twiddle my thumbs. Then there are the dreadful run into Monday trying to get the last matches in on breaks pr sneaking into the bathroom at work.
I'd suggest a standard start time across the board every weekend. And for those events that run long into Monday, I would think dropping all final charges at, say, midnight on Sunday/Monday while keeping the same finish time would be fantastic! Or make sure all events are finished Sunday nights so we soldier's don't have to sacrifice our job performance to keep up. I mean, who could afford VIP if they lose their job 🤷
On the other hand, all the variables may keep us all "awake" as well, lol.
P.S. Please figure out the issue with a player Here or there somehow getting in extra charges right at the end and getting over the max score, effectively shoving all the perfects into 2nd place. (And much shittier rewards as has been addressed.
Thank you for reading this jibber jabber. (I am much too tired to be making sense right now.)
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I would like to see an improvement in regards to getting duplicates in card packs. I understand it's all probability, but the amount of times I've gotten the same Rare or Mythic cards in a pack is too frequent. I understand getting duplicates out of multiple packs, but opening the same card twice in a single pack isn't a fun experience.
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Thought Danitha's fixed? Just lost to a x23 loop in Break the Powerstone event, despite the x3 max is in the text box.
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Please Okty, remove the rares from the card pool of the BftA event, I got the exact same rare 3 times in a row, if I pay 100 gold to get into the event and go to all the trouble of beating said event then I want a decent reward at the end not some **** rare I've never used and which gives me a paltry 100 crafting orbs. Do it asap!
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@Metroplex78 said:
Please Okty, remove the rares from the card pool of the BftA event, I got the exact same rare 3 times in a row, if I pay 100 gold to get into the event and go to all the trouble of beating said event then I want a decent reward at the end not some **** rare I've never used and which gives me a paltry 100 crafting orbs. Do it asap!The rare from the BftA event is a non dupe legacy rare. If you received three times the same rare in a row (which is almost unthinkable, because there are a LOT of legacy rares), that probably means you already own all the legacy rares and you will instead receive 100 crafting orbs.
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@Machine said:
@Metroplex78 said:
Please Okty, remove the rares from the card pool of the BftA event, I got the exact same rare 3 times in a row, if I pay 100 gold to get into the event and go to all the trouble of beating said event then I want a decent reward at the end not some **** rare I've never used and which gives me a paltry 100 crafting orbs. Do it asap!The rare from the BftA event is a non dupe legacy rare. If you received three times the same rare in a row (which is almost unthinkable, because there are a LOT of legacy rares), that probably means you already own all the legacy rares and you will instead receive 100 crafting orbs.
They mean the rares in the exclusive pack at the end.
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@ArielSira said:
@Machine said:
@Metroplex78 said:
Please Okty, remove the rares from the card pool of the BftA event, I got the exact same rare 3 times in a row, if I pay 100 gold to get into the event and go to all the trouble of beating said event then I want a decent reward at the end not some **** rare I've never used and which gives me a paltry 100 crafting orbs. Do it asap!The rare from the BftA event is a non dupe legacy rare. If you received three times the same rare in a row (which is almost unthinkable, because there are a LOT of legacy rares), that probably means you already own all the legacy rares and you will instead receive 100 crafting orbs.
They mean the rares in the exclusive pack at the end.
Ah check! I stand corrected Well, another "great" move from Oktagon to devalue a once great pack.
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Yeah, Danitha and Blade of Shared Souls still seems to allow infinite loop. Perhaps each copy of Danitha that is made resets the counter???
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@gozmaster said:
Screenshots or it didn't happen(seriously though, did you get a screen shot? )
@Kcirtap said:
Thought Danitha's fixed? Just lost to a x23 loop in Break the Powerstone event, despite the x3 max is in the text box.Not sure if it matters now but here they are.
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