@Kolence
Look at the Blue trap tile (second row from top, extreme left column) and the Black trap tile (topmost row, third column from right). If “surrounding” was synonymous with “adjacent”, it would have destroyed a tile adjacent to those two trap tiles.
This also corroborates Daredevil’s observation of the bottommost, rightmost tile being destroyed in his example. It’s not adjacent to any trap tile.
I gave up trying to figure it out. Blue and Black work just fine and are understandable in what they do, so I stick with them.
@BlackBoltRocks said:@Kolence Look at the Blue trap tile (second row from top, extreme left column) and the Black trap tile (topmost row, third column from right). If “surrounding” was synonymous with “adjacent”, it would have destroyed a tile adjacent to those two trap tiles. This also corroborates Daredevil’s observation of the bottommost, rightmost tile being destroyed in his example. It’s not adjacent to any trap tile.
@BlackBoltRocks said:@Kolence
But those two traps are not of the chosen color (green). Only green traps each destroy 1 tile adjacent to it. Then all the traps are counted and half of that number extra tiles are destroyed, but this time the destroyed tiles can be adjacent to any of the traps.
At least that's how I read it.
Daredevil's screenshot, I'm not quite able to say which tiles are destroyed. The slightly transparent ones?
This is probably way better
A ha. Okay. I see 10 traps total, 4 of which black. Also, 8 blasted tiles (c1, h1, e2, f2, c3, f4, b7, c8) It should be 4 tiles around black traps and 5 more around any, if it were as tidy as BlackBolt's example. But it's not. Possible explanations or bugs, I guess: