Arcade boss event harder than usual?

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Comments

  • turbomoose
    turbomoose Posts: 806 Critical Contributor
    It took me longer than usual but that’s possibly because I had animation running 

    I have always felt the number of points for completing are too high on the event formerly known as civil war 

    also think that Monday start didn’t help as I believe my alliance would have finished round 8 if it had been at its usual time 
  • DAZ0273
    DAZ0273 Posts: 10,275 Chairperson of the Boards
    Kitty + Polaris made Arcade easy - I never use Polaris so it was actually quite nice to give her a spin. With boosted shields they rarely took above 1 damage. I did lose in one side node though and some of the wave nodes had some pretty chunky levels of health to get through. My Alliance didn't finish so obviously they struggled with one or the other. I am guessing Arcade will be pretty much what we have seen here as a playable character with adjusted numbers - he isn't very exciting although trap users normally hit quite big.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    His release is in less than a week, we're due some details on his numbers.
  • BriMan2222
    BriMan2222 Posts: 1,287 Chairperson of the Boards
    I hope, though I doubt it, that playable arcade uses different colors than boss arcade does.  With all the trap tiles he uses I thought he would be a natural partner to Mr. Sinister, but with arcade having powers in blue, black, and purple and mister sinister having the exact same color scheme that isn't exactly ideal.  I was hoping arcade would be yellow, green, red.
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    I hope he gives a good enhance to his affiliation partners because a trap user uses to be less effective than other characters. 
    Probably in a few hours we will have all the data for both versions.
  • Daniel2121
    Daniel2121 Posts: 207 Tile Toppler
    I used my usual BRB Polaris, never failed to kill Arcade at all... although we only reached round 5 or 6 I believe
  • freakygeek
    freakygeek Posts: 96 Match Maker
    It was my impression that they made it 'harder' by going the route of the challenge nodes and putting 4* or 5* Carnage everywhere.  Looks like Blob is also an addition to that and I expect to see him in a CN coming soon. 
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    They should add Chasm, Rogue, Doop and others into the mix.
  • Captain_Trips88
    Captain_Trips88 Posts: 268 Mover and Shaker
    Event wasn't hard due to 5* roster, but I have to echo the comments that the Arcade fight was... Well, boring.

    where was the gimmicks of a boss event? Previous boss events have been great to have something outside of normal gameplay and I was really expecting something game board related, lots of trap tiles or environment hazards, but nope. Just a match up with Arcade who I have no idea what he does other than very minor trap damage if I happened to match it.