The Kaecilius Conundrum
![Godzillafan67](https://us.v-cdn.net/6029755/uploads/userpics/RFEOSKGBIDMD/nC56QIG0S0KCG.jpg)
Godzillafan67
Posts: 630 Critical Contributor
The screen that welcomes you to battle Kaecilius omits the fact that he can only be hurt by matching enemy strike titles. That information is really rather important because a player is likely to need a different team than their usual 3-on-1 damage dealing team. If you bring your big guns, you might lose or have to resign the match.
![Image: https://us.v-cdn.net/6029755/uploads/editor/z5/r4zkq71yaryy.jpg](https://us.v-cdn.net/6029755/uploads/editor/z5/r4zkq71yaryy.jpg)
Edited for clarity.
![Image: https://us.v-cdn.net/6029755/uploads/editor/z5/r4zkq71yaryy.jpg](https://us.v-cdn.net/6029755/uploads/editor/z5/r4zkq71yaryy.jpg)
Edited for clarity.
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Comments
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Valid point. At least a while back before the UI changed, you could inspect enemy power descriptions to see that if you were to bother.1
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There is a pop-up screen that tells you his damage conditions, but I've never paid much attention to whether that arrives before or after you select your team. If after (which it likely is), I agree that that is something that should be improved.0
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After. You see it right before the battle starts after you’ve selected your team and hit FIGHT!1
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@DeNappa said:
Valid point. At least a while back before the UI changed, you could inspect enemy power descriptions to see that if you were to bother.I miss that feature!
As for the OP concern, they should include a side pop information thing while picking your team, like on the puzzle events.
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This is still an outstanding issue. The player doesn't know that damage can only happen by matching strike tiles until after hitting FIGHT!.
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