TheEyeDoctorsWife said: The only idea I like as original would be if the AI picked your team from your complete roster ( or maybe a 3-4-5 each ) and then auto generated an opponent of similar tier and level to match yours ). I’d love to face a different opponent every battle instead of having to skip the same 5 teams 95% of the time over and over.There is one PvP already similar to that . It would also punish collectionists who farm useless characters.
Bzhai said: Simulator sandbox mode which allows players to test teams, toggle levels and theorycraft. They could crowdsource their playerbase by allowing us to build and submit our own fights or mini-pve events. I'd also like to see team affliation bonuses. These are like small passives which only activate when you put 2 or more from the same team together.
illusionist_KA said: personally, i have many wants. but my first pick, Shard bank to store shards. if i don't want or have a need for a useless character shard, i should be able to store it and use it later. Shards collected from milestones or progression, should be used how we want, not how the devs want us to use it. they destroyed the game be removing the bonus heroes, this is a way to restore that.
Bzhai said: Simulator sandbox mode which allows players to test teams, toggle levels and theorycraft.
AlexR said: I really like this: Bzhai said: Simulator sandbox mode which allows players to test teams, toggle levels and theorycraft. Yes please. I have wanted this for years. I sort of use actual season Simulator as a bandaid solution makeshift sandbox for this. But it depends on so much:1) I must be low enough on pts to still see random teams as opponents. Once you get too high, you'll only find meta teams that require my meta counter teams and I have to wait for next month's Sim to start exploring stuff again. Which is very disappointing. 2) If I was to champ a 5* (I could, I have one fully covered although unleveled), I'd probably lose the ability to do this completely. Because I'm guessing my opponents then would be other single-champ 5* teams and random low tier 4* can't compete with that while I'm trying to look for teams and synergies for them. 3) Also, to try synergies, that means I must have that character in a useable state, which is limiting.I want a team test sandbox mode so badly.
Chirus said: AlexR said: I really like this: Bzhai said: Simulator sandbox mode which allows players to test teams, toggle levels and theorycraft. Yes please. I have wanted this for years. I sort of use actual season Simulator as a bandaid solution makeshift sandbox for this. But it depends on so much:1) I must be low enough on pts to still see random teams as opponents. Once you get too high, you'll only find meta teams that require my meta counter teams and I have to wait for next month's Sim to start exploring stuff again. Which is very disappointing. 2) If I was to champ a 5* (I could, I have one fully covered although unleveled), I'd probably lose the ability to do this completely. Because I'm guessing my opponents then would be other single-champ 5* teams and random low tier 4* can't compete with that while I'm trying to look for teams and synergies for them. 3) Also, to try synergies, that means I must have that character in a useable state, which is limiting.I want a team test sandbox mode so badly. How difficult PvP becomes when you champ your first 5* largely depends on which one you champ I think. Because some of these characters are designed to punch way above their weight. Polaris with a good tank can dismantle opponents with almost 100k hp. I think the fear of messing up your PvP experience is a legitimate one, but likely not quite as horrible as some make it out to be. Although, this would again largely depend on which kind of 5* you decided to champ. I left this game years ago on an account with the X force duo (Dp and wolv), female Thor, Hulkbuster and a handful of random 4s. PvP is a much harder slog on that account than with my current one with Polaris and her team of partners, where I can punch above level 400 characters regularly. So... don't be too afraid, but don't be reckless either, lol.And yes to everything else you typed. It'd be amazing to have a sandbox to test your team comps in against either randomized foes or foes you can select manually with no fear of health pack burning.
Bad said: When I want to try out a team usually I choose an easy PvE node and then if the team is better than expected I quit before winning the foes.