**** Gertrude Yorkes (Runaways) ****
Comments
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The only fun aspect of this character is the ability to place the trap tiles wherever you want. Otherwise, there isn't much she does where you'd be hard pressed to find a better option.
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Finally another 4* I will never use to help dilute the chances of getting a cover on a useful one. At least tweak the drop rate on tokens to help combat this awful bloat in the tier.
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Does her yellow really need a 1 turn countdown tile ? Just seems really silly, what's the point. Red is designed to only have some bite if you have the 5 more tiles than the opponent. If you don't have any more tiles at all the damage is pathetic. Especially as it's supposed to come from her dino friend, for fantasy sake and cool factor they could of made the ability do more damage. Her trap ability is good.
The characters released these days are really starting make the game a bit stale to me. It's nice to have some of the more obscure characters brought to life as well as Marvel's traditional ones. However it just seems the balance or pacing is off, at least for me. Getting so many oddball characters, show & movie tie ins and not enough fan favorites or more powerful characters in the Marvel universe to balance the releases out.
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pink and red powers seem to be at odds with eachother. What if you cover the whole board with specials (polaris). Then you won't have any basic tiles to make traps.
Not a fan of her kit. Might like it once I play with a champed version to see the full dmg.0 -
Enjoyed her in comics and on TV , how humans are unfamiliar with her yet play this game amazes me. Not impressed with the power set, although the devs have been nailing most new 4* so I don’t mind an average 4*. One power seems almost redundant to Melinda May who can stun lock a team easily so she’s not going to replace her. An all Runaway team is nice for their fans though .0
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Waddles_Pines said:IceIX said:Waddles_Pines said:@IceIX
That was a great clue for Gertie. I didn't get it at the time, but second I saw this I did a little imaginary golf clap 🤣. Bravo.0 -
TheEyeDoctorsWife said:Enjoyed her in comics and on TV , how humans are unfamiliar with her yet play this game amazes me. Not impressed with the power set, although the devs have been nailing most new 4* so I don’t mind an average 4*. One power seems almost redundant to Melinda May who can stun lock a team easily so she’s not going to replace her. An all Runaway team is nice for their fans though .
The show is pretty good though, I would recommend giving the runaways show a chance if anyone is able to.2 -
TheEyeDoctorsWife said:Enjoyed her in comics and on TV , how humans are unfamiliar with her yet play this game amazes me. .
Probably you wouldn't know who is Monkey D. Luffy, Tanjiro, Vicious, or Shishio and you'll never see me looking down on people because of that.2 -
TheEyeDoctorsWife said:how humans are unfamiliar with her yet play this game amazes me.0
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From a Marketing Perspective, I think they’ve run out of well known characters to introduce, so in order to keep this train rolling for as long as possible, they spread out the exciting characters and then use the duller ones as gap fillers. This creates highs and lows in the game, which is actually good for business. They do the same thing with powerful characters, stores, vaults and other offers, creating highs and lows.If they did it differently, it wouldn’t work as well. For example, if they introduced all the most popular or most powerful characters first, then each successive release would get less and less interesting, which eventually loses players and kills the game.If they released nothing but new powerful characters every 2 weeks, then you would have some serious power creep. But there’s a large variety of character mechanics to power up and create a new meta, so it’s like a power creep rotation. Nevertheless, they’re stretching things out and only releasing meta breaking characters every now and then.Since I’m in the mood, here’s my list of 5*character mechanics that could be improved to create a new meta:
==================================
Changing board colors : they tried with Sersi & Wanda & Storm
Stealing or Draining AP : they tried with broken Gambit
AP Cost reducers : nothing good in the 5* tier
Periodic Strong Passive Dmg : they tried with Ronan & Big Wheel & Kitty
Producing strong specials: they tried with Ultron & Sersi
Spamming Strike tiles: they tried with the Wolverines & Knull
Spamming Attack tiles: they tried with Kitty & Carnage
Stealing specials: they tried with Elektra
Removing specials: they tried with Kitty
Spamming CD tiles & repeaters: they tried with Abby
Reducing counts on Repeaters & CD tiles: nothing good in the 5* tier
Charged Tile mechanics: they tried with Black Bolt & Storm
Fortified Tile mechanics: they tried with Green Goblin & Hawkeye
Web Tile mechanics: they tried with Spider-Man, of course
Invisibility : they tried with Yellowjacket
Airborne mechanics: nothing good in the 5*tier
Frequent Stuns: they tried with Cable & Ghostpool & Iceman
Jump to Front Shield: they tried with Odin
Decrease enemy power levels: they tried with Wanda & Black Bolt
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Here’s the list of existing meta mechanics:
Great AP battery = Thor
Very high match dmg = Shang
Strong Individual Healing = Shang (surpassed OML)
Strong Damage Reduction = Colossus & Wanda (they tried with Elektra)
Spamming Protect Tiles = Beta Ray Bill
Strong Chip Damage = IHulk & Wanda
Strong Damage Buffing = Okoye & Apocalypse (they tried with Wanda)
Strong Tile Buffing = Kitty (they tried with Sersi)
Strong Team Bursts = Crystal
Increase enemy AP costs: Prof X0 -
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Not impressed.
Just another 4 star that won't get much usage outside of required events.0 -
Bad said:I don't know who is gertrude and I don't feel bad for that.
Probably you wouldn't know who is Monkey D. Luffy, Tanjiro, Vicious, or Shishio and you'll never see me looking down on people because of that.
One Piece, Kimetsu no Yaiba, Cowboy Bebop, Rurouni Kenshin. Some of us just like all these nerdy things lol.
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Tony_Foot said:TheEyeDoctorsWife said:how humans are unfamiliar with her yet play this game amazes me.
She doesn't seem great but I think is in line with the theme of the character and they went with that.0 -
bbigler said:0
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TheEyeDoctorsWife said:Waddles_Pines said:IceIX said:Waddles_Pines said:@IceIX
That was a great clue for Gertie. I didn't get it at the time, but second I saw this I did a little imaginary golf clap 🤣. Bravo.2 -
I only know the Runaways from the Hulu show; it felt maybe the most like “old man trying so hard to write kids and being out of touch” as anything I’ve ever seen, particularly with names like “Lucy in the Sky With Diamonds” and “Old Lace.” Not a comment at all on this implementation, just the IP itself I suppose. Always nice to see more affiliated characters in the game.
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bbigler said:From a Marketing Perspective, I think they’ve run out of well known characters to introduce, so in order to keep this train rolling for as long as possible, they spread out the exciting characters and then use the duller ones as gap fillers. This creates highs and lows in the game, which is actually good for business. They do the same thing with powerful characters, stores, vaults and other offers, creating highs and lows.If they did it differently, it wouldn’t work as well. For example, if they introduced all the most popular or most powerful characters first, then each successive release would get less and less interesting, which eventually loses players and kills the game.If they released nothing but new powerful characters every 2 weeks, then you would have some serious power creep. But there’s a large variety of character mechanics to power up and create a new meta, so it’s like a power creep rotation. Nevertheless, they’re stretching things out and only releasing meta breaking characters every now and then.
I'm not arguing that lesser known characters like this are bad for the game. I actually think its good that characters like Gertrude are released occasionally. I am arguing, however, that there is no way that a character like Gertrude would bring in more revenue for the game than a new flagship character (like say, Iron Man or Dr. Doom) based on name alone. Also, not taking into account viability in game, because strong or broken characters probably also generate a ton of revenue. Though doing that too often also has its drawbacks.0 -
There are three possibilities as to why Gert was released now:
1) Marvel dictated it. In case you don't know, Marvel dictates majority of character releases. They use Marvel games as tie-ins to their comics, movies, and tv shows. They see us as an advertising platform as well and I think it's working well. There are so many characters I've never heard of and I didn't know Carnage has a god-like form.
2) Marvel sells IP in sets, and the dev purchased ips for a set of characters from Runaways. As to why they didn't release Runaways consecutively, look at point one and there were backlogs and schedule clashes that pushed Gert's releases to now.
3) The dev has purchased set of ips of each group of characters. They want to keep things fresh, so they released them sporadically to make sure there's something to look forward to for fans of each particular group. If this theory is true, we might see other characters from Phoenix Force this year or next.
As far as 2022 character releases are concerned, I know only Rhino and I didn't know Elektra became Daredevil. As for the rest, I've no idea who they were and neither do I know their existence before their releases. So, it's refreshing for someone like me who don't read comics to know more unknown Marvel characters.
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