Marvel Puzzle Quest R248 Release Notes (3/14/22)
Comments
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Awesome! New story event ghost hunters. And that solo event is another event?
Finally I think I'm starting to smell new content...0 -
Ghost Hunters starts on Wednesday, 3/16, so it is most likely the solo event. Regular Story events start/end on Thursday.0
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Bad said:Awesome! New story event ghost hunters. And that solo event is another event?
Finally I think I'm starting to smell new content...
Or a new boss event.Hell right now I’d take CL11.2 -
The preview is live now.
The rewards are some iso, an elite and a heroic token.
And for full progression you get a token for a themed special vault.
When we're lucky there will be some 5* Ghost Rider and Ghost Pool shards in it...and of course a lot of 2-stars that we need0 -
It seems another thematic gauntlet one node per day.
Hope is the last thing to lose, as they say. Next time.1 -
Tony_Foot said:Bad said:Awesome! New story event ghost hunters. And that solo event is another event?
Finally I think I'm starting to smell new content...
Or a new boss event.Hell right now I’d take CL11.0 -
Our dev team size is small. From their credit,
Art: 3
Data Science: 2
Design Lead: 1
Design: 3
Engineering Lead: 1
Engineering: 3
Game Director: 1
Production: 2
QA Manager: 1
QA Lead: 1
QA: 2
UI Lead: 1
Writing :2
Total: 23
Out of 23, I think only 5 (Design + Game Director) are more likely to deal with new events etc.
MCOC/Net Marble: 180 developers
Marvel Future Fight/Net Marble: ??
Marvel Strike Force/Scopely: ??
Net Marble has over 3000 employees while Scopely has over 1200 employees. As for Demiurge (MPQ), we have only 23. If we have the team size of Scopely, I believe the dev can do more than just release new characters.
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tonypq said:Tony_Foot said:Bad said:Awesome! New story event ghost hunters. And that solo event is another event?
Finally I think I'm starting to smell new content...
Or a new boss event.Hell right now I’d take CL11.1 -
Under the name "demiurge studios development team alumni" there are 103 different members more.
Who of them worked, continue working, or never worked, ít's something they only know.
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Alumni means former employees and it means those 103 members are not working in Demiurge anymore.
Demiurge is 20 years old and 103 alumni means employee turnover averages out to 5 a year, which doesn't seem like a lot.
And I want to correct something, if we had 180 developers working on MPQ, we would have more contents.0 -
HoundofShadow said:Alumni means former employees and it means those 103 members are not working in Demiurge anymore.
Demiurge is 20 years old and 103 alumni means employee turnover averages out to 5 a year, which doesn't seem like a lot.
And I want to correct something, if we had 180 developers working on MPQ, we would have more contents.0 -
Regardless of industries, the number of employees affect how much one can do.
Expecting a 20 staff odd team to compete with a 180 staff team is like expecting a 2-member alliance to secure T10 alliance placement in SCL 10. It's unrealistic.
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personally I'd be surprised if all those 23 people are on this full time; I bet most of them are shared resources with other projects outside the design team.0
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bowla33 said:Results, not excuses.
Others games making more money could have a bigger team.
So where there is money, there are results.
Another thing could be if all players are strongly supporting the game with money and the dev team is not hiring people or not using resources to make it better.
But after 8 years I wouldn't be surprised if they are just floating it.
And also there is the theme that genuine customers have the genuine right to complain. If not, then people not bothering to support should'nt be bothering about if there is new content or not because in the end is a thing wich they don't care.0 -
Bad said:bowla33 said:Results, not excuses.
Others games making more money could have a bigger team.
So where there is money, there are results.
Another thing could be if all players are strongly supporting the game with money and the dev team is not hiring people or not using resources to make it better.
But after 8 years I wouldn't be surprised if they are just floating it.
And also there is the theme that genuine customers have the genuine right to complain. If not, then people not bothering to support should'nt be bothering about if there is new content or not because in the end is a thing wich they don't care.
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I think that some of the new character releases could be replaced by new event releases. One sub would replace one character. It could run as a one off event and when three or four have been run they could be put together as a new event.0
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