**** Doc Ock (No Way Home) ****
Comments
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Fixed, thanks for that!Sekilicious said:Funny this isn’t cross-posted in Character Discussion. Probably an oversight. @IceIX1 -
This is awesome love the Molina Doc Ock.This makes up for that lackluster big wheel reveal.0
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So I’m seeing his yellow generates 6 AP in a chosen color ? Is that correct? Because Valkyrie with a character whose primary is yellow (Okoye/ Talon) means 6 AP are being generated at least every other turn . Feeding black would give Doc up to 6 separate damage boosted attacks every 3 to 4 turns . What’s wrong with my theory ?0
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That must be why Ock's ability has to be yellow. You'd need an awful lot of yellow AP to cast both characters' abilities reliably, and Okoye without her yellow is much less effective.TheEyeDoctorsWife said:So I’m seeing his yellow generates 6 AP in a chosen color ? Is that correct? Because Valkyrie with a character whose primary is yellow (Okoye/ Talon) means 6 AP are being generated at least every other turn . Feeding black would give Doc up to 6 separate damage boosted attacks every 3 to 4 turns . What’s wrong with my theory ?
It might work! But it probably depends on board luck more than other Okoye teams would.
Unrelated old player side note: it's funny how yellow has gone from unquestionably the worst color in the game (I remember like 2015 when yellow was only passives, bad healing powers, and bad protect tile powers) to now where they balance good powers by making them yellow.0 -
Yes, I remember the original 3* Iron Man's yellow was really bad. My memory of the details isn't great, but I think the debate was is it better to have him with one yellow or zero yellow covers.entrailbucket said:
That must be why Ock's ability has to be yellow. You'd need an awful lot of yellow AP to cast both characters' abilities reliably, and Okoye without her yellow is much less effective.TheEyeDoctorsWife said:So I’m seeing his yellow generates 6 AP in a chosen color ? Is that correct? Because Valkyrie with a character whose primary is yellow (Okoye/ Talon) means 6 AP are being generated at least every other turn . Feeding black would give Doc up to 6 separate damage boosted attacks every 3 to 4 turns . What’s wrong with my theory ?
It might work! But it probably depends on board luck more than other Okoye teams would.
Unrelated old player side note: it's funny how yellow has gone from unquestionably the worst color in the game (I remember like 2015 when yellow was only passives, bad healing powers, and bad protect tile powers) to now where they balance good powers by making them yellow.
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OctopusesIceIX said:As a surprise to absolutely no one due to the ability descriptions other than maybe those hoping for Omega Red, we've got 4-Star Doc Ock coming to MPQ on 12/30!
Just to clarify. He IS named Doc Ock in this incarnation, not Doctor Octopus. No, he's not playable with other Doctor... Octopi?0 -
TheEyeDoctorsWife said:So I’m seeing his yellow generates 6 AP in a chosen color ? Is that correct? Because Valkyrie with a character whose primary is yellow (Okoye/ Talon) means 6 AP are being generated at least every other turn . Feeding black would give Doc up to 6 separate damage boosted attacks every 3 to 4 turns . What’s wrong with my theory ?
Okoye/Valkyrie/Doc Ock could be interesting.
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6 separate black attacks plus 5 from Valkyrie , all boosted, and you’re not dependent on one color . Definitely going to try it in PvETheRiddler said:TheEyeDoctorsWife said:So I’m seeing his yellow generates 6 AP in a chosen color ? Is that correct? Because Valkyrie with a character whose primary is yellow (Okoye/ Talon) means 6 AP are being generated at least every other turn . Feeding black would give Doc up to 6 separate damage boosted attacks every 3 to 4 turns . What’s wrong with my theory ?
Okoye/Valkyrie/Doc Ock could be interesting.0 -
If my maths is right, you can get +5 red or pink AP from firing his yellow if there's already a red or pink tentacle on the board?
That makes ShangChi VERY happy. In addition to the black power being a board shuffle like GEDoom's yellow is.
There could also be a disgusting winfinite if you use D4ck0c, BRB and polaris.2 -
He's a number of potential winfinite pairs that require these characters:
Heimdall, Shuri, 4* Black Widow
5* Storm, Sersi
5* Hawkeye, Agent Coulson
4* Kingpin, Sandman
Shang Chi, Karnak
All of them have been tested out only in my imagination, so I need to wait until I champ him to have a feel.
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Seems like he could be used to make some otherwise unplayable characters some have time with his AP ability. I realized reading his abilities that he and Vulture would compliment each other well. I wonder if they did this on purpose or it just worked out that way. Original Sinister Six members working together.
Is it possible for Electro to work with those two?2 -
Electro, Vulture, and Doc Ock might be fun against anyone with AoE. Ock can spam Electro’s yellow generation, Vulture can just fly around and rain down blue, green, and red ap for the other two. Electro can keep her nuke in her pocket just in case. I think you’re on to something.Breadsticks said:Seems like he could be used to make some otherwise unplayable characters some have time with his AP ability. I realized reading his abilities that he and Vulture would compliment each other well. I wonder if they did this on purpose or it just worked out that way. Original Sinister Six members working together.
Is it possible for Electro to work with those two?
*edit I must have been thinking of an alternate universe where Electro uses red ap.0 -
I think that is a projection of the players who are looking for a counter or complement to Polaris. But if you look at recent releases, Ikaris doesn't affect Polaris at all, Echo does very little to help her. Blob both makes special tiles and removes them, to to say it is a counter or complement to Polaris is something of a toss upentrailbucket said:
The devs seem to be embracing this, though, by exclusively releasing 4* characters that either complement or counter Polaris.0 -
I agree. Polaris is such a force I sometimes think we just assume everything is a counter/complement. For example, in his thread it was noted that Ikaris complements her as is you can get him flying she boosts his damage to the rear character. But the synergy is with Grocket, Polaris just has great synergy with them, and Ikaris benefits. It works just as effectively with Kitty and no Polaris. Same with Blob though there is better synergy with Polaris creating more SAP tiles. Apocalypse and C4rnage would also have great synergy with Blob if people ran them together. Maybe a little slower. The 4* meta is definitely driven by SAPs. If it wasn’t then Karnak and Chavez would rule with an iron fist.Jacklag said:
I think that is a projection of the players who are looking for a counter or complement to Polaris. But if you look at recent releases, Ikaris doesn't affect Polaris at all, Echo does very little to help her. Blob both makes special tiles and removes them, to to say it is a counter or complement to Polaris is something of a toss upentrailbucket said:
The devs seem to be embracing this, though, by exclusively releasing 4* characters that either complement or counter Polaris.0 -
You’re Exhibit A as to her problem, and the 75% of other players you copy. I’m so tired of beating your BRBitty/ Polaris in PvP. This is why everyone loved the last PvP 1 on 1. We finally had an event that broke the monotony. I would love daily character usage limits even if just in PvP. Or if you beat a team once , MPQ blocks mirror matches of that team for the remainder of the event .Sekilicious said:
I agree. Polaris is such a force I sometimes think we just assume everything is a counter/complement. For example, in his thread it was noted that Ikaris complements her as is you can get him flying she boosts his damage to the rear character. But the synergy is with Grocket, Polaris just has great synergy with them, and Ikaris benefits. It works just as effectively with Kitty and no Polaris. Same with Blob though there is better synergy with Polaris creating more SAP tiles. Apocalypse and C4rnage would also have great synergy with Blob if people ran them together. Maybe a little slower. The 4* meta is definitely driven by SAPs. If it wasn’t then Karnak and Chavez would rule with an iron fist.Jacklag said:
I think that is a projection of the players who are looking for a counter or complement to Polaris. But if you look at recent releases, Ikaris doesn't affect Polaris at all, Echo does very little to help her. Blob both makes special tiles and removes them, to to say it is a counter or complement to Polaris is something of a toss upentrailbucket said:
The devs seem to be embracing this, though, by exclusively releasing 4* characters that either complement or counter Polaris.0 -
You bet. If you ignore the threads where I advocate for a limited roster a few times a season this is absolutely correct. Both the 1v1 and Evergreen come to mind. Of course I just pushed to 1100 using Shang-Chi and Valkyrie hitting mostly boosted characters and mirror with only a few BRB/Polaris and no Kitty. But yeah, 75% of players use BRB/Polaris exclusively. Besides, not everyone loved the last PvP anyways. The people in my alliance complained that if you didn’t have Shang-Chi or Yellow Jacket you couldn’t push at all, which I also found incorrect. I guess if you don’t look beyond your own preconceived notions you can see whatever you want to.TheEyeDoctorsWife said:
You’re Exhibit A as to her problem, and the 75% of other players you copy. I’m so tired of beating your BRBitty/ Polaris in PvP. This is why everyone loved the last PvP 1 on 1. We finally had an event that broke the monotony. I would love daily character usage limits even if just in PvP. Or if you beat a team once , MPQ blocks mirror matches of that team for the remainder of the event .Sekilicious said:
I agree. Polaris is such a force I sometimes think we just assume everything is a counter/complement. For example, in his thread it was noted that Ikaris complements her as is you can get him flying she boosts his damage to the rear character. But the synergy is with Grocket, Polaris just has great synergy with them, and Ikaris benefits. It works just as effectively with Kitty and no Polaris. Same with Blob though there is better synergy with Polaris creating more SAP tiles. Apocalypse and C4rnage would also have great synergy with Blob if people ran them together. Maybe a little slower. The 4* meta is definitely driven by SAPs. If it wasn’t then Karnak and Chavez would rule with an iron fist.Jacklag said:
I think that is a projection of the players who are looking for a counter or complement to Polaris. But if you look at recent releases, Ikaris doesn't affect Polaris at all, Echo does very little to help her. Blob both makes special tiles and removes them, to to say it is a counter or complement to Polaris is something of a toss upentrailbucket said:
The devs seem to be embracing this, though, by exclusively releasing 4* characters that either complement or counter Polaris.5 -
By the way Shang chi is already absolutely meta and it's used on all pvp modes and in any height on the point scale.
I expect big wheel getting the second place on popularity, we will see.0 -
I got your Exhibit B right here. I'm one of those 75% of players using BRB/Polaris exclusively (well, "heavily"). And once my Shang-Chi starts to gather more covers (he's currently one-thirteenth towards completeness), then I will join the 75% of players using Spin Cycle, Gatornado, Valk-Chi, etc. Personally, I love that Polaris gives me options to punch up, and I love that there are a number of strategies and tactics to take her out. After all, there is a reason that most of my retals in the lightning rounds are champed Wanda/Colossus.Sekilicious said:
You bet. If you ignore the threads where I advocate for a limited roster a few times a season this is absolutely correct. Both the 1v1 and Evergreen come to mind. Of course I just pushed to 1100 using Shang-Chi and Valkyrie hitting mostly boosted characters and mirror with only a few BRB/Polaris and no Kitty. But yeah, 75% of players use BRB/Polaris exclusively. Besides, not everyone loved the last PvP anyways. The people in my alliance complained that if you didn’t have Shang-Chi or Yellow Jacket you couldn’t push at all, which I also found incorrect. I guess if you don’t look beyond your own preconceived notions you can see whatever you want to.TheEyeDoctorsWife said:
You’re Exhibit A as to her problem, and the 75% of other players you copy. I’m so tired of beating your BRBitty/ Polaris in PvP. This is why everyone loved the last PvP 1 on 1. We finally had an event that broke the monotony. I would love daily character usage limits even if just in PvP. Or if you beat a team once , MPQ blocks mirror matches of that team for the remainder of the event .Sekilicious said:
I agree. Polaris is such a force I sometimes think we just assume everything is a counter/complement. For example, in his thread it was noted that Ikaris complements her as is you can get him flying she boosts his damage to the rear character. But the synergy is with Grocket, Polaris just has great synergy with them, and Ikaris benefits. It works just as effectively with Kitty and no Polaris. Same with Blob though there is better synergy with Polaris creating more SAP tiles. Apocalypse and C4rnage would also have great synergy with Blob if people ran them together. Maybe a little slower. The 4* meta is definitely driven by SAPs. If it wasn’t then Karnak and Chavez would rule with an iron fist.Jacklag said:
I think that is a projection of the players who are looking for a counter or complement to Polaris. But if you look at recent releases, Ikaris doesn't affect Polaris at all, Echo does very little to help her. Blob both makes special tiles and removes them, to to say it is a counter or complement to Polaris is something of a toss upentrailbucket said:
The devs seem to be embracing this, though, by exclusively releasing 4* characters that either complement or counter Polaris.0 -
Let's get back on topic.
What build is everyone looking at? 3/5/5?0 -
4 in his black power is useful enough situationally that I might just set him that way and leave him. Not many characters are best with 4 in a power, but I'd probably go 4/4/5 for maximum utility.0
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