Week 10 Boost 5* (Black Panther, Colossus, Gambit, Samurai Daken)
HoundofShadow
Posts: 8,004 Chairperson of the Boards
The MVP for Week 10 boost can only be Colossus. Runner up is probably BP.
Level 569 Colossus stats:
205k hp
83% match damage reduction + 126% match damage increment
Yellow match-3: 16k / 56k Crit
Black match-3: 14k / 50k Crit
Blue match-3: 12k / 43k Crit
PVP
Black Panther / Colossus should be common (90%) because BP can help to take down Colossus with his passive quickly.
Black Panther / Colossus should be common (90%) because BP can help to take down Colossus with his passive quickly.
Colossus and OMD can be a fun pairing but your black ap will be converted to red. His repeaters deal 15k passive damage each every turn. You need to find a way to get those enemy special tiles out. I would ask for lots of Polaris teamup if I were using this team.
PVE
The next 2 PvEs after Alliance Event will be a breeze if you have Colossus champed.
I wish I had OMD champed.
What's your thought?
PVE
The next 2 PvEs after Alliance Event will be a breeze if you have Colossus champed.
I wish I had OMD champed.
What's your thought?
0
Comments
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Week of Colossus should be good. Question is who to pair him with.0
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Anon said:Week of Colossus should be good. Question is who to pair him with.0
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Pair him with Rogue to triple your (crit) match damage. If opponent's strongest colour is yellow and you Gloved Off yellow, your critical yellow-match 3 deals 168k damage. It should be enough to 1-shot many characters.
Replace the above scenario with yellow match-4 critical match and you are dealing at least 224k damage.1 -
HoundofShadow said:Pair him with Rogue to triple your (crit) match damage. If opponent's strongest colour is yellow and you Gloved Off yellow, your critical yellow-match 3 deals 168k damage. It should be enough to 1-shot many characters.
Replace the above scenario with yellow match-4 critical match and you are dealing at least 224k damage.
Killmonger also helps his match damage in the enemy's strongest colour too. (+100 - 150% depending on level on Killmongers first power)
Very effective against things like okoye and Kitty who have black and yellow as strongest colours respectively.
D5ken is very fun to use when boosted. Works well enough with things like Gedoom and even Knull.
Also works with Apoc in particular. But not 100% well because you need a lot of black AP to fire apoc's black due to the drain after 6ap is stored.0 -
Three out of 4 of these have already been before - you would think they would not keep repeating as we have plenty to get through!0
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DAZ0273 said:Three out of 4 of these have already been before - you would think they would not keep repeating as we have plenty to get through!
Outside the shared damage reduction Panther and Colossus have, I don't know that I see too much in the way of synergy there, so I'll be curious to see what that looks like. I have all of them champed except panther, so y'all are going to catch me running some Gambit nonsense for a little bit at least. I could see OMD and Colossus working alright together though.
I do kind of suspect in PVP we'll see a return of the big Hulkoye teams since none of these characters does anything meaningful to combat them. OMD sort of does, but only if you have a massive green accelerant like Thor who won't last long against Hulk. Panther doesn't trigger move or be moved on AOE, so it could be that's the best counter.0 -
ThaRoadWarrior said:
I do kind of suspect in PVP we'll see a return of the big Hulkoye teams since none of these characters does anything meaningful to combat them. OMD sort of does, but only if you have a massive green accelerant like Thor who won't last long against Hulk. Panther doesn't trigger move or be moved on AOE, so it could be that's the best counter.3 -
Lol; completely forgot about 5Witch already, but you're right.1
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I'm not sure BP will be all that effective paired with Colossus, because Colossus will tank everything over him (I think?). BP has to be stunned or take big single target damage to use his passive, so he wants to be in front.
I suspect we'll see mostly Colossus/Daken, plus Colossus/various unboosted (SW, maybe Hulk, Apocalypse).
I wonder if Gambit is the actual best answer though. He doesn't care about being in front, he makes his own AP, and he does power damage to get around Colossus's passive. Normally Gambit is just too slow to use, but Colossus Week is going to be *very* slow anyway, no matter who you're using.0 -
Do we know who the boosted 4*s are?0
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7/22 - 7/29 *NEW*
- Black Panther (Civil War), Colossus (Phoenix Five), Gambit (Classic), Wolverine (Samurai Daken), Blade (Modern), Elektra (Unkillable), Miles Morales, Riri Williams, War Machine, Bullseye (Classic), Captain Marvel (Modern), Doctor Octopus (Otto Octavius), The Hulk (Indestructible), Thanos (Modern), Hawkeye (Modern), Magneto (Marvel Now!), Black Widow (Modern), Spider-Man (Original)
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Ok, so nobody who is likely to be overly helpful with this group. Maybe Gambit/Riri, or OMD/Elektr4, but it seems like those 4*s will get stomped out in a hurry.0
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Gambit/Blade could be fun with Gambit passively feeding Bloodlust.0
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Stacked Deck is pretty slow, but bloodlust does slam pretty hard when Bl4de is boosted. I think even boosted though Gambit’s health is going to be too low to tank for long.0
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I forgot about the tanking, reduction and they share 2 colours. So, Panther will hardly get to trigger his passive. However his black power cd should be effective, especially if you get cascades? That extra 13k damage per match should be fine for 9 ap.
Gambit's red damage will be reduced by Colossus' damage reduction, so his only effective power is purple power. 569 Gambit cds deal about 25k damage each after 3 turns.
All in all, this pvp matchup could see more team combinations (even though Colossus is the core), compared to week 9. I'll take note to see how long it will take to finish a match against Colossus.
On the pve side of thing, it's unfortunate they are only boosted for 1 pve due to alliance event and 4-day pve.
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I expect boosted Colossus should make PVP quite the slog w/o a hard hitting boosted 5*.1
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MrPlow said:I expect boosted Colossus should make PVP quite the slog w/o a hard hitting boosted 5*.
I think I'll also bring a stunner... or two...
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ThaRoadWarrior said:Maybe they're trying to isolate what happens with characters like Black Panther when they're away from their common meta-buddy (thano5 in that case). Or maybe the rotation is now just randomly drawn?
Are they doing this for to experimenting with older 5*s? They must know the player data base owning them, and players using them with godbost too. Changing partners with them should not be so relevant, in knowing more data.
Hyphotesis 2: they already now all the data above and they are simply giving godbost to older 5*s for to players can use them. In that case each week the worst oldest 5*s will be repeating along with 2 modern 5*s, as oldest 5*s are less populated right now than moderns, we will see them a lot more.
I guess time will tell.
Colossus and wanda should be the most used at least when players are high in the ranks, as colossus with daken actually don't have much sinergy and daken is slow even with a special tile partner.0 -
So as we are now in week 10, things noticed or can be deduced:
1. The idea floated that they were scared of boosting meta characters or pairings was way off base. So we will presumably get Okoye.
2. Certain 5's really come alive boosted Kilmonger for example
3. Even incomplete/non champed 5's are getting used in PvP
4. We could probably do with a larger boost for the 4s so 4* players have at least a chance against non champed but boosted 5s with 100k health pools1 -
I think it's time to retire the pick 2 format for the 3/4 daily pvps.
Sure, give the featured character a boost of somekind. But it could be even more fun for the players to be able to pick a decent third and would give us more options vs the annoying boosted 5s.
EG, all this week i've been finding 97% of the time enemy Onslaughts and Profxes. Yes I can beat them in a mirror match. It's just random how much dmg I will take in return from the "random" match 4s and 5s they will get.1
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