Daily Quest Implementation Pre-Feedback
Undead44
Posts: 9 Just Dropped In
I've heard a lot of excitement about a new daily quest feature coming soon to the game and saw it mentioned in the monthly Q&A. I wanted to provide some preemptive feedback. Do NOT do what Marvel Puzzle Quest just did.
I play both games and I'm not sure how many others do, but please learn from the mistakes they made with the system they just implemented. Here's the thread over on their forum - https://forums.d3go.com/discussion/83889/new-feature-in-r215-daily-quests/p9. It starts out very promising with players being excited about the coming change and then once they see the system the light fades from their eyes.
Please learn from their errors and don't make the same mistakes. Namely:
1) Do not make it a grindy thing that takes hours and hours to complete (we have the new Zendekar Rising for that).
2) Do not require cash purchases to complete the quests, even if it's only one of the seven and you only technically have to do six. It feels really scummy and cash-grabby.
3) Do not require players to spend their hard earned stock piles of currency rewards to complete the quests (e.g. use 500 crafting orbs, spend 70 gold, burn 2500 runes, etc).
4) Make the quests fun, not do 3 story missions or 2 training ground missions (maybe complete a pauper objective or win a match with a specific color walker).
These daily quests should be something players are eager to do every day and not a chore they feel they have to do. Obviously good unique rewards would help with that (a non-dupe card? a regular pack that's of a chosen a color?, etc).
There's a lot of other feedback on MPQ's implementation that's really good and constructive. Please consider it before going down the same path.
Thanks
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Comments
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Agreed. I'm playing Marvel puzzle quest too, and the quests are pretty tame, not to say boring.On the other hand, I wouldn't mind any MTGPQ objective with runes, considering i have a few millions of those laying around... 😋Oh, and please avoid the "level up a planeswalker " objective. Having to buy a bad PW just to level it up day after day would be very annoying for the whales and undoable for newbies.0
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I second both “don’t make it annoying or problematic for a subset of players” and “please give me something to do with my millions of useless runes”.
Giving a choice might be fine, too, like “level up a planeswalker or click here to spend runes on X”. This could help balance bad costs for some players (new players might not want to have to choose between leveling a pw and spending runes on something else).
In the case that there really is an objective like “buy a pw” (or buy anything, really, but again, PLEASE don’t do this) it should be available using only in-game currency at that time, and we should have enough notice to save up currency for that objective. Let’s try to avoid fail-for-choice. Thanks!1 -
This is probably the long awaited "other means" of getting exp they promised a year or so ago. If it is, we already know what the rewards are for leveling up. I wouldnt expect anything more than that. Aside from that it will just be another means of encouraging us to get VIP. Either VIP will get benefits towards the quests, or it will be grindy so we pay to skip it, or both. It's pretty evident over the last year they dont want us getting resources from playing the game, they want us to buy them.
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lol you guys think we're getting daily quests and they'll work anyway. They've had the "coming soon" tag for well over a year now.On a serious note, I agree that if we get them the daily quests should be stuff that is both easy and yet not automatic to complete. Something like "play 10 wolves or werewolves" "cast 5 spells in one turn" "Deal 200 damage to creatures or planeswalkers" "cast 20 artifacts" "activate 15 activate or countdown gems" "play 40 common cards"...ect (numbers are made up on the spot. Easy to change based on how long you want the quests to take though"Stuff like this would just take a few rounds of TG with the right kind of deck, or a few games of whatever event is running depending on your strategy. Requiring an extra 10 min a day of deck tinkering (note there is no win requirement, so even a "bad" objective can be met pretty easily in TG no matter how busted your opponents are)But yeah, I won't believe we're getting quests until we do. Been burned by false hope too many times in this game.1
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Well it was mentioned in the Q&A thread that it will be released "soon", so it's not out of line to expect it. I dont like the idea of daily quests, unless they can be easily accomplished through routine play. Asking for more daily activity on top of the already outrageous time commitment this game wants just isn't feasible. And we already know the rewards wont be worth the time invested, they never are. I would much prefer weekly quests that can be done at your own pace throughout the week.
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To be clear, Marvel puzzle quest's shop gives players the possibility to buy shards (small part of a character) for 35 gold, which is comparable to 35 gold crystal in MTGPQ.This means that the "buy something from the shop" quest is easier than in mtgpq, where the smallest items cost around 5$ or 60 gold (booster pack).If we get a mandatory buy in the MTGPQ quests, I may bite, but I'll stop my VIP and I will certainly not spend more than I do now.0
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I wonder how to level a pw when all are at maximum and no new to buy.2
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naabaldan said:I wonder how to level a pw when all are at maximum and no new to buy.That's exactly my point. :-(Oh, and one last (for now) point: the timing of the quest: in MPQ, the quest day starts at noon (western Europe here), so I'm discouraged to play in the morning because any achievements would not be counted.The result is that I'm playing less instead of more...0
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If the Quests require daily play and are tied to Coalition competition, I might have to quit. I do not have the time to play this game daily and create new decks every day. I really hope the Quest system is for personal gain, not Coalition points.0
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Ampersand said:If the Quests require daily play and are tied to Coalition competition, I might have to quit. I do not have the time to play this game daily and create new decks every day. I really hope the Quest system is for personal gain, not Coalition points.
I hate to be that guy, but daily quests are, by definition, optional and extra rewards. If you don't have time to do them every day then you can just keep playing like you are now. Of course if how you are playing now is what makes you want to quite that's understandable, but something that is strictly better (assuming they don't change anything else in the game) shouldn't make you want to quit more.
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Mburn7 said:Ampersand said:If the Quests require daily play and are tied to Coalition competition, I might have to quit. I do not have the time to play this game daily and create new decks every day. I really hope the Quest system is for personal gain, not Coalition points.
I hate to be that guy, but daily quests are, by definition, optional and extra rewards. If you don't have time to do them every day then you can just keep playing like you are now. Of course if how you are playing now is what makes you want to quite that's understandable, but something that is strictly better (assuming they don't change anything else in the game) shouldn't make you want to quit more.
We all know these will only be optional if you have VIP. Nothing extra will come from it, they will just shift rewards around from other aspects of the game and we will likely end up with a net loss, while still having to dedicate more time than before.
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Mburn7 said:Ampersand said:If the Quests require daily play and are tied to Coalition competition, I might have to quit. I do not have the time to play this game daily and create new decks every day. I really hope the Quest system is for personal gain, not Coalition points.
I hate to be that guy, but daily quests are, by definition, optional and extra rewards. If you don't have time to do them every day then you can just keep playing like you are now. Of course if how you are playing now is what makes you want to quite that's understandable, but something that is strictly better (assuming they don't change anything else in the game) shouldn't make you want to quit more.
That said, my Coalition may choose to become less competitive because I think most of us Bro's won't be interested in the grind of daily Quests for Coalition points.
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In this thread, we complain about a feature we have not seen, and we do so at a time when we expect it is basically done with development. Nothing positive will come from this.1
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jtwood said:In this thread, we complain about a feature we have not seen, and we do so at a time when we expect it is basically done with development. Nothing positive will come from this.0
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Ampersand said:jtwood said:In this thread, we complain about a feature we have not seen, and we do so at a time when we expect it is basically done with development. Nothing positive will come from this.
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jtwood said:Ampersand said:jtwood said:In this thread, we complain about a feature we have not seen, and we do so at a time when we expect it is basically done with development. Nothing positive will come from this.Which makes this the right time and place to complain that the developers never tell us when a feature will be available 😋0
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Heartstone said:jtwood said:Ampersand said:jtwood said:In this thread, we complain about a feature we have not seen, and we do so at a time when we expect it is basically done with development. Nothing positive will come from this.Which makes this the right time and place to complain that the developers never tell us when a feature will be available 😋
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jtwood said:Heartstone said:jtwood said:Ampersand said:jtwood said:In this thread, we complain about a feature we have not seen, and we do so at a time when we expect it is basically done with development. Nothing positive will come from this.Which makes this the right time and place to complain that the developers never tell us when a feature will be available 😋Never let a anything stand in the way of a (un)reasonable complaint 😁That also counts for compliments, by the way: thanks to Marcela and the MTGPQ team!You know we only complain because we care...0
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We didn't get it with the server maintenance
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