Xucachris said: I just tried to build a deck around Transcendence and ended up dying every time, within one or two turns of putting it into play. Everything is wrong with the card - it's expensive to play at 20 mana, it creates a new win condition which I think is quite game-subverting (well, 'lose' condition as it can't help you win) and will kill you in a few turns. BUT it has nice artwork, is a mythic, and I wanted to give it a chance.So I was wondering, what card/s do YOU think are pointless/useless/unplayably awful?
Firstofhisname419 said: Can you use Transcedence in Role Reversal, or is that Standard only?
jtwood said: Xucachris said: I just tried to build a deck around Transcendence and ended up dying every time, within one or two turns of putting it into play. Everything is wrong with the card - it's expensive to play at 20 mana, it creates a new win condition which I think is quite game-subverting (well, 'lose' condition as it can't help you win) and will kill you in a few turns. BUT it has nice artwork, is a mythic, and I wanted to give it a chance.So I was wondering, what card/s do YOU think are pointless/useless/unplayably awful? I vote Solemnity as the most pointless card in the gameAt least with Transcendence, you can do this https://www.reddit.com/r/MTGPuzzleQuest/comments/h0eofo/transcendence_combo/
Xucachris said: jtwood said: Xucachris said: I just tried to build a deck around Transcendence and ended up dying every time, within one or two turns of putting it into play. Everything is wrong with the card - it's expensive to play at 20 mana, it creates a new win condition which I think is quite game-subverting (well, 'lose' condition as it can't help you win) and will kill you in a few turns. BUT it has nice artwork, is a mythic, and I wanted to give it a chance.So I was wondering, what card/s do YOU think are pointless/useless/unplayably awful? I vote Solemnity as the most pointless card in the gameAt least with Transcendence, you can do this https://www.reddit.com/r/MTGPuzzleQuest/comments/h0eofo/transcendence_combo/ Lol yes @jtwood but did you notice who made the first comment? :-D
Tremayne said: We will have to see how the announced change to flash alters this...
Xucachris said: I'd like to add two more:Depala - TWENTY SIX MANA!!!?? Am I missing something here?Fraying Sanity - again, 20 mana for a slightly better Jace's Sanctum which costs 9 mana.
Tremayne said: @Bil - I’m perfectly capable of casting discontinuity on a consistent basis, so I do not agree that it is useless. It is actually a powerful card on its own, but combined with the required cards to set it up, you can lock down an opponent efficiently.
critman said: I've always been a big fan of this one:The 'Activate' ability all but ensures that your first other creature is given haste before you actually play any creatures on your turn. Just stellar design work on this one.