Sentinel Discussion Thread!
Vhailorx
Posts: 6,085 Chairperson of the Boards
Sentinels are definitely LONG overdue, especially for those of us who were first exposed to marvel in the 80s and 90s ('90s x-men cartoon anyone!
Those seekers could be a bit nasty when overleveled, though they do make lots of charged tiles that the ai is too dumb to collect. Still, aoe goons are always a threat if ignored, and they definitely target thorkoye teams by pulling the lowest health character out front.
Eliminators seem a lot less threatening, though they do put out damage fast. So maybe thugs are the best analogy?
Overall, not quite as complex as aim so far, but a welcome addition to a game with so much repetitive grinding.
Anyone else have thoughts?
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[placeholder for more sentinels]
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I hope we get a playable Sentinel here soon
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Or a Sentinel-themed Boss Event.
Featuring Sinister? Master Mold? Nimrod? Onslaught?0 -
More slow goons.The Sentinel Seekers create a charged tile every turn. That's worse than the Sentry Fighters, who have a condition that stops their tile destruction. But the Seekers will probably cause less cascades, since they aren't destroying tiles every turn, only when there are enough charged tiles.0
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skittledaddy said:Or a Sentinel-themed Boss Event.
Featuring Sinister? Master Mold? Nimrod? Onslaught?1 -
It's fun to speculate as to what the Sentinels might possibly do. Personally I'd rather wait to get a formal announcement so we know when they are coming into the game......0
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Loosie said:It's fun to speculate as to what the Sentinels might possibly do. Personally I'd rather wait to get a formal announcement so we know when they are coming into the game......
https://forums.d3go.com/discussion/83229/new-minion-group-sentinels#latest
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