PVP defense team - how to check the current setup
Comments
-
hstpctech said:It would be great if D3 puts a magic button to set up defense teams like what they did with Marvel Avenger Alliance.1
-
hstpctech said:
One thing I am still confused of, what is queueing and how do we do that?
If you are hit in an un-shielded state, a retal node will overwrite one of your saved queues. So, if you don't shield, you can't really effectively queue someone for later as it's very likely you'll be taking hits and the multiple retal nodes will overwrite your queues you had left on the nodes. If you are shielded when you are hit (when the win goes through against your team) then you cannot retal them directly (bad) but you also won't have your queues overwritten (good).
When people climb and hop, one crucial element is saving queues for later to hit during a hop. Sometimes you can queue a climbing team (less effective on defense, better on offense) and wait for the player to stop climbing (shield) and execute a quick match.
The match's point value is determined by where the player is at the time you win the match, not where they were when you queued them. This can be good or bad.....2 -
Glockoma said:hstpctech said:It would be great if D3 puts a magic button to set up defense teams like what they did with Marvel Avenger Alliance.2
-
BriMan2222 said:Glockoma said:hstpctech said:It would be great if D3 puts a magic button to set up defense teams like what they did with Marvel Avenger Alliance.1
-
BriMan2222 said:I don't think this would allow more variance at all, I think as KGB pointed out it would just lead to more people setting up their strongest/most annoying team. Right now when I climb I can see a good amount of variety until a certain point when all I see is Hulkoye, Brbitty, or the ocassional BRBishop. If people set their defense team separately from their offence I think I would see nothing but those teams from the very beginning. No thank you.0
-
Joining a pvp should have you pick 3 defense teams that will randomly be chosen when queued up.
Right now is it really just the last 3 strongest characters you played? I find that hard to believe or I'd see way more variance in teams. Unless 90 percent of the climbing players always use meta the entire climb up.
0 -
thedarkphoenix said:Joining a pvp should have you pick 3 defense teams that will randomly be chosen when queued up.
Right now is it really just the last 3 strongest characters you played? I find that hard to believe or I'd see way more variance in teams. Unless 90 percent of the climbing players always use meta the entire climb up.
If you use random/non meta teams in your climb, then you run some risk of other players saving your queue with a weak team and hitting you later. Also in general, people just don't like hits in PVP (except for those chasing wins, or maybe people looking to suppress points, although it's probably better to retreat using weak teams in that case vs winning with non-meta teams as far as your hits/results). Most players prefer most of their point changes to be positive gains. All that adds up to many strong incentives to run meta teams all or most of the time.
Nothing will absolutely stop hits, especially once you have enough points, but running random teams for fun is a good way to get people hitting you.
It all depends on your goals. If you are going to hop, or are just hoping to maximize your ability to float, running the meta all the way up is the way to go. Chasing wins? Less important who are you using. Or if you don't care much about your final score/placement past a certain low goal.
I used to run Thorkoye in climbs all the way until about a month-ish ago. I don't know how that impacted people hitting me exactly but I feel like now that I run Hulkoye for the majority of the climb, I get a few less hits.
That, or people are increasingly getting tired of PVP, as not having meta teams is more than ever equal to wearing a big target. Anyway, people have always taken the tactic of mostly running meta teams.1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements