krakenoon said: @Palookaville How does BRB get HP?
Loosie said: I don't understand the talk of BRB being broken. He still only gets 1 Blue and 1 Green AP on a match, even at 5 covers. Yes cascades will mean he gets 1 for each match, but it's still only one per match, you don't get 3 AP if a match-3 is all protect tiles. You would have to be really unlucky to have him firing that power every turn.Bishop on the other hand.....In all honesty I can do without any more 'jump to front' powers.
Kross said: Can the people who don't have a problem with Bishop post some videos of how you are beating those teams, or direct me to them if you have already done so.I avoid Bishop like the plague and am genuinely curious how people are beating him easily.
Taganov said: BRB isn't broken at all. The wailing and gnashing of teeth following Bishop indicates something, but I'm unconvinced a nerf is the solution. Not in this game, anyway.
Michael1957 said: Taganov said: BRB isn't broken at all. The wailing and gnashing of teeth following Bishop indicates something, but I'm unconvinced a nerf is the solution. Not in this game, anyway. Instead of nerfing characters, I’d rather have MPQ limit the use of characters as many games limit the amount of attacks before a cool down period . Much like health packs , you would have a starter amount maximum, such as 8, with an extra use regeneration every hour . MPQ could sell extra use tokens , giving them an additional source of income . Once a character reached zero, it becomes zero in any arena of battle , PVE or PvAI offensive and defensive. A use in a defensive battle would also subtract a use token and substitute an alternative.