grunth13 said: Hi, my name is Riddlemaster and I'm a MPQaholic. I just find it interesting that I have 11 550s, another 4 510+ level and am still getting beat on my opening clears by 460 to 500 level Okoyes. There are times when I struggle against the challenge node with max level boosts, so I start my end grind earlier, but these 460 to 500 Okoye rosters are breezing through them without a hitch, hiccup, blip, etc while starting a few minutes after me. What's the point of spending to get one of the highest ranked rosters in the game and still lose because I didn't 550 Okoye. Btw, before anyone says I should just champ mine, I'll say that mine is 484 level. So by no means is my Okoye small, it's just that with my Thor being 550, my Okoye is basically useless until I 550 it. It just feels like a slap in the face. Anyways, thanks for letting me share.
Tylander45 said: I have to agree with @grunth13. I was just commenting to @The rockett this morning that SCL10 was a gift to all the players with okoye at level 500+. If the devs looked at the stats of the highest placing players, I’d bet over 3/4’s of their matches include Okoye, even when they have higher level toons. She’s the most overpowered 5s combined with any toon.
Dogface said: Tylander45 said: I have to agree with @grunth13. I was just commenting to @The rockett this morning that SCL10 was a gift to all the players with okoye at level 500+. If the devs looked at the stats of the highest placing players, I’d bet over 3/4’s of their matches include Okoye, even when they have higher level toons. She’s the most overpowered 5s combined with any toon. Yet PVP shows a different picture. I hardly ever encounter Thorkoye in PVP.
Vins2 said: Dogface said: Tylander45 said: I have to agree with @grunth13. I was just commenting to @The rockett this morning that SCL10 was a gift to all the players with okoye at level 500+. If the devs looked at the stats of the highest placing players, I’d bet over 3/4’s of their matches include Okoye, even when they have higher level toons. She’s the most overpowered 5s combined with any toon. Yet PVP shows a different picture. I hardly ever encounter Thorkoye in PVP. Tylander didn't mention Thor + Okoye though, just Okoye with anyone. I hardly ever encounter Thorkoye in pvp too anymore, but because we all know they're sitting ducks, not because they're not incapable of winning.
HoundofShadow said: I saw this somewhere before but I don't know how true it is: for players who get covers of 5* characters who are already at 550, they can swap it for other covers or their choice. If it is true, maybe he can wait for those special Legend stores where it features those 550 characters that he has to re-build a baby championed Thor. If not, he can see which support he can use to help Okoye tanks more colour(s) over Thor.I don't think Okoye will get nerfed even though she is powerful, and she gets even more OP because of Thor. Over the history of MPQ, free ap generation is considered a broken ability, and 5 free ap per turn plus potential matches from tile destruction is OP. But, nerf either one and we'll have havoc again.
grunth13 said: HoundofShadow said: I saw this somewhere before but I don't know how true it is: for players who get covers of 5* characters who are already at 550, they can swap it for other covers or their choice. If it is true, maybe he can wait for those special Legend stores where it features those 550 characters that he has to re-build a baby championed Thor. If not, he can see which support he can use to help Okoye tanks more colour(s) over Thor.I don't think Okoye will get nerfed even though she is powerful, and she gets even more OP because of Thor. Over the history of MPQ, free ap generation is considered a broken ability, and 5 free ap per turn plus potential matches from tile destruction is OP. But, nerf either one and we'll have havoc again. Only if it's in the latest... because i have 11 550s, every cover I get for them need to be used in a dupe. Also, levels should matter no matter when the character was came out. A 460 level should not beat a 550 level. It shouldn't be preferred. Maybe 1 out of 10 times, not 9 out of 10. That's what I'm saying. And it's not like I don't have newer characters at 550. Hell, I have px, storm, kitty, iceman and hela. All of them came way after okoye, but none of them are in the same boat as okoye for cl10 pve, even when they are 90 levels higher.
Vhailorx said: grunth13 said: HoundofShadow said: I saw this somewhere before but I don't know how true it is: for players who get covers of 5* characters who are already at 550, they can swap it for other covers or their choice. If it is true, maybe he can wait for those special Legend stores where it features those 550 characters that he has to re-build a baby championed Thor. If not, he can see which support he can use to help Okoye tanks more colour(s) over Thor.I don't think Okoye will get nerfed even though she is powerful, and she gets even more OP because of Thor. Over the history of MPQ, free ap generation is considered a broken ability, and 5 free ap per turn plus potential matches from tile destruction is OP. But, nerf either one and we'll have havoc again. Only if it's in the latest... because i have 11 550s, every cover I get for them need to be used in a dupe. Also, levels should matter no matter when the character was came out. A 460 level should not beat a 550 level. It shouldn't be preferred. Maybe 1 out of 10 times, not 9 out of 10. That's what I'm saying. And it's not like I don't have newer characters at 550. Hell, I have px, storm, kitty, iceman and hela. All of them came way after okoye, but none of them are in the same boat as okoye for cl10 pve, even when they are 90 levels higher. You say a 460 should not be a 550. But context matters. we all regularly best level 650 opponents with < 500 teams in pve. Some do it with 4* rosters. Clearly there is more in play here than raw levels. Personally I think the problem with cl10 is that there are so few good damage boosters in the game. Basically just okoye, kitty (+ strikes), and a few less practical options (DD purple etc). Pre-apoc, no level 450 character could really come close to 50k damage with a single cast, and even apoc needs a little prep work to drop an 80k black or 50k red. So for cl10, where opponents can get to 300+k health, is no approprié that the efficient damage boosters play up.