General Changes
Improvements and detail added to Battle previews
Adjustments to Tutorial Tips Menu
Added improvement to event currency timer
Added improvements to GDPR within in-game menu prompt
Added text and gesture improvements throughout player tutorial area
Large balance and tuning changes to Buildings, Units and Commands
Common Command Cards:You now get your 2nd charge at unit level 6 (was unit level 5 )You now get your 3rd charge at unit level 10 (was unit level 8 )No longer a 4th charge for unit level 13
Asset Loading
Changes to Big Battle unit deployment during player tutorial area
Unit Health
Floor for Common unit HP changed from 400 HP to 435 HP; Ceiling for Common unit HP changed from 800 HP to 1000 HP
Floor for Rare unit HP changed from 450 HP to 489 HP; Ceiling for Rare unit HP changed from 825 HP to 1250 HP
Floor for Epic unit HP changed from 500 HP to 548 HP; Ceiling for Epic unit HP changed from 840 HP to 1500 HP
Floor for Legendary unit HP changed from 600 HP to 696 HP; Ceiling for Legendary unit HP changed from 850 HP to 2000 HP
Unit DPS
Floor for Common unit DPS changed from 50 DPS to 61.5 DPS; Ceiling for Common unit DPS changed from 190 DPS to 250 DPS
Floor for Rare unit DPS changed from 60 DPS to 70.5 DPS; Ceiling for Rare unit DPS changed from 200 DPS to 275 DPS
Floor for Epic unit DPS changed from 80 DPS to 90.6 DPS; Ceiling for Epic unit DPS changed from 210 DPS to 300 DPS
Floor for Legendary unit DPS changed from 100 DPS to 117 DPS; Ceiling for Legendary unit DPS changed from 220 DPS to 350 DPS
Building Health
Floor for Turret HP changed from 200 HP to 400 HP; Ceiling for Turret HP changed from 500 HP to 1500 HP
Added in systems that calculate Command Building (HQ, Lair, Outposts) HP independently from other buildings; Floor set to 800 HP, Ceiling set to 5000 HP
Added in systems that calculate Power Generator HP independently from other buildings; Floor set to 300 HP, Ceiling set to 1125 HP
Building DPS
Floor for Turret DPS changed from 40 DPS to 50 DPS; Ceiling for Turret DPS changed from 200 DPS to 300 DPS
Added in systems that calculate Command Building (HQ, Lair, Outposts) DPS independently from other buildings; Floor set to 25 DPS, Ceiling set to 150 DPS
MamuNestor said: The game is no longer fun. You made it impossible to get 3 star victories anymore. Rockets have been nerfed and you took away one of them and a smoke bomb. We earned 3, we should get 3. Especially when they don’t destroy anything at higher levels anymore.
HoundofShadow said: Paratroopers received a big nerf because their attacks are so much slower now. For example, I used to bring down Shrikes Building in 3 secs and now it takes 7 secs to down 95% of their hp. This faction's attack powers are not strong to begin with. It's not a bad thing because now I have to switch up strategies. I have trouble getting 3 trophies for this faction after the updates.Things are still fine in the other faction because I still can get 3 trophies.
Moose72 said: MamuNestor said: The game is no longer fun. You made it impossible to get 3 star victories anymore. Rockets have been nerfed and you took away one of them and a smoke bomb. We earned 3, we should get 3. Especially when they don’t destroy anything at higher levels anymore. I have not had a problem at all getting 3* victories. Perhaps you were relying too much on 1 characters power and not enough on full team tactics? I am not saying that in a sarcastic or snotty way, but it does happen when you have 1 unit that can just overpower everything.
MamuNestor said: Moose72 said: MamuNestor said: The game is no longer fun. You made it impossible to get 3 star victories anymore. Rockets have been nerfed and you took away one of them and a smoke bomb. We earned 3, we should get 3. Especially when they don’t destroy anything at higher levels anymore. I have not had a problem at all getting 3* victories. Perhaps you were relying too much on 1 characters power and not enough on full team tactics? I am not saying that in a sarcastic or snotty way, but it does happen when you have 1 unit that can just overpower everything. Yeah I figured what my error was. Just don’t destroy everything any more. Just do the 75% and always go for he base with 30 seconds left to make sure everyone gets there in time to destroy it.