PvE CL10 - Public Health Announcement
BagPuss
Posts: 73 Match Maker
This is a public health announcement,
Recently a new feature was announced that has many people excited at the reward possibilities.
We urge you to take a look and think twice, what follows were the remains taken from BROKEN devices. Forensic science has managed to retrieve some data from memory chips and identified these as taken from phones in various states of destruction.
These were probably the last images seen by these people.
Exhibit A
We apologise for the lower image quality, we can only assume the user was in fear for their life while taking this.
We then come to the most disturbing pair of pictures found on a small handful of devices. These phones were brutalised with most users found next to the device in foetal position, sobbing uncontrollably. Please for your safety, if you are of a weak disposition, put down your drink or look away
Last chance.
These have not been altered to the best of our knowledge.
Please we urge you, consider what you are doing, reconsider what you are doing.
Recently a new feature was announced that has many people excited at the reward possibilities.
We urge you to take a look and think twice, what follows were the remains taken from BROKEN devices. Forensic science has managed to retrieve some data from memory chips and identified these as taken from phones in various states of destruction.
These were probably the last images seen by these people.
Exhibit A
We apologise for the lower image quality, we can only assume the user was in fear for their life while taking this.
We then come to the most disturbing pair of pictures found on a small handful of devices. These phones were brutalised with most users found next to the device in foetal position, sobbing uncontrollably. Please for your safety, if you are of a weak disposition, put down your drink or look away
Last chance.
These have not been altered to the best of our knowledge.
Please we urge you, consider what you are doing, reconsider what you are doing.
11
Comments
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Yeah...that...that didn't go so well. It will be an achievement if I even reach 5000 points...0
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Holy tinykitty!0
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This is that you should bring with you to 10:
Health packs
Somebody to hold you whilst you gently rock back and forth filled with traumaHealth packsNot your roster
Health packs
A new found respect at how much the Devs are taking revenge on us for all those years of whining
Oh and health packs4 -
Yeah but think of all those shards and Four stars you need to beat dilution, that only the people who already have them maxed can get.Then think of the joy it will give you to close the final grind and open the next 4 clears. How can that not make you happy!2
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You think that's bad? Get ready for the lovely grind to zero before the flip.0
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There will be no grinding in Scl10...2
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I ran through my 4 clears on all nodes.459 Kitty (3* element guns) 456 iceman (3* Carol's communicator), 450 logan (3* yaro root). Iceman got low in one match.
I do not have any maxed 4's or 5's. The bump in rewards is great. I'm ranked 119 right now.2 -
How long did you take to clear? One player took about an hour.
Are top 10 filled with 550 rosters?0 -
HoundofShadow said:How long did you take to clear? One player took about an hour.
Are top 10 filled with 550 rosters?0 -
We had a sneak peek of what 10 would be like in an event before.I knew from that point I would never be doing it again.0
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HoundofShadow said:How long did you take to clear? One player took about an hour.
Are top 10 filled with 550 rosters?
However, I think anyone who T10s will need a very big roster or supports or both.0 -
How does the mixed 4* champs + ~450 5*s in CL 10 compare to the VERY old days on grinding level 250+ pve with just a 2* roster @ level 94?If anyone here on the boards still remembers those ancient days. . .1
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Took me 48 minutes for open clear. Usually I run boosted 5, Chavez and Thor50 for max damage.
That was a mistake for those goon nodes.
Switching to Prof/Thor50/Kitty neutered the goon nodes, but just took a bunch of time.0 -
pheregas said:Took me 48 minutes for open clear. Usually I run boosted 5, Chavez and Thor50 for max damage.
That was a mistake for those goon nodes.
Switching to Prof/Thor50/Kitty neutered the goon nodes, but just took a bunch of time.
0 -
Vhailorx said:pheregas said:Took me 48 minutes for open clear. Usually I run boosted 5, Chavez and Thor50 for max damage.
That was a mistake for those goon nodes.
Switching to Prof/Thor50/Kitty neutered the goon nodes, but just took a bunch of time.0 -
Serious hat on, these are taken after the opening clear. As we all know opening does not equal close.
In isolation, as a one off, at hardest scaling (hit 5 to 7) most can do this.
As part of an end grind this is going to add more than a few minutes, is this really what people want?
Cl8 and below, you can do the final clears in sub 20 minutes. It's a breeze, not really a challenge but that's fine.
In cl9, t10 players will take on avg 25 minutes for the close. T5 players trim this to closer to 20 and need to play in specific orders, all the while clock watching.
If this doesn't sound appealing, it's not but this is the nature of current pve (in name) reward structure.
You extrapolate this to Cl10 and you're looking at 30+ minutes for easy events, for top placement players. What about everyone else?
(getting a late bracket is easy but not going to get you high placement alliance rewards too)
This is a return to past glories of QoL and this is the crutch of the problem. In isolation, with enough time and/or if progression is the only goal, then there's only a "minor" increase in "challenge".
But this is not the setup of current pve individual and placement rewards.6 -
it toot took me 40 min to open. I have a 475 Professor and ran Professor 5Thor and Kitty. No health packs use but if I was going to open I would have needed 2.
overall this is a hard one to judge since Professor X defers damage and Kitty is also giving me protect tiles. If Professor did not reduce so much damage I probably would have used a health pack.
biggest disappointment for me is the 5* node does not give out more CP. the new super hard node only gives 1 CP. for how high the levels go there is no reason they should both not give out 4 CP7 -
Took me about an hour with championed (low levels) Okoye and Thor Just to do 4 clears. Px still undercovered but helped significantly. Match 4s were dealing extra 30-40k which helped with multiple clutch wins. I saw my rank was just outside top 100. Not going to bother with the grind. Depending who is the next featured 5* in the next pve event, I may stay put and join scl 9 (perhaps even lower just to cut down play time).0
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