They don't add challenge, they simply prevent any other decks types from existing. I want to use *other* busted cards instead of the usual suspects, but because of the special rules, everything that isn't combo is at a disadvantage. So it's just the same thing over and over and over. Hey look another T1 win. Yay. Thanks Deploy combo.
We can't all be as good as you.
Rather than attempting to control or run interference, I just go for machine gun marionette / A3 damage. But again, this is exactly my problem with TotP. Even your deck is quick, it's not going to take 10+ turns to win. So if I want to run other archetypes like midrange, or control, or even combo with more/or slower pieces, it's just not viable (assuming you don't want to throw away the crystals . . . I wouldn't mind as much if there was nothing on the line, like in TG I'm happy to play all sorts of stuff).
Thank you @Oktagon_Support for the 2 wks free TotP. Expect much higher player engagements. Good business decision.