A total lack of communication

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  • Narcoticsagent
    Narcoticsagent Posts: 203 Tile Toppler
    starfall said:
    Gunmix25 said:

    Nantuko is insanely good with Wrenn & 6. I've been able to simply discard any Nantukos, then bring back via 1st loyalty. Board wipes are nothing. Wipe the board. Loyalty 3 and you're sitting on a 40/40. While nantuko may not be great for many PW. In graveyard builds that bad boy shines. But with W/6 ... good lord. Abusive stuff in legacy. When the sets drop... this will be a very difficult combo to deal with Imho. I was pleasantly surprised at just how synergistic Nantuko is with W/6. Also, if you have Hanweir battlements and Hanweir troops... it just gets better. Nantuko is a good card with a lot of future potential. I wish you the best my good friend
    As a matter of interest... is Wrenn and Six any good without Nantuko?
    I have tried really hard with Wrenn and Six and even with all the cards they made for her I dont think shes legacy good. If they had made her and all her custom cards standard she would have been ok. And for you in particular, Starfall, she cant play BSZ so basically shes trash.
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  • Gunmix25
    Gunmix25 Posts: 1,442 Chairperson of the Boards
    edited September 2019
    starfall said:
    Gunmix25 said:

    Nantuko is insanely good with Wrenn & 6. I've been able to simply discard any Nantukos, then bring back via 1st loyalty. Board wipes are nothing. Wipe the board. Loyalty 3 and you're sitting on a 40/40. While nantuko may not be great for many PW. In graveyard builds that bad boy shines. But with W/6 ... good lord. Abusive stuff in legacy. When the sets drop... this will be a very difficult combo to deal with Imho. I was pleasantly surprised at just how synergistic Nantuko is with W/6. Also, if you have Hanweir battlements and Hanweir troops... it just gets better. Nantuko is a good card with a lot of future potential. I wish you the best my good friend
    As a matter of interest... is Wrenn and Six any good without Nantuko?

    yes and no. I am firm in my belief that W&6 is similar to prior set based parasitic PWs. Threshold is the primary focus for the loyalties. Much like Energize was for KLD/AER, and that werewolf PW from an earlier set. Threshold makes W&6 shine but again... as I said, parasitic. This doesn't mean that the PW isn't good or entirely bad. Just limited in how effective the builds will be. In W&6 case, if you plan to pull lands from the graveyard to pull off some kind of ETB land combo you're looking at the best in the game for this obviously.  Not to much different than PW built around zombies per se. Limited in their capacity build wise for overall effectiveness. I.e. W&6 can pull Nantuko so well that storming for the final attack with 120/120 creature is the common result in my build. Can do about the same with the heir meld land creature easily. Built legacy builds with her and did ok, but there are certainly better choices. Have not done very well in standard. some wins, some losses. *shrug*

    I will say this though, I have noticed an odd pattern. W&6 is only pulling the largest land first. I used the new threshold land cards with Nantuko and W&6 is only pulling Nantuko to my hand. I need to play with her some more and see how that 3rd is actually working. but for now that is my observation after a few matches yesterday.