Gabrosin said: Zero new keywords. Any new unkeyworded mechanics?
Gabrosin said: Zero new keywords.
Tremayne said: @SolRing - what is a colour hoser? Can you post a link to a card with this functionality?
Tremayne said: @FindingHeart8 - I read Brigby as “I have previously heard...” so he is referring to a design idea that was floated at some point, but I wonder if Brigby is so closely informed about the development progress that he knows for sure whether that idea is still in the current release.
WiLDRAGE said: M20 had nothing mechanically new to implement other than maybe Protection which is just a combination of hexproof + prevent damage vs certain colors. Throne of Eldraine on the other hand will have new mechanics:Food tokens / subtypeAdamant keyword (spells that have bonus effect if you use X amount of a specific color when casting)Creatures with an Adventure Sorcery: you can either cast the creature directly, or cast the sorcery and exile the card and later cast the creature from exile.The last two are all much more complex than anything in M20.Here's an example of a Creature with an Adventure Sorcery:
Mburn7 said: Is that how the new Adventure thing is going to work? I assumed you could only cast the creature if it was exiled from the sorcery. Haven't seen any explainer articles yet though.
Is that how the new Adventure thing is going to work? I assumed you could only cast the creature if it was exiled from the sorcery. Haven't seen any explainer articles yet though.