My anniversary wish is...
Comments
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A dilution solutionIIAlonditeII said:PiMacleod said:Dilution isnt a problem to me, imo. Sure, its harder to get any character you want.
But does it really matter as much when only like 10 characters matter in the end game?
I would want the rebalance of any/all characters more than anything. If the characters were actually balanced to some extent, then dilution is the next problem in line, IMO. But it doesnt matter when only a few characters (aka most peoples bonus hearts) are worth chasing.
Mind you, i get a lot of people like collecting. However, the value of other characters should raise before i really care about the odds of getting and chasing certain ones.0 -
A dilution solutionwhat i think i would like is the splitting of classic tokens. you could theme them, or you could just have age be the way they cut it.
so you could have the standard classic tokens which will have everyone, or you could use your cp to bull from the "x-men", which will have only x-men 5stars, and better odds for xmen 4s. or choose the Avengers pack which only has avengers, villans pack, etc... there could even be overlap but it would just be the bestest.
this would make the ability to cover specific people at the current rost number would be Amazing.0 -
IIAlonditeII said:PiMacleod said:Dilution isnt a problem to me, imo. Sure, its harder to get any character you want.
But does it really matter as much when only like 10 characters matter in the end game?
I would want the rebalance of any/all characters more than anything. If the characters were actually balanced to some extent, then dilution is the next problem in line, IMO. But it doesnt matter when only a few characters (aka most peoples bonus hearts) are worth chasing.
Mind you, i get a lot of people like collecting. However, the value of other characters should raise before i really care about the odds of getting and chasing certain ones.0 -
A dilution solutionI've been on the fix dilution bandwagon for a long time.
Fixing dilution will make other problems go away once more players have access to classic characters.0 -
Other (please explain)Make PvE not reliant on any particular time of time. Just one run through at 6 or 7 clears, points based on amount of time to complete. I'm sick of playing when I HAVE to, not when I want to.4
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A dilution solutiontherightwaye said:Make PvE not reliant on any particular time of time. Just one run through at 6 or 7 clears, points based on amount of time to complete. I'm sick of playing when I HAVE to, not when I want to.0
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Other (please explain)I'll set the bar low and wish for double-iso.
If I sincerely wish for anything else I know I will be disappointed.0 -
Support for supportsPiMacleod said:IIAlonditeII said:PiMacleod said:Dilution isnt a problem to me, imo. Sure, its harder to get any character you want.
But does it really matter as much when only like 10 characters matter in the end game?
I would want the rebalance of any/all characters more than anything. If the characters were actually balanced to some extent, then dilution is the next problem in line, IMO. But it doesnt matter when only a few characters (aka most peoples bonus hearts) are worth chasing.
Mind you, i get a lot of people like collecting. However, the value of other characters should raise before i really care about the odds of getting and chasing certain ones.0 -
Im getting the vibe that you think Im a 5* player.
Thanks! I never would qualify myself as such though. Sure, i got most of the 4*s champed (about 10 short, i think)... But i only have ONE 5* champed. (And its 5* Marvel, too... Not even a meta one).
Sure, i put in a LOT of time. But i barely put in any real $$$. I just learned through hard knocks how to build my roster, and only within the last year or so have i been hoarding LTs and CP in an effort to grow a better 5* roster. Thankfully i started doing this right as Kitty was hitting LTs, and so i benefited greatly throughout my time with a (currently) 12 cover Kitty. Also a 12 cover Loki, 11 in Cable, and 10 in a couple others.
That said, i stand by what i said. I wish my roster was worth more. Theres a bunch of characters in this game, but only a scant few that we all use regularly.
Is Black Cat gonna break the meta?
How is Namor doing?
Loki doesnt seem to be changing anything, despite my having fun with him...
Talos fell flat, didnt he?
Juggs looks promising, but to hit that meta is a hard deal... I wish him the best.
I could go on and on. If we had a better way to target and acquire the characters we want, we would all only select one of two things... Either
A ). A meta character, or
B ). A character just for Shield Training/collection purposes (its kinda the same thing at this point)
But flip it around... What if the characters were all balanced? What if the characters were buffed (i dare not say nerf in this atmosphere) to a point where the meta wasnt so strong? What if more teams could dethrone Grittyshop on the regular?
If more characters could disrupt the formula, then we (the players) would be hunting down characters more based on what we are interested in playing, and not just based on the meta or next Shield Training requirements.
After all, i dont think theres a single player that 'loves' chasing a fan favorite character of theirs, just to bench them because they cant crack that 1800+ mark in Shield Sim. Im a professed Nightcrawler fan, and as much fun as i have with him and 4* Prof X, its just not worth getting my butt kicked in PvP, or even just the extra time it would take me to get my progression PvE clears. Id rather use my unchamped Kitty and Hela and 284 Rocket to clear things fast.
Because in the end, as much as i love this game, we all only have so much time in the day to play. So, until my favorites get that buff, i'll do like everyone else and play the meta, blatantly dealing with dilution.
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5* reworks5 reworks, ALL 5's should be super fun, or at least have a very specialized niche.
There are a ton of 4'sthat are flat out just more interesting than 5.
People sit in 4 land because there's nothing enticing about being in 5 land. When literally only 4-6 are truly useful and the rest are not only not good but not fun to use.
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Support for supportsPiMacleod said:Im getting the vibe that you think Im a 5* player.
Thanks! I never would qualify myself as such though. Sure, i got most of the 4*s champed (about 10 short, i think)... But i only have ONE 5* champed. (And its 5* Marvel, too... Not even a meta one).
I think it's safe to say that "5 star" and "Champed 5 Star" are entirely different tiers of play, considering how the Champed 5s scale. The 550s are monsters compared to their 450 selves.0 -
Well, since i mostly play PvE, yes, a lot of them are more useful. Pure match damage is great. Its the passive that always works.
Add in the crazy 4* Rocket passive, and now the 5*s behave like gods! Why wouldnt i play them like this (in PvE)?
But for PvP, its not possible. Match damage is only nice if the opposing team is easy enough to bowl over. Otherwise, its better to bring good ol' BISHOP to the party for obvious reasons. You know, the 4* that eats 5*s for breakfast.
Anyways, a lot of my champed 4*s are still highly viable over my 5*s. Theres a lot of teams that function because of 4*s, and a lot of counters to 5*s are found there (especially recently).
If i get a few more 5*s (not Wasp) to 13 covers, then i'll reevaluate myself. Until then, i'll try to keep climbing sim with (fun) 4* teams (with maybe a 5* like Loki for spice).
EDIT: I do admit, it kinda sucks having a champed 5* though. There are a few theoretical 4* teams ive tried, but cant beat these 5* teams ive MMR'd against. I understand that im taking chances, but i also know that im missing a bit of fun by having a couple high level 5s.0
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