My anniversary wish is...
theomen
Posts: 99 Match Maker
Your MPQ fairy godmother appears just before the big anniversary ball and grants you one MPQ-based wish. What do you choose?
My anniversary wish is... 106 votes
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Comments
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5* reworks5* reworks for me hands down. I started a thread outlining why in Suggestions, but basically because I think it would make the game more fun.1
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more events/return of eventI was going to vote for a solution to dilution but then if we had another regular 'side' event that meant I could aim for progression and drop out of needing to rank at every pve event then I'd be happy. This means I shouldn't ever get to the point where I don't have anything to do, like after the fist day of a 2 day node or between seasons in pvp.0
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Support for supportsI feel right now supports are in the worst spot of your listed options.
We are severely limited in how to attain them. They are items made to "support" our characters and yet a 1* support is more rare than a 5* character.1 -
5* reworksYou can't fix dilution before we drop below 1%. What fun would that be? Just 2 more 4's to go.
I can somewhat deal with Bishop as is, if the devs just promised to NEVER BOOST HIM AGAIN. But nerfing would be good. Except it's got to be pretty far down the list of items for discussion.
More events? Sure, why not.....or fix some old ones. Maybe we'll see some new ones pretty soon.
Supports would be nice, but I'm getting close to finishing mine off and then I'd be behind again. That's the point, right? To feel like you're finished with stuff in the game?
A daily crash would almost certainly not give out an LT every day.
5* reworks would probably help with some of the sameness. I'm chasing some old ones, I hope they don't screw up Bolt now that I just champed him.
Face it, none of that stuff is happening with the dev team staff they have on the game.
More feeders is like the only thing I think will definitely happen for Anniversary from the list. At least in terms of "we usually get 0, here's 1 or 2."
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Nerfed BishopIf I could have ANYTHING I’d want saved teams. That would be the best QOL feature that I could ask for. I used to play a table top collectible game and had an app that I’d spend hours on creating and saving teams with different synergies. So beyond the obvious speed benefits when grinding PVE; it’d just be fun for me to think of different PVP team combos, load them up; and play them later on until they die, then swap in another combo.
Of the things on the list, I’ll throw my support to nerfing Bishop.0 -
Other (please explain)A new game mode that focused more on puzzle-elements and fulfilling certain conditions in order to win, preferably non-competitive but challenging. Hopefully such a game mode would encourage the player to use a greater variety of characters and would give value to characters that do not necessarily have a strong offensive presence but a specialized skill set needed to meet a win condition.
I believe a conditions based win mode is the last great frontier for MPQ.7 -
A dilution solutionDilution by about a million miles. Would love to see this game actually be worth playing again0
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Other (please explain)A permanent Simulator training mode that offers no rewards but allows you to select both your team and the AI team, including their levels, assuming you have a character champed. You can just go in and play around, pick any opponents you want, try different teams to see how their synergy works, and just have some fun.As a 5* player, I don't even really get to play around with non-meta characters because my only options are to throw placement in PvE and use them there or feed them to be slaughtered by one of three or four PvP teams. As an example, this new Human Torch looks like a really fun character. I'd love to team him with other repeater tile characters to see what happens. But when I finally champ him, at lvl 270, how's he going to do against a 455 Kitty + max champed Grockett? It's not even worth trying.6
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Support for supportsI'm biased, as I'm now cracking into the 4* tier, but I'd hope and pray for a silution to dilution. I have a champed Iron Man Hulkbuster, a fully covered X Force Wolverine, and the rest of my 4 Stars are anywhere between 1 and 10 covers. I haven't rostered them all, though.0
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IIAlonditeII said:I'm biased, as I'm now cracking into the 4* tier, but I'd hope and pray for a silution to dilution. I have a champed Iron Man Hulkbuster, a fully covered X Force Wolverine, and the rest of my 4 Stars are anywhere between 1 and 10 covers. I haven't rostered them all, though.
That seems to be their solution to dilution, pay 22 euros for 3 covers.3 -
5* reworksI voted for 5 Star reworks.
When all is said and done, there are only about 4 to 5 that are worthwhile when compared against each other.
Thanks to power creep over the past 2+ years, their Health, Match Damage, and power damage balance needs to be completely rebalanced against each other.
However, I guess my real desire is a 5-Star token "Streak buster", where if you pull a set number of non- 5 Star tokens in a row (say 10 4 Star covers in a row), your next one is guaranteed to be a 5 Star.
It would eliminate those terrible 0 for 30+ pulls without a 5 Star.
Oh, and the Streak Buster is added with NO other changes.
I hear thoughts that if they did add such a feature, they would nerf something involving 5 Star acquisition, such as Token cost, pull %, etc. if did, it would be a net neutral change or worse depending on how bad they went.
This game desperately needs a "Cost of living adjustment" that is topical in other threads.
So is this a fix for dilution? Kind of, but just a band-aid really.
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Daily Crash of the Titans/ more ways to get 5* coversI chose something else in the poll, but my hope is just changing the bonus hero percentage.
Double it, or better triple it. Dilution mostly solved.0 -
A dilution solutionDilution is probably the biggest problem in the game to me. When I can open 88 heroics, 9 legendaries and spend 700 cp on classics and really only get one or two covers for characters that I'm trying to focus on that's a problem. My solution is custom packs where the player would get to choose characters that they want to focus on. You could still have influence from Demi like the latest four, and four specific ones per pvp season with increased odds but then the last 4-8 characters would be slots for each player.
If you're in 3* land and your alliance is telling you that you need Rocket and Groot, Medusa, Gamora and Bishop then you could get those much faster.
Maybe you took a break from the game like me and now you're playing catch up on the characters from the past few months that you missed. Do you really want Talos? Does anyone? Do Talos fanboys exist? But, hey, now you can get your current 2 cover Talos more covers much faster than the current system.
Oh, hello 5* players. You don't really care much about 4s but Juggernaut is a powerhouse and you do need to focus on the 4s that are feeding your 5s. With custom packs you wouldn't need to rely on bonus heroes so much to get more covers from the 4* feeders and you could instead use your BH on someone else.1 -
Dilution isnt a problem to me, imo. Sure, its harder to get any character you want.
But does it really matter as much when only like 10 characters matter in the end game?
I would want the rebalance of any/all characters more than anything. If the characters were actually balanced to some extent, then dilution is the next problem in line, IMO. But it doesnt matter when only a few characters (aka most peoples bonus hearts) are worth chasing.
Mind you, i get a lot of people like collecting. However, the value of other characters should raise before i really care about the odds of getting and chasing certain ones.1 -
5* reworksRebalancing of characters would be a nice quality change from the devs. From the other options support for supports feels needed and for the dilution of characters I think either a daily crash for 4* or more feeders would be good solutions.
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A dilution solutionI voted dilution solution but I’d also like the chance to earn support tokens on a more regular basis.0
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A dilution solutionWhen is the anniversary?0
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Support for supportsPiMacleod said:Dilution isnt a problem to me, imo. Sure, its harder to get any character you want.
But does it really matter as much when only like 10 characters matter in the end game?
I would want the rebalance of any/all characters more than anything. If the characters were actually balanced to some extent, then dilution is the next problem in line, IMO. But it doesnt matter when only a few characters (aka most peoples bonus hearts) are worth chasing.
Mind you, i get a lot of people like collecting. However, the value of other characters should raise before i really care about the odds of getting and chasing certain ones.
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A dilution solutionZombionicdoom said:When is the anniversary?0
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5* reworksThe game released 10/3/13. So Anniversary stuff is always around then, starts early October.
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