Juggernaut Smashes His Way In At Non-Limited 4* #83

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Comments

  • Tony_Foot
    Tony_Foot Posts: 1,814 Chairperson of the Boards
    bluewolf said:
    83x13=1,079 4* covers. 

    Just do something. 
    How about 84x13?

    Thats a something?
  • Therealsmkspy
    Therealsmkspy Posts: 254 Mover and Shaker
    Plain fact is that a daily 4* cover reward should have a node at this point. No debate, it's fact. It will not break the game and it have nothing but positive long term benefits for the game. 
  • Neuromancer
    Neuromancer Posts: 203 Tile Toppler
    Bowgentle said:

    ...I'm told by the game, is also "coming soon".
    By "coming soon," they literally mean like the Second Coming.
  • JackTenrec
    JackTenrec Posts: 808 Critical Contributor
    My personal modest proposal would be that progression be changed to award multiple covers for one 4* character and that CP rewards be shifted to placement.  That way, players who regularly play (but probably non-optimally) to progression can blunt the effects of dilution somewhat and the T10 players (who are probably already in the 5* tier and don't care about specific 4* covers) can get fractionally more LT draws. 

    Yes, it probably means that well-established 4* players get even fewer opportunities to pull 5*, but if you're still trying to champ characters at the 4* level, you're probably going to be relying on feeders to get the 5* covers you want anyway.
  • bluewolf
    bluewolf Posts: 5,822 Chairperson of the Boards
    edited August 2019
    My personal modest proposal would be that progression be changed to award multiple covers for one 4* character and that CP rewards be shifted to placement.  That way, players who regularly play (but probably non-optimally) to progression can blunt the effects of dilution somewhat and the T10 players (who are probably already in the 5* tier and don't care about specific 4* covers) can get fractionally more LT draws. 

    Yes, it probably means that well-established 4* players get even fewer opportunities to pull 5*, but if you're still trying to champ characters at the 4* level, you're probably going to be relying on feeders to get the 5* covers you want anyway.
    Please no.

    The CP is useful to tons of players who care not a whit about placement but are in the 5 tier.  Or play marginally for T50 or whatever.  To take the CP away and restrict it to placement would to further drive away a bunch of players (which would be great, I guess, for the people who are barred from good placement due to not playing as long).

    But giving more marginally valuable 4* covers to people with champed 5's, while taking away CP and making it effectively impossible to build CP for characters you want?  No thank you.
  • New_Doug
    New_Doug Posts: 11 Just Dropped In
    How about making it so that every 3 star gives out two different 4 star characters (total of at least 6 covers but preferably more) as champ rewards? They stopped giving 4's feeders a long long time ago and that hasn't helped the dilution issue.

    Also how about slowing the hell down on new character releases? Make it once a month or once every 3 weeks. This is every two weeks stuff is exhausting in the lack of resources isn't helping matters.