Borstock said: The easiest way for them to give us all incentive to keep playing is to dramatically raise the points threshold for all the current rewards. Be careful what you wish for, Jafar. Phenomenal cosmic power.....itty bitty living space.
peterdark said: Borstock said: The easiest way for them to give us all incentive to keep playing is to dramatically raise the points threshold for all the current rewards. Be careful what you wish for, Jafar. Phenomenal cosmic power.....itty bitty living space. I would like to see them implement getting ISO for every x points over the last reward... although I'm guessing they should do that after they figure out something else higher level players can spend it on.
Borstock said: peterdark said: Borstock said: The easiest way for them to give us all incentive to keep playing is to dramatically raise the points threshold for all the current rewards. Be careful what you wish for, Jafar. Phenomenal cosmic power.....itty bitty living space. I would like to see them implement getting ISO for every x points over the last reward... although I'm guessing they should do that after they figure out something else higher level players can spend it on. They kind've already do that, though. The nodes reset and are worth 500 iso each.
peterdark said: Borstock said: peterdark said: Borstock said: The easiest way for them to give us all incentive to keep playing is to dramatically raise the points threshold for all the current rewards. Be careful what you wish for, Jafar. Phenomenal cosmic power.....itty bitty living space. I would like to see them implement getting ISO for every x points over the last reward... although I'm guessing they should do that after they figure out something else higher level players can spend it on. They kind've already do that, though. The nodes reset and are worth 500 iso each. oh, i meant for event rewards, not the nodes. That could then be applied to all events as well, rather than people just stopping after hitting the last reward.
purplemur said: 1)Why don't the competitive alliances, in addition to bragging about first ones done, see who can get the highest alliance score?2)How about you get double iso once you hit personal prog, then once your alliance has hit their prog you get 3x iso? Is 1000 iso worth it, 1500? I would probably grind out my checks every 8. I know some of the top end players that are finishing soso early are probably already post-iso but aren't ya'll supposed to be over in PvP getting like 4k points per event to try and get those stones? 2b)postprog: cp for every boss win. Side nodes gain the bosses x/5 reward table; but replacing the 250iso reward with 500riso. 3)RELEASE THE KRAKEN!!!!!! RUN THE GAUNTLET!!!! I'm sorry this event sucks for you, I like em puzzley-er too (#freeFfW) but It's been nice this weekend: I went to bed earlier last night and woke up with the strangest feeling: is this what rest feels like?
JackTenrec said: Meanwhile, over in casual-land, I expect that it's going to take the entire length of the event for me to accumulate enough points for personal progression, because the level scaling essentially locks out at least half of my alliance after the first day and a half of refreshes.